Player Matchup

Discordia
Discordia
 
Discordia
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
AJElls
Neith
Level 119
God Stats
2W - 2L
1,654 SR
Queue Stats
37W - 31L
1,586 Elo+
Party 1
Nike
Nike
EpitomeOfDeath
Nike
Level 147
God Stats
2W - 3L
1,500 SR
Queue Stats
428W - 423L
1,514 Elo+
Solo
Sylvanus
Sylvanus
Freaky91
Sylvanus
Level 63
God Stats
1W - 1L
1,763 SR
Queue Stats
10W - 7L
1,603 Elo+
Party 1
Camazotz
Camazotz
MKPanther
Camazotz
Level 112
God Stats
12W - 16L
1,664 SR
Queue Stats
665W - 608L
1,552 Elo+
Solo
Team Averages
Level 117
1,616 SR
1,551 Elo+

VS

Team Averages
Level 106
1,542 SR
1,482 Elo+
Apollo
Apollo
EveningSparrow
Apollo
Level 108
God Stats
16W - 16L
1,550 SR
Queue Stats
563W - 530L
1,508 Elo+
Solo
Sobek
Sobek
JGrealish
Sobek
Level 122
God Stats
14W - 10L
1,618 SR
Queue Stats
125W - 124L
1,493 Elo+
Solo
Thanatos
Thanatos
ctjudd
Thanatos
Level 64
God Stats
7W - 5L
1,493 SR
Queue Stats
195W - 187L
1,499 Elo+
Solo
Bellona
Bellona
im7erenade
Bellona
Level 122
God Stats
1W - 3L
1,620 SR
Queue Stats
30W - 25L
1,395 Elo+
Solo
Vulcan
Vulcan
shoelessjoe123
Vulcan
Level 114
God Stats
14W - 17L
1,427 SR
Queue Stats
831W - 790L
1,514 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
10
2 / 1 / 0
5,378
538
2,796
4,411
1,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Neith
AJElls
Neith
10
1 / 1 / 1
5,514
551
3,916
3,526
737
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

4
0 / 3 / 0
3,872
387
874
3,055
646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Sylvanus
Freaky91
Sylvanus
5
0 / 3 / 0
4,068
407
1,267
5,392
2,157
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Camazotz
MKPanther
Camazotz
9
2 / 3 / 1
5,533
553
3,734
7,510
4,900
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 1 / 2
5,624
562
3,045
5,391
1,489
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Sobek
JGrealish
Sobek
8
0 / 0 / 5
4,779
478
1,795
4,684
3,743
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
ctjudd
Thanatos
10
4 / 3 / 4
6,159
616
3,085
6,722
2,723
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bellona
im7erenade
Bellona
10
2 / 0 / 2
6,036
604
3,830
7,075
5,978
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
1 / 1 / 0
5,372
537
3,044
3,477
1,028
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
5
Kills
9
11
Deaths
5
2
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
2
1
0
2
L
Neith
AJElls
Neith
1
1
1
1.5
L
0
3
0
0
W
2
1
2
3
L
Sylvanus
Freaky91
Sylvanus
0
3
0
0
W
Sobek
JGrealish
Sobek
0
0
5
2.5
L
Camazotz
MKPanther
Camazotz
2
3
1
0.83
W
Thanatos
ctjudd
Thanatos
4
3
4
2
W
Bellona
im7erenade
Bellona
2
0
2
3
W
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,587
Damage
14,799
23,894
Taken
27,349
9,518
Mitigated
14,961
5,754
Healing
14,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
2,796
80
0
677
4,411
1,078
35
2,340
1,917
30,504
0
L
Neith
AJElls
Neith
3,916
1,854
0
1,674
3,526
737
0
256
3,270
0
30,071
L
874
107
0
0
3,055
646
0
0
3,055
0
8,388
W
3,045
2,553
354
2,408
5,391
1,489
320
529
4,862
0
37,011
L
Sylvanus
Freaky91
Sylvanus
1,267
770
94
995
5,392
2,157
46
1,460
3,875
6,027
0
W
Sobek
JGrealish
Sobek
1,795
114
116
2,221
4,684
3,743
0
844
3,840
11,440
0
L
Camazotz
MKPanther
Camazotz
3,734
844
0
2,314
7,510
4,900
0
1,148
6,342
0
21,327
W
Thanatos
ctjudd
Thanatos
3,085
738
0
4,540
6,722
2,723
0
761
5,961
0
29,914
W
Bellona
im7erenade
Bellona
3,830
1,067
0
3,664
7,075
5,978
228
0
7,075
7,075
23,111
W
3,044
311
0
915
3,477
1,028
0
1,929
1,548
25,564
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,365
Gold Earned
27,970
208
Minions Killed
281
0
Camps Cleared
0
851,388
Distance Traveled
987,323
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
5,378
538
63
6
0
200,160
2
L
Neith
5,514
551
62
6
0
192,580
5
L
Nike
3,872
387
26
3
0
85,596
0
W
Apollo
5,624
562
82
8
0
186,773
1
L
Sylvanus
4,068
407
7
1
0
168,678
4
W
Sobek
4,779
478
21
2
0
185,377
0
L
Camazotz
5,533
553
50
5
0
204,374
0
W
Thanatos
6,159
616
63
6
0
199,455
0
W
Bellona
6,036
604
62
6
0
206,380
3
W
Vulcan
5,372
537
53
5
0
209,338
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role