Player Matchup

Khepri
Khepri
HateradeBlue
Khepri
Level 27
God Stats
1W - 1L
1,525 SR
Queue Stats
15W - 19L
1,315 Elo+
Party 1
Danzaburou
Danzaburou
Kloowd
Danzaburou
Level 26
God Stats
5W - 3L
1,500 SR
Queue Stats
45W - 72L
1,271 Elo+
Party 1
King Arthur
King Arthur
morin1819
King Arthur
Level 66
God Stats
2W - 1L
1,492 SR
Queue Stats
51W - 77L
1,296 Elo+
Party 1
Merlin
Merlin
tidodu
Merlin
Level 59
God Stats
1W - 0L
1,507 SR
Queue Stats
19W - 18L
1,395 Elo+
Party 1
Team Averages
Level 45
1,506 SR
1,319 Elo+

VS

Team Averages
Level 92
1,496 SR
1,443 Elo+
Anubis
Anubis
 
Anubis
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
 
Cerberus
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Rama
Rama
MayXday11
Rama
Level 62
God Stats
0W - 1L
1,485 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Horus
Horus
edsuave
Horus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
93W - 149L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
16
2 / 1 / 7
10,166
635
5,016
10,058
10,434
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Danzaburou
Kloowd
Danzaburou
18
5 / 0 / 6
11,605
725
12,253
11,666
3,637
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

King Arthur
morin1819
King Arthur
17
2 / 0 / 9
11,236
702
6,702
13,104
14,096
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Merlin
tidodu
Merlin
19
6 / 1 / 6
12,126
758
19,282
8,036
2,511
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
17
0 / 3 / 1
10,547
659
10,143
11,021
5,205
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cerberus
 
Cerberus
16
0 / 4 / 2
9,892
618
13,685
18,220
15,598
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Rama
15
2 / 4 / 0
9,960
623
7,233
10,902
3,822
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Horus
edsuave
Horus
14
0 / 4 / 0
9,163
573
2,809
13,210
13,409
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
5
15
Kills
2
2
Deaths
15
28
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
0
3
1
0.17
L
Cerberus
 
Cerberus
0
4
2
0.25
W
Khepri
2
1
7
5.5
W
Danzaburou
Kloowd
Danzaburou
5
0
6
8
L
Rama
2
4
0
0.5
L
Horus
edsuave
Horus
0
4
0
0
W
King Arthur
morin1819
King Arthur
2
0
9
6.5
W
Merlin
tidodu
Merlin
6
1
6
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,253
Damage
33,870
42,864
Taken
53,353
30,678
Mitigated
38,034
7,842
Healing
14,357
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,143
551
0
4,502
11,021
5,205
165
6,506
4,515
56,040
0
L
Cerberus
 
Cerberus
13,685
835
206
5,572
18,220
15,598
420
7,843
10,377
37,464
0
W
Khepri
5,016
869
0
2,382
10,058
10,434
322
4,830
5,228
12,860
0
W
Danzaburou
Kloowd
Danzaburou
12,253
7,003
0
398
11,666
3,637
2,466
8,469
3,197
0
43,090
L
Rama
7,233
5,355
0
2,080
10,902
3,822
839
5,787
5,115
0
37,071
L
Horus
edsuave
Horus
2,809
1,232
371
1,626
13,210
13,409
90
4,614
8,596
0
15,799
W
King Arthur
morin1819
King Arthur
6,702
1,112
314
2,740
13,104
14,096
89
7,207
5,897
0
23,422
W
Merlin
tidodu
Merlin
19,282
1,066
0
2,008
8,036
2,511
818
4,113
3,923
70,800
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,133
Gold Earned
39,562
248
Minions Killed
282
7
Camps Cleared
8
1,121,554
Distance Traveled
995,753
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
10,547
659
96
6
5
244,100
0
L
Cerberus
9,892
618
72
5
1
278,421
1
W
Khepri
10,166
635
21
1
1
293,445
3
W
Danzaburou
11,605
725
71
4
2
269,484
1
L
Rama
9,960
623
78
5
1
250,086
2
L
Horus
9,163
573
36
2
1
223,146
0
W
King Arthur
11,236
702
34
2
3
279,047
2
W
Merlin
12,126
758
122
8
1
279,578
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role