Player Matchup

Hachiman
Hachiman
codemandj1818
Hachiman
Level 119
God Stats
45W - 46L
1,535 SR
Queue Stats
224W - 247L
1,578 Elo+
Party 2
Anubis
Anubis
deathsshadow101
Anubis
Level 105
God Stats
8W - 7L
1,440 SR
Queue Stats
149W - 159L
1,569 Elo+
Party 2
Cthulhu
Cthulhu
wishinsky
Cthulhu
Level 115
God Stats
15W - 24L
1,141 SR
Queue Stats
214W - 241L
1,457 Elo+
Party 2
Team Averages
Level 113
1,372 SR
1,535 Elo+

VS

Team Averages
Level 85
1,485 SR
1,524 Elo+
Camazotz
Camazotz
CubicalSundew1
Camazotz
Level 19
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Ullr
Ullr
LeTHaLxDARK
Ullr
Level 129
God Stats
1W - 3L
1,422 SR
Queue Stats
100W - 85L
1,535 Elo+
Party 1
Cthulhu
Cthulhu
Robdog14087
Cthulhu
Level 108
God Stats
11W - 8L
1,534 SR
Queue Stats
613W - 416L
1,537 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
codemandj1818
Hachiman
14
11 / 4 / 2
10,157
846
12,379
11,157
4,097
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
2 / 4 / 8
8,051
671
8,033
8,445
4,417
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
wishinsky
Cthulhu
12
0 / 0 / 12
8,115
676
8,481
7,770
7,179
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
10
1 / 6 / 3
7,450
621
2,563
10,485
5,254
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

12
4 / 2 / 3
8,777
731
7,902
10,087
3,383
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
Robdog14087
Cthulhu
11
3 / 5 / 5
8,263
689
10,448
14,059
9,803
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
8
8
Deaths
13
22
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Camazotz
1
6
3
0.42
L
4
2
3
2.75
L
Cthulhu
Robdog14087
Cthulhu
3
5
5
1.1
W
Hachiman
codemandj1818
Hachiman
11
4
2
3
W
2
4
8
1.5
W
Cthulhu
wishinsky
Cthulhu
0
0
12
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,893
Damage
20,913
27,372
Taken
34,631
15,693
Mitigated
18,440
5,591
Healing
6,029
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Camazotz
2,563
1,034
134
1,085
10,485
5,254
0
4,630
5,318
60
10,530
L
7,902
2,934
0
2,601
10,087
3,383
20
3,647
6,019
0
28,737
L
Cthulhu
Robdog14087
Cthulhu
10,448
306
129
2,080
14,059
9,803
0
6,589
6,303
21,885
0
W
Hachiman
codemandj1818
Hachiman
12,379
9,569
0
2,230
11,157
4,097
821
4,744
6,413
0
34,339
W
8,033
260
30
1,950
8,445
4,417
186
3,881
4,564
21,178
0
W
Cthulhu
wishinsky
Cthulhu
8,481
1,060
179
1,202
7,770
7,179
90
2,655
5,115
23,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,323
Gold Earned
24,490
113
Minions Killed
104
5
Camps Cleared
5
644,853
Distance Traveled
640,689
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Camazotz
7,450
621
18
2
2
208,169
2
L
Ullr
8,777
731
53
4
3
220,002
6
L
Cthulhu
8,263
689
33
3
0
212,518
0
W
Hachiman
10,157
846
58
5
3
214,483
4
W
Anubis
8,051
671
29
2
1
191,029
0
W
Cthulhu
8,115
676
26
2
1
239,341
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role