Player Matchup

The Morrigan
The Morrigan
DreamDaze000
The Morrigan
Level 148
God Stats
9W - 6L
1,524 SR
Queue Stats
293W - 283L
1,599 Elo+
Solo
Bacchus
Bacchus
FrozenRamen
Bacchus
Level 104
God Stats
3W - 4L
1,262 SR
Queue Stats
326W - 210L
1,630 Elo+
Solo
Achilles
Achilles
Nightcrowd75496
Achilles
Level 37
God Stats
0W - 2L
1,500 SR
Queue Stats
85W - 84L
1,547 Elo+
Solo
He Bo
He Bo
Stavie-magee
He Bo
Level 158
God Stats
0W - 2L
1,283 SR
Queue Stats
59W - 54L
1,662 Elo+
Party 3
Jing Wei
Jing Wei
o4EST_GUMP
Jing Wei
Level 155
God Stats
0W - 1L
1,500 SR
Queue Stats
117W - 127L
1,556 Elo+
Party 3
Team Averages
Level 120
1,414 SR
1,599 Elo+

VS

Team Averages
Level 134
1,593 SR
1,579 Elo+
Bellona
Bellona
DeadlierHippo56
Bellona
Level 148
God Stats
3W - 0L
1,639 SR
Queue Stats
64W - 62L
1,580 Elo+
Party 1
Gilgamesh
Gilgamesh
SMOOTH2346
Gilgamesh
Level 126
God Stats
9W - 10L
1,627 SR
Queue Stats
518W - 525L
1,576 Elo+
Solo
Sol
Sol
Slickiid
Sol
Level 109
God Stats
3W - 0L
1,632 SR
Queue Stats
147W - 134L
1,606 Elo+
Party 2
Ymir
Ymir
leogipsy
Ymir
Level 143
God Stats
3W - 0L
1,566 SR
Queue Stats
37W - 39L
1,574 Elo+
Party 2
Kumbhakarna
Kumbhakarna
nemestrinus44
Kumbhakarna
Level 145
God Stats
1W - 0L
1,500 SR
Queue Stats
167W - 173L
1,557 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DreamDaze000
The Morrigan
17
2 / 6 / 8
10,712
595
13,731
11,424
6,404
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
FrozenRamen
Bacchus
19
2 / 5 / 14
11,950
664
18,618
27,973
48,283
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Achilles
17
4 / 6 / 9
10,616
590
20,532
23,513
25,283
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

19
7 / 11 / 7
12,318
684
26,691
19,224
9,688
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jing Wei
o4EST_GUMP
Jing Wei
20
5 / 5 / 10
12,166
676
32,239
19,258
11,616
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 14
13,627
757
20,139
30,421
39,095
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
SMOOTH2346
Gilgamesh
20
9 / 3 / 16
13,163
731
20,932
24,327
25,141
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

20
6 / 8 / 14
13,467
748
26,925
20,049
10,634
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Ymir
19
2 / 3 / 24
12,787
710
13,229
34,213
33,719
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Kumbhakarna
nemestrinus44
Kumbhakarna
20
4 / 2 / 18
12,927
718
7,659
25,287
38,563
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
119
20
Kills
33
33
Deaths
20
48
Assists
86
Player
Kills
Deaths
Assists
KDA
W
12
4
14
4.75
L
The Morrigan
DreamDaze000
The Morrigan
2
6
8
1
L
Bacchus
FrozenRamen
Bacchus
2
5
14
1.8
L
Achilles
4
6
9
1.42
W
Gilgamesh
SMOOTH2346
Gilgamesh
9
3
16
5.67
W
6
8
14
1.63
L
7
11
7
0.95
W
Ymir
2
3
24
4.67
W
Kumbhakarna
nemestrinus44
Kumbhakarna
4
2
18
6.5
L
Jing Wei
o4EST_GUMP
Jing Wei
5
5
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,811
Damage
88,884
101,392
Taken
134,297
101,274
Mitigated
147,152
26,715
Healing
58,810
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
20,139
1,769
2,842
9,560
30,421
39,095
92
12,491
17,716
908
34,327
L
The Morrigan
DreamDaze000
The Morrigan
13,731
2,451
1,460
1,243
11,424
6,404
36
4,377
7,047
31,147
0
L
Bacchus
FrozenRamen
Bacchus
18,618
1,213
1,768
3,605
27,973
48,283
101
17,819
9,793
28,155
0
L
Achilles
20,532
5,366
3,099
7,922
23,513
25,283
0
13,668
9,845
0
34,463
W
Gilgamesh
SMOOTH2346
Gilgamesh
20,932
2,201
4,107
4,775
24,327
25,141
154
11,032
12,999
8,553
34,443
W
26,925
13,479
2,142
6,369
20,049
10,634
4,478
11,604
8,405
82,407
0
L
26,691
443
993
1,582
19,224
9,688
0
8,639
10,585
37,747
0
W
Ymir
13,229
2,330
3,645
14,018
34,213
33,719
395
12,074
21,945
25,725
0
W
Kumbhakarna
nemestrinus44
Kumbhakarna
7,659
1,434
4,931
6,421
25,287
38,563
424
10,863
14,192
24,896
0
L
Jing Wei
o4EST_GUMP
Jing Wei
32,239
20,066
1,417
3,626
19,258
11,616
0
6,756
12,502
0
56,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,762
Gold Earned
65,971
170
Minions Killed
192
0
Camps Cleared
0
1,363,048
Distance Traveled
1,683,469
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
13,627
757
28
2
0
325,527
0
L
The Morrigan
10,712
595
47
3
0
276,696
0
L
Bacchus
11,950
664
19
1
0
301,796
0
L
Achilles
10,616
590
25
1
0
275,368
0
W
Gilgamesh
13,163
731
43
2
0
371,525
1
W
Sol
13,467
748
87
5
0
309,446
4
L
He Bo
12,318
684
27
2
0
256,428
1
W
Ymir
12,787
710
17
1
0
320,314
2
W
Kumbhakarna
12,927
718
17
1
0
356,657
0
L
Jing Wei
12,166
676
52
3
0
252,760
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role