Player Matchup

Tiamat
Tiamat
Dezziman12
Tiamat
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,266 Elo+
Party 1
Sol
Sol
ExiledTheKing
Sol
Level 49
God Stats
1W - 0L
1,517 SR
Queue Stats
9W - 7L
1,479 Elo+
Party 1
Thanatos
Thanatos
Holydarkx
Thanatos
Level 118
God Stats
1W - 0L
1,350 SR
Queue Stats
3W - 4L
1,371 Elo+
Party 1
Erlang Shen
Erlang Shen
KingFisher7
Erlang Shen
Level 69
God Stats
1W - 0L
1,388 SR
Queue Stats
3W - 4L
1,371 Elo+
Party 1
Artemis
Artemis
xRiolugirlx
Artemis
Level 23
God Stats
1W - 0L
1,633 SR
Queue Stats
3W - 4L
1,371 Elo+
Party 1
Team Averages
Level 53
1,478 SR
1,371 Elo+

VS

Team Averages
Level 60
1,470 SR
1,466 Elo+
Loki
Loki
 
Loki
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Apollo
Apollo
MDJIM8120
Apollo
Level 41
God Stats
5W - 7L
1,368 SR
Queue Stats
87W - 119L
1,468 Elo+
Party 3
Hera
Hera
SigmaTheSinner
Hera
Level 43
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 137L
1,530 Elo+
Party 3
Bacchus
Bacchus
gurley2
Bacchus
Level 63
God Stats
6W - 4L
1,603 SR
Queue Stats
87W - 110L
1,376 Elo+
Party 2
Osiris
Osiris
leoadonis18
Osiris
Level 126
God Stats
5W - 9L
1,381 SR
Queue Stats
327W - 308L
1,453 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
Dezziman12
Tiamat
7
0 / 7 / 2
5,015
418
1,166
6,980
2,589
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

13
14 / 1 / 1
8,221
685
11,931
6,631
2,349
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Thanatos
Holydarkx
Thanatos
11
6 / 1 / 6
7,007
584
8,052
8,740
2,631
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Erlang Shen
KingFisher7
Erlang Shen
9
0 / 3 / 4
5,821
485
3,426
7,078
3,100
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
xRiolugirlx
Artemis
9
1 / 3 / 5
5,832
486
2,395
6,564
2,282
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
10
5 / 5 / 2
6,357
530
5,553
7,623
2,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Apollo
MDJIM8120
Apollo
8
2 / 5 / 6
5,763
480
1,865
7,404
2,119
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 4 / 3
6,156
513
5,576
6,026
1,578
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Bacchus
gurley2
Bacchus
8
4 / 3 / 2
5,937
495
3,651
6,442
5,780
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Osiris
10
2 / 4 / 1
6,197
516
2,626
9,147
6,065
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
28
21
Kills
14
15
Deaths
21
18
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
5
5
2
1.2
W
Tiamat
Dezziman12
Tiamat
0
7
2
0.14
W
14
1
1
14.5
W
Thanatos
Holydarkx
Thanatos
6
1
6
9
W
Erlang Shen
KingFisher7
Erlang Shen
0
3
4
0.67
L
Apollo
MDJIM8120
Apollo
2
5
6
1
L
1
4
3
0.63
L
Bacchus
gurley2
Bacchus
4
3
2
1.67
L
Osiris
2
4
1
0.63
W
Artemis
xRiolugirlx
Artemis
1
3
5
1.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,970
Damage
19,271
35,993
Taken
36,642
12,951
Mitigated
18,363
16,199
Healing
6,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,553
1,424
0
1,081
7,623
2,821
558
2,021
5,602
0
27,654
W
Tiamat
Dezziman12
Tiamat
1,166
226
0
816
6,980
2,589
80
1,367
5,613
14,728
0
W
11,931
5,173
0
4,561
6,631
2,349
0
1,973
4,588
38,387
5,300
W
Thanatos
Holydarkx
Thanatos
8,052
2,992
0
7,907
8,740
2,631
0
1,447
7,257
0
29,373
W
Erlang Shen
KingFisher7
Erlang Shen
3,426
1,738
0
2,339
7,078
3,100
302
1,949
5,028
0
24,193
L
Apollo
MDJIM8120
Apollo
1,865
1,038
0
1,500
7,404
2,119
0
4,458
2,946
0
20,014
L
5,576
1,031
0
804
6,026
1,578
17
1,990
4,036
31,687
0
L
Bacchus
gurley2
Bacchus
3,651
527
0
523
6,442
5,780
0
2,699
3,743
13,100
0
L
Osiris
2,626
697
0
2,990
9,147
6,065
252
946
8,201
1,370
21,809
W
Artemis
xRiolugirlx
Artemis
2,395
788
0
576
6,564
2,282
266
2,415
3,909
0
20,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,896
Gold Earned
30,410
234
Minions Killed
220
0
Camps Cleared
0
1,154,619
Distance Traveled
1,110,929
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,357
530
50
4
0
226,171
2
W
Tiamat
5,015
418
26
2
0
191,240
0
W
Sol
8,221
685
67
6
0
255,477
0
W
Thanatos
7,007
584
49
4
0
258,673
2
W
Erlang Shen
5,821
485
46
4
0
252,000
0
L
Apollo
5,763
480
35
3
0
220,257
3
L
Hera
6,156
513
65
5
0
229,773
3
L
Bacchus
5,937
495
16
1
0
240,137
0
L
Osiris
6,197
516
54
5
0
194,591
2
W
Artemis
5,832
486
46
4
0
197,229
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role