Player Matchup

Aphrodite
Aphrodite
Rurri233
Aphrodite
Level 24
God Stats
0W - 2L
1,511 SR
Queue Stats
0W - 3L
1,346 Elo+
Party 1
Anubis
Anubis
SaintSaimon
Anubis
Level 37
God Stats
0W - 1L
1,592 SR
Queue Stats
0W - 2L
1,346 Elo+
Party 1
Bellona
Bellona
Suoreto
Bellona
Level 86
God Stats
0W - 1L
1,703 SR
Queue Stats
3W - 4L
1,422 Elo+
Party 1
Gilgamesh
Gilgamesh
XZXcyTeHepXZX
Gilgamesh
Level 121
God Stats
0W - 1L
1,462 SR
Queue Stats
3W - 7L
1,422 Elo+
Party 1
Team Averages
Level 67
1,567 SR
1,384 Elo+

VS

Team Averages
Level 110
1,562 SR
1,376 Elo+
Nox
Nox
HopOnMyBack4Ws
Nox
Level 159
God Stats
1W - 0L
1,301 SR
Queue Stats
37W - 48L
1,625 Elo+
Solo
Hercules
Hercules
Hybris18
Hercules
Level 156
God Stats
2W - 3L
1,770 SR
Queue Stats
19W - 26L
1,252 Elo+
Solo
Merlin
Merlin
KEKWarrior
Merlin
Level 19
God Stats
1W - 1L
1,635 SR
Queue Stats
1W - 2L
1,243 Elo+
Solo
Artemis
Artemis
Radkje
Artemis
Level 105
God Stats
22W - 26L
1,542 SR
Queue Stats
335W - 444L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
Rurri233
Aphrodite
20
4 / 12 / 3
14,275
714
9,123
25,435
10,701
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Anubis
20
6 / 7 / 2
14,270
714
14,575
22,073
14,147
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
Suoreto
Bellona
20
0 / 4 / 9
15,163
758
10,620
26,774
31,250
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gilgamesh
XZXcyTeHepXZX
Gilgamesh
20
8 / 7 / 3
15,529
776
20,346
29,356
30,291
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 1 / 12
16,197
810
18,626
12,892
5,674
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Hercules
Hybris18
Hercules
19
3 / 6 / 6
14,449
722
12,378
33,721
24,994
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
KEKWarrior
Merlin
20
5 / 7 / 15
15,514
776
22,559
20,384
6,850
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
Radkje
Artemis
20
14 / 4 / 13
17,139
857
34,324
20,228
8,032
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
76
18
Kills
30
30
Deaths
18
17
Assists
46
Player
Kills
Deaths
Assists
KDA
W
8
1
12
14
W
Hercules
Hybris18
Hercules
3
6
6
1
W
Merlin
KEKWarrior
Merlin
5
7
15
1.79
W
Artemis
Radkje
Artemis
14
4
13
5.13
L
Aphrodite
Rurri233
Aphrodite
4
12
3
0.46
L
Anubis
6
7
2
1
L
Bellona
Suoreto
Bellona
0
4
9
1.13
L
Gilgamesh
XZXcyTeHepXZX
Gilgamesh
8
7
3
1.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,664
Damage
87,887
103,638
Taken
87,225
86,389
Mitigated
45,550
21,927
Healing
29,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,626
376
218
2,915
12,892
5,674
2,393
3,116
9,776
64,440
0
W
Hercules
Hybris18
Hercules
12,378
2,233
1,911
12,734
33,721
24,994
463
8,183
25,538
1,008
42,257
W
Merlin
KEKWarrior
Merlin
22,559
1,100
1,084
6,481
20,384
6,850
1,551
7,306
11,758
77,464
0
W
Artemis
Radkje
Artemis
34,324
17,878
452
3,662
20,228
8,032
4,635
7,827
12,401
0
86,573
L
Aphrodite
Rurri233
Aphrodite
9,123
152
5,502
8,148
25,435
10,701
66
10,268
15,167
40,324
0
L
Anubis
14,575
239
0
2,611
22,073
14,147
0
9,185
12,888
49,267
0
L
Bellona
Suoreto
Bellona
10,620
3,660
1,745
3,354
26,774
31,250
2,665
9,618
17,156
17,236
61,476
L
Gilgamesh
XZXcyTeHepXZX
Gilgamesh
20,346
5,707
0
567
29,356
30,291
0
12,943
16,413
0
66,147

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,237
Gold Earned
63,299
347
Minions Killed
345
11
Camps Cleared
16
1,248,547
Distance Traveled
1,495,300
2
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
16,197
810
104
5
4
404,517
0
W
Hercules
14,449
722
42
2
4
401,302
7
W
Merlin
15,514
776
106
5
4
338,453
1
W
Artemis
17,139
857
93
5
4
351,028
3
L
Aphrodite
14,275
714
65
3
0
269,026
0
L
Anubis
14,270
714
72
4
3
263,955
0
L
Bellona
15,163
758
136
7
4
368,125
1
L
Gilgamesh
15,529
776
74
4
4
347,441
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role