Player Matchup

Danzaburou
Danzaburou
BigBadGage
Danzaburou
Level 159
God Stats
34W - 10L
1,860 SR
Queue Stats
654W - 376L
1,623 Elo+
Party 1
Fafnir
Fafnir
Dennys24hrDiner
Fafnir
Level 127
God Stats
1W - 3L
1,499 SR
Queue Stats
154W - 109L
1,600 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Kukuk0chie
Kumbhakarna
Level 42
God Stats
1W - 1L
1,723 SR
Queue Stats
14W - 7L
1,858 Elo+
Party 1
Scylla
Scylla
Local Vape Dad
Scylla
Level 147
God Stats
8W - 3L
1,736 SR
Queue Stats
403W - 245L
1,611 Elo+
Party 1
Apollo
Apollo
SwitchSmiter69
Apollo
Level 128
God Stats
5W - 4L
1,626 SR
Queue Stats
317W - 225L
1,622 Elo+
Party 1
Team Averages
Level 121
1,689 SR
1,663 Elo+

VS

Team Averages
Level 126
1,413 SR
1,527 Elo+
Anhur
Anhur
AngryBeans
Anhur
Level 149
God Stats
1W - 0L
1,252 SR
Queue Stats
15W - 10L
1,562 Elo+
Party 2
Ares
Ares
Labithor
Ares
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,249 Elo+
Party 2
Thor
Thor
Ohhgipsyy
Thor
Level 156
God Stats
4W - 3L
1,514 SR
Queue Stats
221W - 213L
1,550 Elo+
Solo
Zeus
Zeus
TheNitroNuke
Zeus
Level 109
God Stats
2W - 0L
1,500 SR
Queue Stats
24W - 17L
1,650 Elo+
Party 2
Sobek
Sobek
xGraveMistakesx
Sobek
Level 128
God Stats
2W - 3L
1,299 SR
Queue Stats
77W - 66L
1,625 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigBadGage
Danzaburou
14
1 / 3 / 5
8,373
837
9,440
7,152
3,105
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

15
2 / 4 / 4
8,467
847
3,560
13,528
15,914
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Kumbhakarna
Kukuk0chie
Kumbhakarna
12
0 / 5 / 4
7,027
703
1,793
13,721
12,798
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

15
2 / 2 / 2
8,254
825
8,708
6,230
2,709
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
2 / 5 / 1
7,305
731
5,061
8,558
3,956
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
15
5 / 1 / 9
8,906
891
9,492
8,711
3,646
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ares
13
1 / 2 / 14
8,520
852
3,868
10,203
10,310
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Thor
14
3 / 1 / 11
8,550
855
10,305
8,401
4,642
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

16
9 / 1 / 9
9,509
951
15,378
5,380
2,252
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 12
8,837
884
4,349
11,674
15,931
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
74
7
Kills
19
19
Deaths
8
16
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Anhur
5
1
9
9.5
L
Danzaburou
BigBadGage
Danzaburou
1
3
5
1.17
L
2
4
4
1
L
Kumbhakarna
Kukuk0chie
Kumbhakarna
0
5
4
0.4
W
Ares
1
2
14
4
L
2
2
2
1.5
W
Thor
3
1
11
8.5
L
2
5
1
0.5
W
9
1
9
13.5
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,562
Damage
43,392
49,189
Taken
44,369
38,482
Mitigated
36,781
9,517
Healing
21,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
9,492
4,683
2,633
4,183
8,711
3,646
2,732
2,326
6,385
0
30,930
L
Danzaburou
BigBadGage
Danzaburou
9,440
2,221
222
1,187
7,152
3,105
725
3,111
3,673
0
21,280
L
3,560
557
1,422
1,914
13,528
15,914
39
6,159
7,007
10,716
0
L
Kumbhakarna
Kukuk0chie
Kumbhakarna
1,793
279
87
536
13,721
12,798
240
6,832
6,395
3,603
0
W
Ares
3,868
215
1,208
1,878
10,203
10,310
487
2,455
7,748
5,333
0
L
8,708
997
1,659
1,821
6,230
2,709
414
2,643
3,279
23,503
0
W
Thor
10,305
1,302
243
1,383
8,401
4,642
461
3,527
4,874
0
12,189
L
5,061
1,650
0
669
8,558
3,956
540
3,803
4,440
0
11,286
W
15,378
1,153
3,366
1,952
5,380
2,252
1,614
1,783
3,597
27,866
0
W
4,349
236
1,030
4,112
11,674
15,931
339
3,970
7,704
13,812
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,426
Gold Earned
44,322
87
Minions Killed
117
0
Camps Cleared
0
907,707
Distance Traveled
932,269
4
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
8,906
891
57
6
0
180,025
3
L
Danzaburou
8,373
837
18
2
0
192,605
3
L
Fafnir
8,467
847
4
0
0
182,717
0
L
Kumbhakarna
7,027
703
1
0
0
146,670
0
W
Ares
8,520
852
2
0
0
185,203
0
L
Scylla
8,254
825
55
6
0
211,235
1
W
Thor
8,550
855
11
1
0
192,589
0
L
Apollo
7,305
731
9
1
0
174,480
0
W
Zeus
9,509
951
42
4
0
185,117
4
W
Sobek
8,837
884
5
1
0
189,335
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role