Player Matchup

Rama
Rama
JackofKings
Rama
Level 47
God Stats
3W - 1L
1,727 SR
Queue Stats
177W - 94L
1,682 Elo+
Party 2
He Bo
He Bo
NothingIsInstant
He Bo
Level 21
God Stats
2W - 0L
1,500 SR
Queue Stats
53W - 14L
1,773 Elo+
Party 2
Horus
Horus
Sheepsonabeach
Horus
Level 108
God Stats
2W - 0L
1,894 SR
Queue Stats
168W - 82L
1,689 Elo+
Party 2
Team Averages
Level 59
1,707 SR
1,714 Elo+

VS

Team Averages
Level 52
1,534 SR
1,569 Elo+
Anhur
Anhur
MlgFatBanana
Anhur
Level 29
God Stats
1W - 1L
1,718 SR
Queue Stats
102W - 68L
1,576 Elo+
Party 1
Sylvanus
Sylvanus
TiWong5453
Sylvanus
Level 122
God Stats
4W - 9L
1,384 SR
Queue Stats
160W - 112L
1,630 Elo+
Party 1
Olorun
Olorun
paola_mariana
Olorun
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 2 / 14
9,011
819
8,629
8,611
2,650
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
10 / 0 / 6
9,397
854
6,664
5,088
1,652
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
6 / 0 / 11
9,683
880
9,134
8,588
7,338
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 5 / 1
6,790
617
4,587
8,883
2,783
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Sylvanus
TiWong5453
Sylvanus
11
2 / 4 / 0
7,404
673
5,924
10,323
11,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

7
0 / 13 / 0
6,048
550
2,493
11,400
3,353
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
3
20
Kills
2
2
Deaths
22
31
Assists
1
Player
Kills
Deaths
Assists
KDA
W
4
2
14
5.5
L
0
5
1
0.1
W
10
0
6
13
W
6
0
11
11.5
L
Sylvanus
TiWong5453
Sylvanus
2
4
0
0.5
L
0
13
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,427
Damage
13,004
22,287
Taken
30,606
11,640
Mitigated
17,159
9,253
Healing
4,378
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,629
7,442
0
3,598
8,611
2,650
1,408
3,749
4,862
0
30,482
L
4,587
2,339
0
980
8,883
2,783
0
1,042
7,841
0
21,686
W
6,664
522
0
1,313
5,088
1,652
708
1,542
3,546
34,350
0
W
9,134
4,486
654
3,688
8,588
7,338
564
3,199
5,389
0
20,155
L
Sylvanus
TiWong5453
Sylvanus
5,924
1,520
506
2,390
10,323
11,023
36
2,889
7,434
17,117
3,898
L
2,493
1,356
54
448
11,400
3,353
0
3,210
8,190
8,340
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,091
Gold Earned
20,242
146
Minions Killed
94
9
Camps Cleared
2
630,780
Distance Traveled
544,998
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
9,011
819
55
5
3
192,364
0
L
Anhur
6,790
617
43
4
1
196,697
2
W
He Bo
9,397
854
62
6
4
199,235
4
W
Horus
9,683
880
29
3
2
239,181
1
L
Sylvanus
7,404
673
44
4
1
192,979
3
L
Olorun
6,048
550
7
1
0
155,322
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role