Player Matchup

Ares
Ares
Clovistas
Ares
Level 120
God Stats
3W - 1L
1,911 SR
Queue Stats
52W - 42L
1,606 Elo+
Party 1
Ymir
Ymir
Skittle13th
Ymir
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 0L
1,758 Elo+
Party 1
Neith
Neith
pattheking
Neith
Level 132
God Stats
1W - 0L
1,802 SR
Queue Stats
109W - 109L
1,566 Elo+
Party 1
Team Averages
Level 93
1,738 SR
1,643 Elo+

VS

Team Averages
Level 38
1,434 SR
1,462 Elo+
Zeus
Zeus
Desecrator00
Zeus
Level 27
God Stats
108W - 73L
1,685 SR
Queue Stats
329W - 260L
1,655 Elo+
Solo
Charybdis
Charybdis
OneAngryHobbit
Charybdis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 19L
1,365 Elo+
Party 2
Hercules
Hercules
TheJorb
Hercules
Level 62
God Stats
1W - 4L
1,118 SR
Queue Stats
13W - 18L
1,365 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
13
4 / 2 / 8
9,469
676
8,841
13,510
16,227
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

13
2 / 0 / 10
9,119
651
5,852
10,787
12,553
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Neith
14
8 / 0 / 5
10,208
729
21,947
8,760
5,024
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 6 / 2
7,904
565
11,586
9,823
3,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
OneAngryHobbit
Charybdis
10
0 / 6 / 0
7,323
523
3,778
11,528
4,287
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Hercules
TheJorb
Hercules
11
2 / 2 / 0
8,814
630
3,507
19,637
18,807
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
4
14
Kills
2
2
Deaths
14
23
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Ares
4
2
8
4
L
0
6
2
0.17
L
Charybdis
OneAngryHobbit
Charybdis
0
6
0
0
W
2
0
10
7
L
Hercules
TheJorb
Hercules
2
2
0
1
W
Neith
8
0
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,640
Damage
18,871
33,057
Taken
40,988
33,804
Mitigated
26,553
5,626
Healing
9,565
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
8,841
270
0
1,773
13,510
16,227
0
5,447
8,063
24,249
0
L
11,586
275
0
500
9,823
3,459
0
4,053
5,770
39,271
0
L
Charybdis
OneAngryHobbit
Charybdis
3,778
1,284
0
505
11,528
4,287
0
4,743
6,701
0
17,097
W
5,852
391
0
857
10,787
12,553
147
3,937
6,850
17,825
0
L
Hercules
TheJorb
Hercules
3,507
943
62
8,498
19,637
18,807
0
5,981
13,483
0
14,423
W
Neith
21,947
9,852
0
2,996
8,760
5,024
2,351
2,563
6,197
0
61,275

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,796
Gold Earned
24,041
136
Minions Killed
119
6
Camps Cleared
5
749,513
Distance Traveled
689,057
11
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
9,469
676
21
2
2
270,339
4
L
Zeus
7,904
565
69
5
4
216,109
4
L
Charybdis
7,323
523
32
2
1
218,333
0
W
Ymir
9,119
651
24
2
0
239,721
3
L
Hercules
8,814
630
18
1
0
254,615
1
W
Neith
10,208
729
91
7
4
239,453
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role