Player Matchup

Nu Wa
Nu Wa
CosmicNuts
Nu Wa
Level 157
God Stats
4W - 6L
1,624 SR
Queue Stats
491W - 408L
1,728 Elo+
Party 1
Geb
Geb
FestivePillowV2
Geb
Level 105
God Stats
26W - 28L
1,556 SR
Queue Stats
485W - 422L
1,597 Elo+
Party 1
Chiron
Chiron
GMasterX6
Chiron
Level 127
God Stats
1W - 4L
1,493 SR
Queue Stats
84W - 88L
1,647 Elo+
Party 1
Loki
Loki
Magiver0
Loki
Level 149
God Stats
5W - 6L
1,921 SR
Queue Stats
154W - 161L
1,574 Elo+
Solo
Raijin
Raijin
PattiestRick
Raijin
Level 157
God Stats
7W - 12L
1,593 SR
Queue Stats
143W - 120L
1,637 Elo+
Party 1
Team Averages
Level 139
1,637 SR
1,637 Elo+

VS

Team Averages
Level 142
1,606 SR
1,622 Elo+
Hera
Hera
KamuzYS
Hera
Level 148
God Stats
1W - 0L
1,271 SR
Queue Stats
89W - 78L
1,623 Elo+
Solo
Ullr
Ullr
SelectThrone
Ullr
Level 155
God Stats
3W - 2L
1,562 SR
Queue Stats
177W - 151L
1,593 Elo+
Party 2
Janus
Janus
ShadyAxl
Janus
Level 149
God Stats
23W - 14L
1,652 SR
Queue Stats
180W - 162L
1,611 Elo+
Party 2
Fafnir
Fafnir
TheDubbedOne
Fafnir
Level 155
God Stats
3W - 2L
1,877 SR
Queue Stats
126W - 101L
1,702 Elo+
Solo
Hou Yi
Hou Yi
WingsFromNature
Hou Yi
Level 105
God Stats
5W - 6L
1,667 SR
Queue Stats
373W - 340L
1,581 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
12
3 / 1 / 3
7,488
624
7,452
5,301
1,449
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 0 / 4
5,956
496
2,549
8,285
4,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chiron
GMasterX6
Chiron
10
0 / 2 / 0
6,103
509
1,421
5,249
1,470
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Loki
13
4 / 3 / 2
7,751
646
3,586
6,203
1,805
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Raijin
11
2 / 2 / 3
6,823
569
3,907
6,067
1,949
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
KamuzYS
Hera
12
0 / 3 / 1
6,610
551
1,017
5,330
1,477
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
2 / 2 / 1
6,950
579
4,458
6,059
1,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
ShadyAxl
Janus
12
0 / 3 / 1
6,792
566
2,540
5,779
1,719
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fafnir
10
2 / 1 / 2
6,276
523
2,989
8,356
7,244
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
4 / 0 / 0
7,422
619
4,796
7,187
2,513
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
13
9
Kills
8
8
Deaths
9
12
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Nu Wa
3
1
3
4.5
L
0
0
4
2
L
Chiron
GMasterX6
Chiron
0
2
0
0
W
Hera
KamuzYS
Hera
0
3
1
0.17
L
Loki
4
3
2
1.67
L
Raijin
2
2
3
1.75
W
2
2
1
1.25
W
Janus
ShadyAxl
Janus
0
3
1
0.17
W
Fafnir
2
1
2
3
W
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,915
Damage
15,800
31,105
Taken
32,711
10,864
Mitigated
14,836
9,985
Healing
9,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nu Wa
7,452
3,020
0
2,349
5,301
1,449
1,014
809
4,492
48,365
0
L
2,549
558
0
1,537
8,285
4,191
0
2,169
6,094
11,729
0
L
Chiron
GMasterX6
Chiron
1,421
629
324
2,104
5,249
1,470
0
434
4,815
0
29,632
W
Hera
KamuzYS
Hera
1,017
389
0
1,825
5,330
1,477
0
3,413
1,917
36,802
0
L
Loki
3,586
1,197
0
2,642
6,203
1,805
7
547
5,656
0
47,339
L
Raijin
3,907
460
0
1,029
6,067
1,949
0
2,437
3,502
41,277
0
W
4,458
1,577
0
1,733
6,059
1,883
236
2,315
3,698
0
45,877
W
Janus
ShadyAxl
Janus
2,540
100
0
1,469
5,779
1,719
0
2,269
3,404
48,198
0
W
Fafnir
2,989
1,022
105
2,841
8,356
7,244
0
2,620
5,634
13,393
0
W
4,796
2,087
0
1,918
7,187
2,513
0
3,058
4,087
0
53,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,121
Gold Earned
34,050
348
Minions Killed
418
0
Camps Cleared
0
1,110,806
Distance Traveled
1,195,639
10
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
7,488
624
81
7
0
204,524
3
L
Geb
5,956
496
14
1
0
244,041
2
L
Chiron
6,103
509
79
7
0
190,143
1
W
Hera
6,610
551
85
7
0
207,748
2
L
Loki
7,751
646
96
8
0
264,715
2
L
Raijin
6,823
569
78
7
0
207,383
2
W
Ullr
6,950
579
103
9
0
229,372
3
W
Janus
6,792
566
119
10
0
256,801
4
W
Fafnir
6,276
523
13
1
0
256,218
3
W
Hou Yi
7,422
619
98
8
0
245,500
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role