Player Matchup

Anhur
Anhur
 
Anhur
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Vulcan
Vulcan
Chemical
Vulcan
Level 160
God Stats
9W - 1L
1,922 SR
Queue Stats
350W - 34L
2,054 Elo+
Party 1
Cerberus
Cerberus
sodaSUFFER
Cerberus
Level 85
God Stats
3W - 1L
1,872 SR
Queue Stats
35W - 9L
1,954 Elo+
Party 1
Team Averages
Level 135
1,765 SR
1,836 Elo+

VS

Team Averages
Level 135
1,731 SR
1,696 Elo+
Apollo
Apollo
RαgnαS
Apollo
Level 147
God Stats
0W - 1L
1,826 SR
Queue Stats
91W - 88L
1,624 Elo+
Solo
Anhur
Anhur
Scapegoating
Anhur
Level 136
God Stats
12W - 4L
1,808 SR
Queue Stats
177W - 81L
1,809 Elo+
Solo
Sylvanus
Sylvanus
alovingdinosaur
Sylvanus
Level 123
God Stats
9W - 19L
1,560 SR
Queue Stats
545W - 489L
1,656 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
12
2 / 2 / 5
7,268
727
5,206
6,687
2,791
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Vulcan
Chemical
Vulcan
13
5 / 1 / 6
8,225
823
15,274
6,174
2,944
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
sodaSUFFER
Cerberus
12
4 / 3 / 7
8,468
847
8,990
12,818
12,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
RαgnαS
Apollo
10
2 / 3 / 4
7,098
710
5,937
10,476
3,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 4
7,046
705
6,493
10,182
2,745
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sylvanus
10
2 / 4 / 4
6,830
683
4,959
11,091
5,760
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
18
11
Kills
6
6
Deaths
11
18
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
2
2
5
2.25
W
Vulcan
Chemical
Vulcan
5
1
6
8
L
Apollo
RαgnαS
Apollo
2
3
4
1.33
L
2
4
4
1
L
Sylvanus
2
4
4
1
W
Cerberus
sodaSUFFER
Cerberus
4
3
7
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,470
Damage
17,389
25,679
Taken
31,749
18,616
Mitigated
11,795
5,817
Healing
5,978
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
5,206
2,683
0
1,104
6,687
2,791
906
881
5,806
0
27,222
W
Vulcan
Chemical
Vulcan
15,274
4,266
0
2,095
6,174
2,944
403
786
5,388
44,570
0
L
Apollo
RαgnαS
Apollo
5,937
3,472
0
526
10,476
3,290
354
7,773
2,703
0
25,126
L
6,493
2,587
0
2,154
10,182
2,745
0
7,839
2,343
0
22,601
L
Sylvanus
4,959
1,424
1,138
2,160
11,091
5,760
116
8,780
2,311
7,840
1,083
W
Cerberus
sodaSUFFER
Cerberus
8,990
1,111
0
2,618
12,818
12,881
0
3,112
9,706
16,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,961
Gold Earned
20,974
141
Minions Killed
116
7
Camps Cleared
2
589,155
Distance Traveled
534,287
18
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
7,268
727
57
6
6
177,313
3
W
Vulcan
8,225
823
61
6
1
204,063
4
L
Apollo
7,098
710
61
6
1
184,906
5
L
Anhur
7,046
705
43
4
0
179,409
2
L
Sylvanus
6,830
683
12
1
1
169,972
3
W
Cerberus
8,468
847
23
2
0
207,779
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role