Player Matchup

Cerberus
Cerberus
Anddamaria
Cerberus
Level 65
God Stats
11W - 7L
1,502 SR
Queue Stats
157W - 208L
1,353 Elo+
Party 3
Olorun
Olorun
Pedrocos
Olorun
Level 5
God Stats
0W - 1L
1,268 SR
Queue Stats
59W - 66L
976 Elo+
Solo
Thanatos
Thanatos
Rada03
Thanatos
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Ullr
Ullr
Samuele11exe
Ullr
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Odin
Odin
TheHellbeng
Odin
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 19
1,454 SR
1,366 Elo+

VS

Team Averages
Level 20
1,518 SR
1,294 Elo+
Ah Puch
Ah Puch
Celtob
Ah Puch
Level 18
God Stats
2W - 0L
1,432 SR
Queue Stats
31W - 32L
1,270 Elo+
Solo
Heimdallr
Heimdallr
IHobnob
Heimdallr
Level 10
God Stats
9W - 8L
1,566 SR
Queue Stats
18W - 29L
1,368 Elo+
Party 1
Odin
Odin
Uremom9990
Odin
Level 28
God Stats
2W - 2L
1,567 SR
Queue Stats
55W - 55L
1,204 Elo+
Solo
Izanami
Izanami
Zhronaxko
Izanami
Level 27
God Stats
13W - 17L
1,320 SR
Queue Stats
68W - 90L
1,313 Elo+
Solo
Pele
Pele
tob432
Pele
Level 15
God Stats
7W - 6L
1,701 SR
Queue Stats
19W - 26L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Anddamaria
Cerberus
6
0 / 3 / 2
4,731
430
1,025
8,495
3,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magic Focus

Magic Focus

+20
Magical Power

Olorun
Pedrocos
Olorun
8
1 / 8 / 1
5,278
480
2,323
8,088
2,234
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Thanatos
Rada03
Thanatos
8
2 / 3 / 0
5,645
513
883
4,485
1,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

8
0 / 4 / 0
4,681
426
898
6,489
1,578
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

8
1 / 3 / 0
5,198
473
1,783
7,161
3,600
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
Celtob
Ah Puch
9
0 / 1 / 5
5,577
507
2,155
1,648
444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Heimdallr
IHobnob
Heimdallr
10
4 / 1 / 4
6,212
565
8,335
4,962
1,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 0 / 3
5,799
527
1,779
4,599
2,171
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Izanami
Zhronaxko
Izanami
10
5 / 1 / 3
6,652
605
5,473
4,547
1,470
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Pele
tob432
Pele
11
9 / 1 / 0
6,715
610
6,014
4,973
1,691
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
36
4
Kills
21
21
Deaths
4
3
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Anddamaria
Cerberus
0
3
2
0.33
W
Ah Puch
Celtob
Ah Puch
0
1
5
2.5
W
Heimdallr
IHobnob
Heimdallr
4
1
4
6
L
Olorun
Pedrocos
Olorun
1
8
1
0.19
L
Thanatos
Rada03
Thanatos
2
3
0
0.67
L
0
4
0
0
L
1
3
0
0.33
W
3
0
3
4.5
W
Izanami
Zhronaxko
Izanami
5
1
3
6.5
W
Pele
tob432
Pele
9
1
0
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,912
Damage
23,756
34,718
Taken
20,729
12,293
Mitigated
7,588
6,352
Healing
2,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Anddamaria
Cerberus
1,025
37
0
427
8,495
3,507
0
924
7,571
8,164
0
W
Ah Puch
Celtob
Ah Puch
2,155
40
0
199
1,648
444
175
243
1,358
20,778
0
W
Heimdallr
IHobnob
Heimdallr
8,335
4,800
0
171
4,962
1,812
1,093
988
3,974
0
29,105
L
Olorun
Pedrocos
Olorun
2,323
1,220
0
911
8,088
2,234
436
0
8,044
19,738
0
L
Thanatos
Rada03
Thanatos
883
310
0
2,486
4,485
1,374
406
0
4,485
0
19,402
L
898
90
0
1,376
6,489
1,578
0
773
5,716
0
19,485
L
1,783
464
0
1,152
7,161
3,600
0
458
6,515
0
11,583
W
1,779
566
0
325
4,599
2,171
253
159
4,082
0
13,430
W
Izanami
Zhronaxko
Izanami
5,473
3,979
0
881
4,547
1,470
2,102
1,958
2,546
0
34,083
W
Pele
tob432
Pele
6,014
1,775
0
1,419
4,973
1,691
0
0
4,973
0
35,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,533
Gold Earned
30,955
172
Minions Killed
250
0
Camps Cleared
0
935,784
Distance Traveled
1,029,377
2
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
4,731
430
14
1
0
217,845
0
W
Ah Puch
5,577
507
47
4
0
192,019
3
W
Heimdallr
6,212
565
49
4
0
186,047
0
L
Olorun
5,278
480
39
4
0
164,389
0
L
Thanatos
5,645
513
42
4
0
193,049
1
L
Ullr
4,681
426
51
5
0
184,455
1
L
Odin
5,198
473
26
2
0
176,046
0
W
Odin
5,799
527
26
2
0
208,481
6
W
Izanami
6,652
605
70
6
0
205,228
0
W
Pele
6,715
610
58
5
0
237,602
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role