Player Matchup

Mulan
Mulan
Jetsugai
Mulan
Level 79
God Stats
1W - 2L
1,790 SR
Queue Stats
512W - 276L
1,612 Elo+
Solo
Ullr
Ullr
TANNED HUNNIES
Ullr
Level 143
God Stats
3W - 4L
1,581 SR
Queue Stats
305W - 302L
1,548 Elo+
Solo
Aphrodite
Aphrodite
TeardropBottled
Aphrodite
Level 102
God Stats
175W - 138L
1,661 SR
Queue Stats
758W - 708L
1,568 Elo+
Solo
Sobek
Sobek
rutgers0302
Sobek
Level 146
God Stats
9W - 3L
1,621 SR
Queue Stats
445W - 382L
1,664 Elo+
Solo
Raijin
Raijin
zRaden
Raijin
Level 149
God Stats
3W - 3L
1,500 SR
Queue Stats
281W - 299L
1,569 Elo+
Solo
Team Averages
Level 124
1,631 SR
1,592 Elo+

VS

Team Averages
Level 125
1,585 SR
1,646 Elo+
Kuzenbo
Kuzenbo
GooberBabies
Kuzenbo
Level 81
God Stats
6W - 7L
1,596 SR
Queue Stats
344W - 214L
1,729 Elo+
Party 1
Susano
Susano
Nurdusa
Susano
Level 157
God Stats
3W - 2L
1,666 SR
Queue Stats
716W - 648L
1,596 Elo+
Party 2
Cupid
Cupid
OneTone4All
Cupid
Level 68
God Stats
4W - 2L
1,482 SR
Queue Stats
544W - 343L
1,685 Elo+
Party 1
Bacchus
Bacchus
iGotHisBeads
Bacchus
Level 158
God Stats
2W - 2L
1,557 SR
Queue Stats
287W - 265L
1,604 Elo+
Party 2
Ra
Ra
juanisaza18
Ra
Level 159
God Stats
43W - 33L
1,623 SR
Queue Stats
333W - 332L
1,617 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Jetsugai
Mulan
18
7 / 5 / 4
11,120
556
11,501
17,487
10,518
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

17
2 / 5 / 2
10,206
510
7,333
12,791
4,690
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Aphrodite
TeardropBottled
Aphrodite
17
0 / 6 / 1
10,619
531
8,522
17,791
6,826
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

13
1 / 4 / 8
8,905
445
6,048
18,772
20,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Raijin
zRaden
Raijin
17
3 / 3 / 6
10,807
540
9,985
14,199
6,242
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
GooberBabies
Kuzenbo
17
3 / 3 / 10
10,603
530
11,456
17,603
24,980
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate

Breastplate

+20
Physical Protection

Susano
Nurdusa
Susano
20
9 / 1 / 5
12,090
605
11,562
12,510
6,023
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

19
5 / 3 / 9
11,634
582
12,943
13,357
4,992
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Bacchus
iGotHisBeads
Bacchus
18
3 / 1 / 3
10,587
529
12,397
15,128
17,005
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
3 / 5 / 4
11,902
595
11,220
13,178
5,995
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
54
13
Kills
23
23
Deaths
13
21
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
GooberBabies
Kuzenbo
3
3
10
2.67
L
Mulan
Jetsugai
Mulan
7
5
4
1.8
W
Susano
Nurdusa
Susano
9
1
5
11.5
W
5
3
9
3.17
L
2
5
2
0.6
L
Aphrodite
TeardropBottled
Aphrodite
0
6
1
0.08
W
Bacchus
iGotHisBeads
Bacchus
3
1
3
4.5
W
3
5
4
1
L
1
4
8
1.25
L
Raijin
zRaden
Raijin
3
3
6
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,389
Damage
59,578
81,040
Taken
71,776
48,776
Mitigated
58,995
25,539
Healing
24,925
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
GooberBabies
Kuzenbo
11,456
2,642
0
1,936
17,603
24,980
453
4,404
13,199
27,278
0
L
Mulan
Jetsugai
Mulan
11,501
1,775
0
4,876
17,487
10,518
0
5,126
12,361
0
73,568
W
Susano
Nurdusa
Susano
11,562
1,318
0
3,472
12,510
6,023
0
2,450
10,060
0
104,342
W
12,943
7,523
1,388
5,574
13,357
4,992
3,003
3,379
9,978
0
92,413
L
7,333
3,905
0
3,055
12,791
4,690
0
5,166
7,625
0
90,253
L
Aphrodite
TeardropBottled
Aphrodite
8,522
569
497
7,881
17,791
6,826
122
10,956
6,835
80,462
0
W
Bacchus
iGotHisBeads
Bacchus
12,397
1,115
0
5,367
15,128
17,005
0
8,040
7,088
63,249
0
W
11,220
550
2,079
5,109
13,178
5,995
0
6,282
6,896
111,832
0
L
6,048
406
0
4,522
18,772
20,500
0
6,421
12,351
21,241
0
L
Raijin
zRaden
Raijin
9,985
1,191
0
4,708
14,199
6,242
0
7,404
6,795
82,962
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,657
Gold Earned
56,816
649
Minions Killed
716
0
Camps Cleared
0
1,847,898
Distance Traveled
2,034,301
28
Wards Purchased
30
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
10,603
530
29
1
0
404,504
9
L
Mulan
11,120
556
121
6
0
406,993
5
W
Susano
12,090
605
156
8
0
468,270
9
W
Cupid
11,634
582
176
9
0
367,110
5
L
Ullr
10,206
510
156
8
0
356,674
5
L
Aphrodite
10,619
531
196
10
0
322,969
2
W
Bacchus
10,587
529
133
7
0
401,959
4
W
Ra
11,902
595
222
11
0
392,458
3
L
Sobek
8,905
445
35
2
0
394,423
8
L
Raijin
10,807
540
141
7
0
366,839
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role