Player Matchup

Danzaburou
Danzaburou
BiLliNgTiN
Danzaburou
Level 3
God Stats
2W - 0L
1,718 SR
Queue Stats
2W - 1L
1,704 Elo+
Solo
Gilgamesh
Gilgamesh
DVNNYT
Gilgamesh
Level 26
God Stats
2W - 0L
1,727 SR
Queue Stats
111W - 92L
1,570 Elo+
Solo
Geb
Geb
LorD_SalVeSe_N69
Geb
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,720 Elo+
Solo
Arachne
Arachne
Stackuppcece
Arachne
Level 3
God Stats
18W - 7L
1,627 SR
Queue Stats
23W - 10L
1,566 Elo+
Solo
He Bo
He Bo
ThirdEyeWoke
He Bo
Level 25
God Stats
1W - 0L
1,387 SR
Queue Stats
40W - 24L
1,632 Elo+
Solo
Team Averages
Level 17
1,592 SR
1,638 Elo+

VS

Team Averages
Level 14
1,549 SR
1,630 Elo+
Ares
Ares
BigBerthaBetty
Ares
Level 8
God Stats
2W - 2L
1,648 SR
Queue Stats
23W - 9L
1,888 Elo+
Party 1
Kukulkan
Kukulkan
OnePhilip
Kukulkan
Level 16
God Stats
4W - 6L
1,442 SR
Queue Stats
8W - 13L
1,693 Elo+
Solo
Neith
Neith
XxWolfFluffxX
Neith
Level 18
God Stats
52W - 42L
1,612 SR
Queue Stats
78W - 75L
1,550 Elo+
Party 1
Chaac
Chaac
spicy_bao8
Chaac
Level 15
God Stats
2W - 2L
1,541 SR
Queue Stats
26W - 23L
1,642 Elo+
Party 1
Da Ji
Da Ji
wizard9090
Da Ji
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BiLliNgTiN
Danzaburou
16
4 / 2 / 5
10,505
525
11,797
18,477
6,261
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
DVNNYT
Gilgamesh
17
12 / 1 / 1
11,565
578
10,317
16,214
8,915
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

14
2 / 1 / 9
9,580
479
5,722
14,193
11,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Arachne
Stackuppcece
Arachne
17
4 / 4 / 4
11,204
560
12,635
17,711
8,473
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

18
5 / 0 / 5
11,317
566
13,660
8,836
3,143
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 8 / 3
8,146
407
13,085
20,063
19,557
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Kukulkan
OnePhilip
Kukulkan
15
0 / 5 / 1
9,210
461
5,190
12,559
4,679
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

15
2 / 4 / 1
9,642
482
10,133
11,043
3,756
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Chaac
17
4 / 4 / 1
10,091
505
10,667
16,195
19,704
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Da Ji
9
1 / 7 / 0
6,948
347
3,226
10,810
3,806
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
14
27
Kills
8
8
Deaths
28
24
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
BiLliNgTiN
Danzaburou
4
2
5
3.25
L
1
8
3
0.31
W
Gilgamesh
DVNNYT
Gilgamesh
12
1
1
12.5
W
2
1
9
6.5
L
Kukulkan
OnePhilip
Kukulkan
0
5
1
0.1
W
Arachne
Stackuppcece
Arachne
4
4
4
1.5
W
5
0
5
7.5
L
2
4
1
0.63
L
Chaac
4
4
1
1.13
L
Da Ji
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,131
Damage
42,301
75,431
Taken
70,670
38,387
Mitigated
51,502
29,204
Healing
19,115
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
BiLliNgTiN
Danzaburou
11,797
5,769
0
10,118
18,477
6,261
1,176
5,098
13,327
0
78,768
L
13,085
960
0
4,989
20,063
19,557
0
6,251
13,630
38,275
0
W
Gilgamesh
DVNNYT
Gilgamesh
10,317
2,619
0
4,160
16,214
8,915
0
3,957
12,017
0
86,495
W
5,722
949
0
3,032
14,193
11,595
30
4,455
9,686
17,710
0
L
Kukulkan
OnePhilip
Kukulkan
5,190
259
0
3,516
12,559
4,679
0
7,480
4,507
68,098
0
W
Arachne
Stackuppcece
Arachne
12,635
7,623
0
8,698
17,711
8,473
0
3,127
13,713
0
81,442
W
13,660
422
87
3,109
8,836
3,143
603
3,447
5,389
76,315
0
L
10,133
3,315
0
3,977
11,043
3,756
0
2,248
8,795
0
52,255
L
Chaac
10,667
660
0
5,534
16,195
19,704
164
1,768
14,409
7,883
59,984
L
Da Ji
3,226
614
0
1,099
10,810
3,806
256
841
9,947
0
31,781

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,171
Gold Earned
44,037
527
Minions Killed
488
0
Camps Cleared
0
2,006,980
Distance Traveled
1,658,762
12
Wards Purchased
27
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
10,505
525
125
6
0
358,346
1
L
Ares
8,146
407
59
3
0
332,662
4
W
Gilgamesh
11,565
578
122
6
0
407,026
1
W
Geb
9,580
479
14
1
0
438,859
1
L
Kukulkan
9,210
461
144
7
0
363,351
10
W
Arachne
11,204
560
132
7
0
425,722
0
W
He Bo
11,317
566
134
7
0
377,027
9
L
Neith
9,642
482
97
5
0
354,717
6
L
Chaac
10,091
505
137
7
0
330,859
6
L
Da Ji
6,948
347
51
3
0
277,173
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role