Player Matchup

Sylvanus
Sylvanus
NuclearHitman
Sylvanus
Level 108
God Stats
4W - 0L
1,917 SR
Queue Stats
7W - 3L
1,736 Elo+
Party 1
Anhur
Anhur
TvLiquidSnake247
Anhur
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 4L
1,777 Elo+
Party 1
Sol
Sol
Whoa
Sol
Level 152
God Stats
1W - 0L
1,742 SR
Queue Stats
23W - 11L
1,815 Elo+
Party 1
Team Averages
Level 128
1,720 SR
1,776 Elo+

VS

Team Averages
Level 118
1,603 SR
1,590 Elo+
Hera
Hera
 
Hera
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
The Living Ice
Skadi
Level 145
God Stats
4W - 1L
1,782 SR
Queue Stats
216W - 150L
1,655 Elo+
Party 2
Kuzenbo
Kuzenbo
xxxlitle manxxx
Kuzenbo
Level 121
God Stats
21W - 13L
1,528 SR
Queue Stats
257W - 199L
1,615 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
NuclearHitman
Sylvanus
12
0 / 4 / 11
7,924
720
3,757
11,446
12,288
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

13
6 / 3 / 6
9,067
824
6,656
5,847
2,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Sol
Whoa
Sol
14
9 / 0 / 6
9,887
899
18,199
11,884
4,960
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
3 / 7 / 4
7,649
695
8,431
10,390
3,806
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 3 / 4
7,540
685
7,381
9,363
3,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

10
1 / 5 / 5
6,958
633
4,603
12,148
11,965
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
20
15
Kills
7
7
Deaths
15
23
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
3
7
4
0.71
W
Sylvanus
NuclearHitman
Sylvanus
0
4
11
1.38
L
3
3
4
1.67
W
6
3
6
3
W
Sol
Whoa
Sol
9
0
6
12
L
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,612
Damage
20,415
29,177
Taken
31,901
19,642
Mitigated
19,503
14,028
Healing
1,945
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
8,431
1,374
63
941
10,390
3,806
0
7,066
3,324
29,302
0
W
Sylvanus
NuclearHitman
Sylvanus
3,757
542
1,267
3,565
11,446
12,288
135
4,622
6,824
13,296
0
L
7,381
3,089
0
383
9,363
3,732
0
6,661
2,702
0
24,829
W
6,656
3,034
0
110
5,847
2,394
1,428
2,432
3,415
0
29,599
W
Sol
Whoa
Sol
18,199
5,601
0
9,086
11,884
4,960
1,293
6,202
5,682
53,199
4,558
L
4,603
1,737
0
558
12,148
11,965
39
7,059
5,089
10,147
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,878
Gold Earned
22,147
174
Minions Killed
111
8
Camps Cleared
2
562,315
Distance Traveled
622,553
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,649
695
52
5
1
205,012
0
W
Sylvanus
7,924
720
20
2
0
185,808
2
L
Skadi
7,540
685
53
5
1
211,370
2
W
Anhur
9,067
824
58
5
3
161,796
2
W
Sol
9,887
899
96
9
5
214,711
2
L
Kuzenbo
6,958
633
6
1
0
206,171
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role