Player Matchup

Anhur
Anhur
Platinum V
 
Anhur
Platinum V
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nox
Nox
Gold II
Vecepia
Nox
Gold II
Level 160
God Stats
4W - 7L
1,487 SR
Queue Stats
68W - 66L
1,491 MMR
Solo
Anubis
Anubis
Bronze III
speadrunner
Anubis
Bronze III
Level 68
God Stats
1W - 1L
1,600 SR
Queue Stats
1W - 1L
1,500 MMR
Solo
Artio
Artio
Gold III
sxndwich
Artio
Gold III
Level 144
God Stats
40W - 21L
1,678 SR
Queue Stats
161W - 165L
1,494 MMR
Solo
Pele
Pele
Bronze III
tesacolaputa
Pele
Bronze III
Level 79
God Stats
4W - 3L
1,532 SR
Queue Stats
8W - 17L
1,452 MMR
Solo
Team Averages
Silver I
Silver I
Average Tier
Level 115
1,559 SR
1,487 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 138
1,513 SR
1,474 MMR
Raijin
Raijin
Gold I
 
Raijin
Gold I
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Kali
Kali
Gold III
 
Kali
Gold III
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Charybdis
Charybdis
Gold II
Elevene
Charybdis
Gold II
Level 144
God Stats
1W - 2L
1,544 SR
Queue Stats
209W - 206L
1,478 MMR
Solo
Odin
Odin
Gold IV
Hilezkor
Odin
Gold IV
Level 160
God Stats
24W - 23L
1,594 SR
Queue Stats
1,110W - 1,104L
1,430 MMR
Solo
Athena
Athena
Gold V
TubTronzTV
Athena
Gold V
Level 123
God Stats
2W - 3L
1,425 SR
Queue Stats
51W - 59L
1,463 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
16
3 / 1 / 3
9,556
637
8,993
8,936
2,889
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nox
12
3 / 1 / 4
8,235
549
5,642
8,236
7,654
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Anubis
14
3 / 5 / 5
8,651
577
6,564
7,569
3,526
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Artio
sxndwich
Artio
14
2 / 2 / 1
9,304
620
9,386
16,250
10,152
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

14
4 / 2 / 2
8,598
573
4,482
9,619
3,907
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bans
Baron SamediTiamatArachneMorgan Le FayJanus

VS

Bans
ArtemisGebHadesDanzaburouMercury
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
13
2 / 3 / 7
8,025
535
5,864
7,975
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kali
 
Kali
13
4 / 4 / 1
7,801
520
4,475
12,271
5,835
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Charybdis
Elevene
Charybdis
15
2 / 2 / 2
8,663
578
3,345
7,246
1,774
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Odin
13
2 / 3 / 3
7,249
483
7,897
13,972
10,827
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Athena
TubTronzTV
Athena
10
1 / 3 / 5
6,518
435
4,354
13,675
9,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
29
15
Kills
11
11
Deaths
15
15
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
3
1
3
4.5
L
Raijin
 
Raijin
2
3
7
1.83
L
Kali
 
Kali
4
4
1
1.13
L
Charybdis
Elevene
Charybdis
2
2
2
1.5
L
Odin
2
3
3
1.17
L
Athena
TubTronzTV
Athena
1
3
5
1.17
W
Nox
3
1
4
5
W
Anubis
3
5
5
1.1
W
Artio
sxndwich
Artio
2
2
1
1.25
W
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,067
Damage
25,935
50,610
Taken
55,139
28,128
Mitigated
30,654
20,080
Healing
15,113
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
8,993
3,633
0
2,398
8,936
2,889
0
1,188
7,600
0
77,996
L
Raijin
 
Raijin
5,864
794
0
1,206
7,975
2,346
48
3,005
4,970
57,737
0
L
Kali
 
Kali
4,475
1,861
0
3,584
12,271
5,835
0
4,479
7,792
0
60,478
L
Charybdis
Elevene
Charybdis
3,345
1,658
0
1,626
7,246
1,774
846
799
6,447
0
61,703
L
Odin
7,897
1,556
0
5,094
13,972
10,827
0
7,114
6,858
1,801
30,475
L
Athena
TubTronzTV
Athena
4,354
1,888
0
3,603
13,675
9,872
0
6,195
7,480
13,817
0
W
Nox
5,642
577
0
1,905
8,236
7,654
261
2,857
5,200
24,655
0
W
Anubis
6,564
57
0
2,324
7,569
3,526
835
2,629
4,854
41,548
0
W
Artio
sxndwich
Artio
9,386
1,133
296
9,814
16,250
10,152
1,918
1,528
13,280
58,032
0
W
4,482
1,563
0
3,343
9,619
3,907
0
2,392
7,184
0
57,091

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,344
Gold Earned
38,256
479
Minions Killed
409
0
Camps Cleared
0
1,535,503
Distance Traveled
1,432,555
19
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,556
637
146
10
0
281,857
6
L
Raijin
8,025
535
102
7
0
252,584
4
L
Kali
7,801
520
95
6
0
295,478
3
L
Charybdis
8,663
578
125
8
0
261,355
9
L
Odin
7,249
483
66
4
0
293,943
3
L
Athena
6,518
435
21
1
0
329,195
4
W
Nox
8,235
549
29
2
0
278,257
3
W
Anubis
8,651
577
89
6
0
272,191
2
W
Artio
9,304
620
119
8
0
319,591
4
W
Pele
8,598
573
96
6
0
383,607
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role