Player Matchup

Olorun
Olorun
Bebengucho
Olorun
Level 28
God Stats
4W - 2L
1,439 SR
Queue Stats
27W - 21L
1,495 Elo+
Solo
Artemis
Artemis
GuimaTasso
Artemis
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
YoLosCarreo
Sun Wukong
Level 8
God Stats
1W - 0L
1,325 SR
Queue Stats
4W - 3L
1,626 Elo+
Solo
Geb
Geb
jueider24
Geb
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,286 Elo+
Solo
Thanatos
Thanatos
xKokushibou
Thanatos
Level 42
God Stats
3W - 1L
1,323 SR
Queue Stats
38W - 36L
1,523 Elo+
Party 2
Team Averages
Level 18
1,417 SR
1,486 Elo+

VS

Team Averages
Level 19
1,448 SR
1,380 Elo+
Nemesis
Nemesis
CaardiB
Nemesis
Level 27
God Stats
0W - 1L
1,684 SR
Queue Stats
83W - 82L
1,446 Elo+
Solo
Zeus
Zeus
Chrys_Santana84
Zeus
Level 26
God Stats
16W - 37L
1,332 SR
Queue Stats
65W - 113L
1,246 Elo+
Solo
Hou Yi
Hou Yi
GijaoDeMochila
Hou Yi
Level 18
God Stats
0W - 1L
1,179 SR
Queue Stats
1W - 4L
1,353 Elo+
Party 1
Athena
Athena
Thaals
Athena
Level 8
God Stats
28W - 34L
1,500 SR
Queue Stats
376W - 446L
1,343 Elo+
Solo
Chaac
Chaac
Zumbi8187
Chaac
Level 17
God Stats
0W - 3L
1,545 SR
Queue Stats
2W - 4L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bebengucho
Olorun
20
21 / 1 / 6
17,883
639
38,888
31,110
14,533
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Artemis
GuimaTasso
Artemis
19
2 / 4 / 4
13,909
497
7,809
9,288
3,966
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sun Wukong
YoLosCarreo
Sun Wukong
20
7 / 1 / 4
16,024
572
18,777
22,615
25,784
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
0 / 10 / 3
11,700
418
6,216
29,170
21,482
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Thanatos
xKokushibou
Thanatos
20
8 / 0 / 4
15,719
561
9,838
28,591
12,743
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CaardiB
Nemesis
17
3 / 5 / 2
11,145
398
10,723
22,952
10,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

14
0 / 18 / 2
9,334
333
8,186
19,303
6,709
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

17
2 / 8 / 1
10,779
385
6,974
21,035
7,144
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Athena
Thaals
Athena
18
3 / 1 / 4
10,965
392
5,879
18,846
18,875
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Chaac
Zumbi8187
Chaac
19
7 / 6 / 3
12,071
431
22,107
30,669
30,086
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+10
Physical Power
+15
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
27
38
Kills
15
16
Deaths
38
21
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bebengucho
Olorun
21
1
6
24
L
Nemesis
CaardiB
Nemesis
3
5
2
0.8
L
0
18
2
0.06
L
2
8
1
0.31
W
Artemis
GuimaTasso
Artemis
2
4
4
1
L
Athena
Thaals
Athena
3
1
4
5
W
Sun Wukong
YoLosCarreo
Sun Wukong
7
1
4
9
L
Chaac
Zumbi8187
Chaac
7
6
3
1.42
W
0
10
3
0.15
W
Thanatos
xKokushibou
Thanatos
8
0
4
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,528
Damage
53,869
120,774
Taken
112,805
78,508
Mitigated
73,774
68,627
Healing
19,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bebengucho
Olorun
38,888
21,950
214
23,695
31,110
14,533
6,608
8,902
21,627
162,112
0
L
Nemesis
CaardiB
Nemesis
10,723
4,579
0
4,850
22,952
10,960
0
8,247
14,441
0
70,087
L
8,186
2,177
0
316
19,303
6,709
0
12,258
6,936
41,755
0
L
6,974
2,781
0
4,026
21,035
7,144
0
6,072
14,657
0
72,750
W
Artemis
GuimaTasso
Artemis
7,809
4,720
0
929
9,288
3,966
4,849
3,503
5,595
0
63,562
L
Athena
Thaals
Athena
5,879
2,530
623
3,955
18,846
18,875
45
5,016
13,721
45,878
0
W
Sun Wukong
YoLosCarreo
Sun Wukong
18,777
5,949
0
5,966
22,615
25,784
2,298
2,943
18,866
0
98,996
L
Chaac
Zumbi8187
Chaac
22,107
3,943
0
6,052
30,669
30,086
0
13,800
16,110
13,187
69,526
W
6,216
1,293
0
6,701
29,170
21,482
447
6,082
22,441
27,802
0
W
Thanatos
xKokushibou
Thanatos
9,838
2,521
0
31,122
28,591
12,743
1,788
2,476
25,822
0
160,173

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,235
Gold Earned
54,294
676
Minions Killed
512
0
Camps Cleared
0
2,449,307
Distance Traveled
2,286,093
15
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
17,883
639
187
7
0
487,371
1
L
Nemesis
11,145
398
100
4
0
525,507
0
L
Zeus
9,334
333
82
3
0
331,786
0
L
Hou Yi
10,779
385
131
5
0
410,828
1
W
Artemis
13,909
497
100
4
0
409,242
0
L
Athena
10,965
392
72
3
0
514,408
6
W
Sun Wukong
16,024
572
180
6
0
540,499
5
L
Chaac
12,071
431
127
5
0
503,564
1
W
Geb
11,700
418
26
1
0
459,069
6
W
Thanatos
15,719
561
183
7
0
553,126
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role