Player Matchup

Pele
Pele
 
Pele
Level 44
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
AeoLynx
Ares
Level 40
God Stats
11W - 8L
1,579 SR
Queue Stats
55W - 71L
1,437 Elo+
Party 2
Merlin
Merlin
Heitorrola
Merlin
Level 46
God Stats
12W - 15L
1,504 SR
Queue Stats
162W - 202L
1,390 Elo+
Solo
Hercules
Hercules
SevenAngeryWasps
Hercules
Level 116
God Stats
0W - 1L
1,603 SR
Queue Stats
168W - 191L
1,481 Elo+
Party 2
Jing Wei
Jing Wei
monochrowolf
Jing Wei
Level 73
God Stats
0W - 5L
1,093 SR
Queue Stats
100W - 140L
1,349 Elo+
Party 2
Team Averages
Level 64
1,456 SR
1,431 Elo+

VS

Team Averages
Level 64
1,653 SR
1,520 Elo+
Heimdallr
Heimdallr
Afixe6
Heimdallr
Level 30
God Stats
2W - 0L
1,825 SR
Queue Stats
5W - 2L
1,563 Elo+
Party 1
Ganesha
Ganesha
DatBoiOnAKoi
Ganesha
Level 64
God Stats
3W - 0L
1,679 SR
Queue Stats
11W - 6L
1,578 Elo+
Party 1
Chang'e
Chang'e
Flames1993
Chang'e
Level 89
God Stats
1W - 0L
1,823 SR
Queue Stats
25W - 21L
1,553 Elo+
Party 1
Kali
Kali
JeffWants2Die
Kali
Level 49
God Stats
5W - 2L
1,558 SR
Queue Stats
31W - 27L
1,402 Elo+
Solo
Chaac
Chaac
R0B0TSANDWICH
Chaac
Level 89
God Stats
1W - 3L
1,378 SR
Queue Stats
20W - 19L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
14
8 / 8 / 0
8,974
528
12,459
13,646
5,561
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ares
AeoLynx
Ares
12
0 / 4 / 0
7,050
415
5,185
14,800
11,876
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Merlin
Heitorrola
Merlin
14
0 / 5 / 2
8,164
480
5,803
8,653
3,887
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
0 / 3 / 2
8,292
488
4,005
13,794
12,658
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Jing Wei
monochrowolf
Jing Wei
12
0 / 3 / 1
6,880
405
3,323
9,462
3,227
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Afixe6
Heimdallr
15
8 / 1 / 4
9,599
565
16,664
9,764
4,294
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ganesha
DatBoiOnAKoi
Ganesha
13
0 / 2 / 9
8,454
497
2,598
11,884
11,962
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Chang'e
Flames1993
Chang'e
16
11 / 2 / 4
10,318
607
12,688
13,036
4,912
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 1 / 7
9,103
535
5,729
14,551
9,019
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
2 / 2 / 7
9,621
566
7,432
9,880
8,911
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
54
8
Kills
23
23
Deaths
8
5
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
8
8
0
1
L
Ares
AeoLynx
Ares
0
4
0
0
W
Heimdallr
Afixe6
Heimdallr
8
1
4
10
W
Ganesha
DatBoiOnAKoi
Ganesha
0
2
9
2.25
W
Chang'e
Flames1993
Chang'e
11
2
4
6.5
L
Merlin
Heitorrola
Merlin
0
5
2
0.2
W
2
1
7
5.5
W
2
2
7
2.75
L
0
3
2
0.33
L
Jing Wei
monochrowolf
Jing Wei
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,775
Damage
45,111
60,355
Taken
59,115
37,209
Mitigated
39,098
12,119
Healing
25,468
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
12,459
3,254
0
2,002
13,646
5,561
0
4,564
8,750
0
62,067
L
Ares
AeoLynx
Ares
5,185
102
0
2,734
14,800
11,876
0
3,714
11,037
18,886
0
W
Heimdallr
Afixe6
Heimdallr
16,664
8,083
0
2,439
9,764
4,294
1,438
2,796
6,928
0
63,365
W
Ganesha
DatBoiOnAKoi
Ganesha
2,598
241
0
2,161
11,884
11,962
125
3,031
8,727
22,154
0
W
Chang'e
Flames1993
Chang'e
12,688
917
3,157
9,261
13,036
4,912
1,112
4,018
8,664
65,485
0
L
Merlin
Heitorrola
Merlin
5,803
297
0
883
8,653
3,887
0
2,537
6,116
56,493
0
W
5,729
2,361
0
4,931
14,551
9,019
360
1,426
13,045
0
58,082
W
7,432
1,316
0
3,519
9,880
8,911
615
356
9,496
4,550
55,358
L
4,005
423
0
4,740
13,794
12,658
0
2,792
10,334
7,253
38,953
L
Jing Wei
monochrowolf
Jing Wei
3,323
1,563
0
1,760
9,462
3,227
722
2,984
6,478
0
40,531

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,360
Gold Earned
47,095
452
Minions Killed
476
0
Camps Cleared
0
1,606,882
Distance Traveled
1,657,659
19
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
8,974
528
99
6
0
304,205
3
L
Ares
7,050
415
24
1
0
297,735
4
W
Heimdallr
9,599
565
138
8
0
301,463
3
W
Ganesha
8,454
497
9
1
0
333,107
1
W
Chang'e
10,318
607
113
7
0
326,797
5
L
Merlin
8,164
480
121
7
0
335,029
2
W
Kali
9,103
535
87
5
0
382,231
4
W
Chaac
9,621
566
129
8
0
314,061
5
L
Hercules
8,292
488
117
7
0
329,946
3
L
Jing Wei
6,880
405
91
5
0
339,967
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role