Player Matchup

Scylla
Scylla
AngrryRabbit
Scylla
Level 28
God Stats
1W - 2L
1,279 SR
Queue Stats
31W - 20L
1,493 Elo+
Solo
Merlin
Merlin
DepraveValor
Merlin
Level 17
God Stats
17W - 4L
1,733 SR
Queue Stats
46W - 32L
1,444 Elo+
Party 1
Medusa
Medusa
Protaine
Medusa
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 12L
1,531 Elo+
Solo
Cthulhu
Cthulhu
Thequinzy
Cthulhu
Level 17
God Stats
6W - 4L
1,493 SR
Queue Stats
22W - 27L
1,367 Elo+
Party 1
Kukulkan
Kukulkan
xheLM
Kukulkan
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,126 Elo+
Solo
Team Averages
Level 21
1,501 SR
1,392 Elo+

VS

Team Averages
Level 22
1,518 SR
1,430 Elo+
Thanatos
Thanatos
DoktorMoriarty
Thanatos
Level 5
God Stats
15W - 18L
1,607 SR
Queue Stats
37W - 39L
1,826 Elo+
Solo
Agni
Agni
Leadback
Agni
Level 3
God Stats
0W - 2L
1,241 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 2
Poseidon
Poseidon
Morphiines
Poseidon
Level 8
God Stats
1W - 1L
1,745 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
Nizhpho
Morgan Le Fay
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
18W - 23L
1,467 Elo+
Solo
Ares
Ares
TigreBlancFRCo
Ares
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,285 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
20
5 / 2 / 21
13,432
1,119
17,980
12,908
4,317
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
20
15 / 3 / 18
15,323
1,277
24,959
15,770
8,018
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Medusa
Protaine
Medusa
20
11 / 2 / 8
13,648
1,137
13,988
8,373
3,874
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Thequinzy
Cthulhu
20
5 / 2 / 28
13,625
1,135
12,523
18,432
32,578
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Kukulkan
xheLM
Kukulkan
20
5 / 6 / 21
12,687
1,057
21,051
9,326
4,582
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Team 1 Tickets

159

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
18
7 / 12 / 4
12,626
1,052
16,163
21,255
9,648
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Agni
18
1 / 6 / 10
11,912
993
14,319
16,123
6,765
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Poseidon
Morphiines
Poseidon
18
3 / 8 / 7
12,181
1,015
9,498
16,006
6,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Morgan Le Fay
Nizhpho
Morgan Le Fay
18
1 / 9 / 10
11,429
952
15,106
19,930
8,937
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
3 / 6 / 9
11,854
988
5,531
22,239
36,580
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

137
Kill Participation
55
41
Kills
15
15
Deaths
41
96
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Scylla
5
2
21
7.75
W
Merlin
15
3
18
8
L
Thanatos
7
12
4
0.75
L
Agni
1
6
10
1
L
Poseidon
Morphiines
Poseidon
3
8
7
0.81
L
Morgan Le Fay
Nizhpho
Morgan Le Fay
1
9
10
0.67
W
Medusa
Protaine
Medusa
11
2
8
7.5
W
Cthulhu
Thequinzy
Cthulhu
5
2
28
9.5
L
3
6
9
1.25
W
Kukulkan
xheLM
Kukulkan
5
6
21
2.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,501
Damage
60,617
64,809
Taken
95,553
53,369
Mitigated
68,773
6,513
Healing
6,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Scylla
17,980
569
0
106
12,908
4,317
0
8,350
4,558
46,162
0
W
Merlin
24,959
1,165
584
2,110
15,770
8,018
0
10,792
4,978
50,219
0
L
Thanatos
16,163
4,578
0
5,232
21,255
9,648
0
17,417
3,838
0
22,358
L
Agni
14,319
1,146
0
338
16,123
6,765
0
11,633
4,490
49,590
0
L
Poseidon
Morphiines
Poseidon
9,498
1,693
0
720
16,006
6,843
0
13,465
2,541
48,606
0
L
Morgan Le Fay
Nizhpho
Morgan Le Fay
15,106
1,447
0
658
19,930
8,937
0
18,759
1,171
29,178
0
W
Medusa
Protaine
Medusa
13,988
9,329
0
1,593
8,373
3,874
0
5,814
2,559
0
43,201
W
Cthulhu
Thequinzy
Cthulhu
12,523
608
821
738
18,432
32,578
0
13,260
5,172
23,287
0
L
5,531
657
0
0
22,239
36,580
0
15,239
7,000
21,863
0
W
Kukulkan
xheLM
Kukulkan
21,051
1,475
0
561
9,326
4,582
0
6,238
3,088
41,078
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,715
Gold Earned
60,002
277
Minions Killed
238
13
Camps Cleared
5
1,187,550
Distance Traveled
1,150,309
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Scylla
13,432
1,119
75
6
1
253,677
0
W
Merlin
15,323
1,277
50
4
4
230,608
1
L
Thanatos
12,626
1,052
15
1
2
254,303
3
L
Agni
11,912
993
73
6
2
233,941
0
L
Poseidon
12,181
1,015
102
9
0
214,261
0
L
Morgan Le Fay
11,429
952
34
3
1
240,887
1
W
Medusa
13,648
1,137
66
6
7
246,562
0
W
Cthulhu
13,625
1,135
28
2
0
248,438
0
L
Ares
11,854
988
14
1
0
206,917
0
W
Kukulkan
12,687
1,057
58
5
1
208,265
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role