Player Matchup

Mulan
Mulan
IshtarGoddess
Mulan
Level 28
God Stats
18W - 16L
1,671 SR
Queue Stats
28W - 34L
1,499 Elo+
Solo
Bellona
Bellona
KingBATMAN0309
Bellona
Level 4
God Stats
3W - 5L
1,673 SR
Queue Stats
24W - 46L
1,373 Elo+
Party 1
Ra
Ra
Sing_It_Brother
Ra
Level 7
God Stats
3W - 1L
1,500 SR
Queue Stats
75W - 54L
1,575 Elo+
Solo
Izanami
Izanami
TH4_GUN_M0NK3Y
Izanami
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,500 Elo+
Party 1
Agni
Agni
joshubarton36
Agni
Level 4
God Stats
0W - 3L
1,500 SR
Queue Stats
6W - 19L
1,156 Elo+
Party 1
Team Averages
Level 9
1,569 SR
1,421 Elo+

VS

Team Averages
Level 23
1,507 SR
1,423 Elo+
Medusa
Medusa
CaatKill
Medusa
Level 26
God Stats
53W - 72L
1,433 SR
Queue Stats
142W - 183L
1,329 Elo+
Solo
Chaac
Chaac
Yotong
Chaac
Level 25
God Stats
50W - 30L
1,676 SR
Queue Stats
238W - 196L
1,559 Elo+
Solo
Nu Wa
Nu Wa
antonichava
Nu Wa
Level 25
God Stats
31W - 19L
1,461 SR
Queue Stats
119W - 122L
1,439 Elo+
Solo
Cthulhu
Cthulhu
offbeat-gravity9
Cthulhu
Level 29
God Stats
48W - 40L
1,508 SR
Queue Stats
207W - 213L
1,501 Elo+
Solo
Thor
Thor
troubled_soul98
Thor
Level 8
God Stats
3W - 2L
1,460 SR
Queue Stats
13W - 23L
1,286 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 5
10,509
955
8,509
24,501
26,621
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

16
2 / 12 / 3
10,106
919
12,135
31,545
27,759
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

17
2 / 4 / 6
10,868
988
12,313
13,980
4,657
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

16
1 / 9 / 5
9,706
882
4,279
17,012
5,340
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

16
2 / 17 / 5
10,299
936
11,731
21,028
7,278
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

243

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
CaatKill
Medusa
19
7 / 3 / 20
11,787
1,072
17,071
10,958
3,778
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Chaac
Yotong
Chaac
20
29 / 1 / 14
16,754
1,523
43,967
16,432
16,899
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 1 / 29
11,832
1,076
18,823
5,781
2,236
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

18
5 / 4 / 23
11,568
1,052
13,819
12,184
12,004
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

18
1 / 0 / 19
10,171
925
5,668
7,937
4,949
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
153
9
Kills
48
48
Deaths
9
24
Assists
105
Player
Kills
Deaths
Assists
KDA
W
Medusa
CaatKill
Medusa
7
3
20
5.67
L
2
6
5
0.75
L
2
12
3
0.29
L
2
4
6
1.25
L
1
9
5
0.39
W
Chaac
Yotong
Chaac
29
1
14
36
W
6
1
29
20.5
L
2
17
5
0.26
W
5
4
23
4.13
W
1
0
19
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,967
Damage
99,348
108,066
Taken
53,292
71,655
Mitigated
39,866
7,908
Healing
14,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
CaatKill
Medusa
17,071
7,030
0
634
10,958
3,778
0
6,930
4,028
0
33,107
L
8,509
607
0
997
24,501
26,621
0
7,822
16,679
0
31,404
L
12,135
3,543
130
293
31,545
27,759
0
10,261
21,284
0
24,570
L
12,313
1,047
2,606
2,828
13,980
4,657
0
3,465
10,515
51,933
0
L
4,279
2,712
0
1,054
17,012
5,340
0
2,929
14,083
0
17,597
W
Chaac
Yotong
Chaac
43,967
17,832
0
10,939
16,432
16,899
0
6,410
10,022
0
72,752
W
18,823
6,148
0
539
5,781
2,236
0
1,237
4,544
30,106
0
L
11,731
1,819
0
0
21,028
7,278
0
8,245
12,783
34,094
0
W
13,819
1,180
1,095
1,522
12,184
12,004
0
5,549
6,635
29,778
0
W
5,668
672
0
0
7,937
4,949
0
3,918
4,019
80
11,239

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,488
Gold Earned
62,112
216
Minions Killed
192
5
Camps Cleared
6
927,721
Distance Traveled
929,431
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
11,787
1,072
36
3
1
153,566
1
L
Mulan
10,509
955
34
3
0
195,778
0
L
Bellona
10,106
919
16
1
0
201,597
0
L
Ra
10,868
988
87
8
4
213,724
0
L
Izanami
9,706
882
34
3
1
153,296
0
W
Chaac
16,754
1,523
82
7
4
208,319
0
W
Nu Wa
11,832
1,076
26
2
0
198,346
2
L
Agni
10,299
936
45
4
0
163,326
0
W
Cthulhu
11,568
1,052
37
3
1
193,065
0
W
Thor
10,171
925
11
1
0
176,135
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role