Player Matchup

Ra
Ra
HoriAyami
Ra
Level 22
God Stats
4W - 5L
1,282 SR
Queue Stats
181W - 193L
1,461 Elo+
Solo
Bakasura
Bakasura
Ryoneln
Bakasura
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
102W - 96L
1,426 Elo+
Solo
Geb
Geb
birdmanbmt
Geb
Level 7
God Stats
3W - 3L
1,525 SR
Queue Stats
4W - 6L
1,397 Elo+
Solo
Jormungandr
Jormungandr
chaac711
Jormungandr
Level 121
God Stats
4W - 2L
1,801 SR
Queue Stats
25W - 23L
1,443 Elo+
Party 1
Neith
Neith
saiihoney
Neith
Level 12
God Stats
40W - 34L
1,666 SR
Queue Stats
58W - 82L
1,443 Elo+
Party 1
Team Averages
Level 37
1,555 SR
1,434 Elo+

VS

Team Averages
Level 20
1,541 SR
1,453 Elo+
Thanatos
Thanatos
IronMan5131
Thanatos
Level 6
God Stats
0W - 1L
1,656 SR
Queue Stats
5W - 11L
1,397 Elo+
Solo
Da Ji
Da Ji
JaguarDRex
Da Ji
Level 22
God Stats
9W - 19L
1,458 SR
Queue Stats
90W - 99L
1,474 Elo+
Solo
Jormungandr
Jormungandr
RoboDrogoz
Jormungandr
Level 29
God Stats
20W - 14L
1,690 SR
Queue Stats
115W - 108L
1,480 Elo+
Solo
Charybdis
Charybdis
chelss
Charybdis
Level 18
God Stats
18W - 18L
1,454 SR
Queue Stats
37W - 40L
1,433 Elo+
Solo
Discordia
Discordia
emergent-ridge0
Discordia
Level 26
God Stats
2W - 4L
1,446 SR
Queue Stats
62W - 57L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 6 / 15
10,852
904
13,417
13,540
5,647
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Bakasura
Ryoneln
Bakasura
18
5 / 5 / 7
11,730
978
8,210
14,202
6,027
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

19
3 / 2 / 17
12,787
1,066
9,051
11,768
12,705
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Jormungandr
chaac711
Jormungandr
19
11 / 0 / 14
14,393
1,199
21,539
16,243
15,984
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Neith
saiihoney
Neith
18
7 / 5 / 11
12,443
1,037
5,854
10,581
4,455
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Team 1 Tickets

184

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
IronMan5131
Thanatos
16
0 / 9 / 5
9,454
788
2,291
11,019
3,520
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Da Ji
18
11 / 8 / 7
13,429
1,119
22,323
17,727
6,763
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jormungandr
RoboDrogoz
Jormungandr
19
3 / 2 / 14
12,274
1,023
18,286
16,605
16,103
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Charybdis
chelss
Charybdis
17
2 / 6 / 9
10,795
900
9,256
13,543
4,322
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Discordia
emergent-ridge0
Discordia
18
2 / 2 / 8
11,279
940
9,683
5,801
1,708
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

91
Kill Participation
61
27
Kills
18
18
Deaths
27
64
Assists
43
Player
Kills
Deaths
Assists
KDA
W
1
6
15
1.42
L
Thanatos
IronMan5131
Thanatos
0
9
5
0.28
L
Da Ji
11
8
7
1.81
L
Jormungandr
RoboDrogoz
Jormungandr
3
2
14
5
W
Bakasura
Ryoneln
Bakasura
5
5
7
1.7
W
3
2
17
5.75
W
Jormungandr
chaac711
Jormungandr
11
0
14
18
L
Charybdis
chelss
Charybdis
2
6
9
1.08
L
Discordia
emergent-ridge0
Discordia
2
2
8
3
W
Neith
saiihoney
Neith
7
5
11
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,071
Damage
61,839
66,334
Taken
64,695
44,818
Mitigated
32,416
9,299
Healing
4,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,417
2,879
1,691
1,655
13,540
5,647
0
3,441
10,099
37,609
0
L
Thanatos
IronMan5131
Thanatos
2,291
916
0
597
11,019
3,520
0
6,118
4,122
0
3,948
L
Da Ji
22,323
6,370
0
850
17,727
6,763
0
11,738
5,299
0
40,523
L
Jormungandr
RoboDrogoz
Jormungandr
18,286
4,697
0
1,056
16,605
16,103
0
10,952
5,135
62,155
0
W
Bakasura
Ryoneln
Bakasura
8,210
5,212
194
1,966
14,202
6,027
0
5,778
8,424
0
24,522
W
9,051
1,878
0
1,065
11,768
12,705
0
4,385
7,383
14,131
0
W
Jormungandr
chaac711
Jormungandr
21,539
12,356
0
1,374
16,243
15,984
0
8,223
7,894
63,345
0
L
Charybdis
chelss
Charybdis
9,256
4,767
0
0
13,543
4,322
0
11,213
2,330
0
26,700
L
Discordia
emergent-ridge0
Discordia
9,683
782
82
1,475
5,801
1,708
0
3,986
1,815
32,609
0
W
Neith
saiihoney
Neith
5,854
4,116
0
1,354
10,581
4,455
0
6,016
4,565
0
16,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,205
Gold Earned
57,231
231
Minions Killed
235
13
Camps Cleared
5
1,165,413
Distance Traveled
964,831
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
10,852
904
52
4
1
202,100
0
L
Thanatos
9,454
788
5
0
0
144,144
1
L
Da Ji
13,429
1,119
45
4
4
211,172
0
L
Jormungandr
12,274
1,023
95
8
1
233,391
0
W
Bakasura
11,730
978
42
4
11
270,898
1
W
Geb
12,787
1,066
16
1
0
256,311
0
W
Jormungandr
14,393
1,199
91
8
0
248,887
0
L
Charybdis
10,795
900
31
3
0
186,751
0
L
Discordia
11,279
940
59
5
0
189,373
0
W
Neith
12,443
1,037
30
3
1
187,217
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role