Player Matchup

Hades
Hades
Dinvi
Hades
Level 28
God Stats
3W - 0L
1,793 SR
Queue Stats
18W - 19L
1,461 Elo+
Solo
Yemoja
Yemoja
HellSoull
Yemoja
Level 23
God Stats
2W - 0L
1,359 SR
Queue Stats
4W - 7L
1,278 Elo+
Party 1
Kukulkan
Kukulkan
Reed726
Kukulkan
Level 16
God Stats
3W - 1L
1,575 SR
Queue Stats
32W - 33L
1,431 Elo+
Solo
Da Ji
Da Ji
Shadytrail
Da Ji
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,748 Elo+
Solo
Heimdallr
Heimdallr
sDannZ
Heimdallr
Level 16
God Stats
4W - 2L
1,279 SR
Queue Stats
8W - 8L
1,278 Elo+
Party 1
Team Averages
Level 22
1,501 SR
1,439 Elo+

VS

Team Averages
Level 17
1,421 SR
1,418 Elo+
Janus
Janus
 
Janus
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
BadoooGamer
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Yemoja
Yemoja
Dorbron
Yemoja
Level 17
God Stats
1W - 4L
1,140 SR
Queue Stats
10W - 21L
1,281 Elo+
Solo
Charybdis
Charybdis
ROX_GonZzZ
Charybdis
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
kaualimabr
Tsukuyomi
Level 25
God Stats
3W - 5L
1,466 SR
Queue Stats
16W - 20L
1,307 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hades
Dinvi
Hades
20
13 / 2 / 22
13,805
1,150
25,979
15,122
11,455
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Yemoja
HellSoull
Yemoja
19
1 / 0 / 27
11,817
985
6,174
2,510
2,127
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Kukulkan
Reed726
Kukulkan
19
6 / 1 / 21
12,181
1,015
21,420
6,137
2,313
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Da Ji
19
10 / 4 / 19
12,899
1,075
14,539
9,345
4,295
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Heimdallr
sDannZ
Heimdallr
20
12 / 2 / 22
13,232
1,103
15,565
7,108
2,896
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Team 1 Tickets

252

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
17
6 / 8 / 3
12,867
1,072
21,207
19,036
6,298
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
0 / 10 / 1
9,528
794
2,822
15,463
5,564
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Yemoja
Dorbron
Yemoja
17
1 / 5 / 3
11,461
955
2,490
20,967
20,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Charybdis
ROX_GonZzZ
Charybdis
16
0 / 12 / 2
9,723
810
0
18,862
6,956
Tsukuyomi
kaualimabr
Tsukuyomi
17
2 / 7 / 4
11,065
922
10,566
18,188
6,475
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

153
Kill Participation
22
42
Kills
9
9
Deaths
42
111
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
6
8
3
0.94
L
0
10
1
0.05
W
Hades
Dinvi
Hades
13
2
22
12
L
Yemoja
Dorbron
Yemoja
1
5
3
0.5
W
Yemoja
HellSoull
Yemoja
1
0
27
14.5
L
Charybdis
ROX_GonZzZ
Charybdis
0
12
2
0.08
W
Kukulkan
Reed726
Kukulkan
6
1
21
16.5
W
Da Ji
10
4
19
4.88
L
Tsukuyomi
kaualimabr
Tsukuyomi
2
7
4
0.57
W
Heimdallr
sDannZ
Heimdallr
12
2
22
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,677
Damage
37,085
40,222
Taken
92,516
23,086
Mitigated
45,917
10,337
Healing
10,555
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
21,207
845
267
1,058
19,036
6,298
0
12,122
6,914
72,212
0
L
2,822
510
408
643
15,463
5,564
0
7,417
8,046
0
16,306
W
Hades
Dinvi
Hades
25,979
2,223
304
5,191
15,122
11,455
0
7,037
8,085
51,543
0
L
Yemoja
Dorbron
Yemoja
2,490
705
4,126
3,977
20,967
20,624
0
14,136
6,831
14,672
0
W
Yemoja
HellSoull
Yemoja
6,174
163
2,604
779
2,510
2,127
0
1,562
948
17,801
0
L
Charybdis
ROX_GonZzZ
Charybdis
0
0
0
0
18,862
6,956
0
9,517
9,345
0
0
W
Kukulkan
Reed726
Kukulkan
21,420
844
0
316
6,137
2,313
0
4,752
1,385
40,642
0
W
Da Ji
14,539
2,184
62
523
9,345
4,295
0
5,844
3,501
0
17,223
L
Tsukuyomi
kaualimabr
Tsukuyomi
10,566
3,067
0
76
18,188
6,475
0
10,381
7,807
0
18,284
W
Heimdallr
sDannZ
Heimdallr
15,565
8,938
336
222
7,108
2,896
0
4,502
2,606
0
35,918

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,934
Gold Earned
54,644
193
Minions Killed
181
6
Camps Cleared
5
1,044,753
Distance Traveled
934,280
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
12,867
1,072
125
10
1
235,479
0
L
Thor
9,528
794
24
2
2
156,507
4
W
Hades
13,805
1,150
69
6
1
216,866
2
L
Yemoja
11,461
955
25
2
2
180,308
1
W
Yemoja
11,817
985
21
2
0
211,855
0
L
Charybdis
9,723
810
0
0
0
125,966
0
W
Kukulkan
12,181
1,015
45
4
0
188,406
0
W
Da Ji
12,899
1,075
4
0
2
226,809
1
L
Tsukuyomi
11,065
922
7
1
0
236,020
0
W
Heimdallr
13,232
1,103
54
5
3
200,817
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role