Player Matchup

Mulan
Mulan
Billbro11
Mulan
Level 71
God Stats
15W - 5L
1,275 SR
Queue Stats
427W - 450L
1,403 Elo+
Solo
Jormungandr
Jormungandr
JFWAGO
Jormungandr
Level 103
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 99L
1,492 Elo+
Solo
Cupid
Cupid
WEATHERMAN_GANN
Cupid
Level 64
God Stats
24W - 22L
1,525 SR
Queue Stats
328W - 340L
1,343 Elo+
Solo
Nu Wa
Nu Wa
iTz-ChessMan
Nu Wa
Level 108
God Stats
3W - 5L
1,432 SR
Queue Stats
318W - 316L
1,517 Elo+
Solo
Set
Set
pippokiller321
Set
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 34L
1,477 Elo+
Solo
Team Averages
Level 90
1,446 SR
1,447 Elo+

VS

Team Averages
Level 133
1,513 SR
1,469 Elo+
Thor
Thor
Einsam-stirbt
Thor
Level 148
God Stats
4W - 3L
1,543 SR
Queue Stats
99W - 92L
1,571 Elo+
Solo
Horus
Horus
Jalejo_57
Horus
Level 106
God Stats
7W - 9L
1,370 SR
Queue Stats
484W - 511L
1,430 Elo+
Solo
Kuzenbo
Kuzenbo
RUDEBOYPAB
Kuzenbo
Level 159
God Stats
9W - 7L
1,618 SR
Queue Stats
250W - 254L
1,416 Elo+
Solo
Nu Wa
Nu Wa
SirHenry1900
Nu Wa
Level 106
God Stats
180W - 180L
1,389 SR
Queue Stats
749W - 822L
1,368 Elo+
Solo
Sol
Sol
stew74padasso
Sol
Level 145
God Stats
30W - 18L
1,647 SR
Queue Stats
378W - 357L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Billbro11
Mulan
10
0 / 3 / 0
5,840
531
4,438
9,920
3,893
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jormungandr
JFWAGO
Jormungandr
7
0 / 5 / 2
4,313
392
3,287
8,609
3,761
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

8
1 / 4 / 2
5,117
465
2,508
6,495
1,583
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

9
2 / 0 / 2
5,580
507
5,591
4,052
996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

11
3 / 1 / 2
6,096
554
3,174
6,330
2,481
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
7 / 0 / 0
6,895
627
7,037
5,426
1,804
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Horus
Jalejo_57
Horus
11
3 / 0 / 0
6,723
611
4,462
5,446
3,349
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kuzenbo
RUDEBOYPAB
Kuzenbo
8
0 / 2 / 8
5,628
512
3,188
8,498
7,677
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

11
0 / 3 / 2
6,506
591
3,077
5,021
1,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
3 / 1 / 5
6,929
630
6,493
7,542
2,504
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
28
6
Kills
13
13
Deaths
6
8
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Mulan
Billbro11
Mulan
0
3
0
0
W
7
0
0
7
L
Jormungandr
JFWAGO
Jormungandr
0
5
2
0.2
W
Horus
Jalejo_57
Horus
3
0
0
3
W
Kuzenbo
RUDEBOYPAB
Kuzenbo
0
2
8
2
W
0
3
2
0.33
L
1
4
2
0.5
L
2
0
2
3
L
3
1
2
4
W
3
1
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,998
Damage
24,257
35,406
Taken
31,933
12,714
Mitigated
16,893
8,014
Healing
12,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Billbro11
Mulan
4,438
673
0
2,030
9,920
3,893
0
293
9,527
0
34,858
W
7,037
1,162
0
2,740
5,426
1,804
378
1,375
4,011
0
30,283
L
Jormungandr
JFWAGO
Jormungandr
3,287
807
0
975
8,609
3,761
0
4,264
4,245
11,158
0
W
Horus
Jalejo_57
Horus
4,462
2,694
0
1,814
5,446
3,349
162
350
5,096
0
27,376
W
Kuzenbo
RUDEBOYPAB
Kuzenbo
3,188
1,523
216
2,101
8,498
7,677
0
2,769
5,483
9,291
0
W
3,077
193
0
949
5,021
1,559
814
1,248
3,773
36,840
0
L
2,508
1,231
129
2,063
6,495
1,583
0
3,677
2,718
0
20,933
L
5,591
911
0
745
4,052
996
0
1,498
2,364
30,282
0
L
3,174
1,509
0
2,072
6,330
2,481
0
1,779
4,411
0
35,148
W
6,493
2,511
306
4,119
7,542
2,504
3,701
2,718
4,630
39,017
7,367

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,946
Gold Earned
32,681
281
Minions Killed
292
0
Camps Cleared
0
1,015,807
Distance Traveled
995,575
11
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,840
531
85
8
0
182,393
2
W
Thor
6,895
627
58
5
0
247,331
1
L
Jormungandr
4,313
392
23
2
0
195,954
0
W
Horus
6,723
611
58
5
0
178,080
0
W
Kuzenbo
5,628
512
14
1
0
202,259
4
W
Nu Wa
6,506
591
81
7
0
178,176
5
L
Cupid
5,117
465
49
4
0
192,680
3
L
Nu Wa
5,580
507
52
5
0
211,421
4
L
Set
6,096
554
72
7
0
233,359
2
W
Sol
6,929
630
81
7
0
189,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role