Player Matchup

Set
Set
IGniT3 LEGEND
Set
Level 28
God Stats
1W - 2L
1,485 SR
Queue Stats
4W - 3L
1,491 Elo+
Solo
Sylvanus
Sylvanus
ProgreNeitor-_-
Sylvanus
Level 25
God Stats
1W - 4L
1,174 SR
Queue Stats
76W - 90L
1,287 Elo+
Solo
Anhur
Anhur
betofrito13
Anhur
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
187W - 204L
1,278 Elo+
Party 3
Heimdallr
Heimdallr
davidassasin55
Heimdallr
Level 18
God Stats
12W - 11L
1,578 SR
Queue Stats
233W - 251L
1,337 Elo+
Party 3
Nemesis
Nemesis
thanxmein_15
Nemesis
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 19
1,447 SR
1,378 Elo+

VS

Team Averages
Level 29
1,449 SR
1,277 Elo+
Kukulkan
Kukulkan
Bryan100Ch
Kukulkan
Level 22
God Stats
9W - 5L
1,352 SR
Queue Stats
95W - 104L
1,326 Elo+
Party 2
Hercules
Hercules
EdgyBurntToast
Hercules
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 26L
1,269 Elo+
Party 1
Kuzenbo
Kuzenbo
everyonefallsup
Kuzenbo
Level 55
God Stats
6W - 6L
1,448 SR
Queue Stats
70W - 75L
1,393 Elo+
Party 1
Xbalanque
Xbalanque
toro_valeroso501
Xbalanque
Level 33
God Stats
7W - 2L
1,627 SR
Queue Stats
156W - 178L
1,298 Elo+
Party 2
Nemesis
Nemesis
v Kras v
Nemesis
Level 6
God Stats
4W - 5L
1,319 SR
Queue Stats
4W - 6L
1,098 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
8 / 1 / 0
9,816
577
8,403
13,001
7,076
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sylvanus
12
1 / 3 / 4
7,377
434
6,856
12,975
7,161
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

9
2 / 9 / 2
6,679
393
4,216
11,669
4,639
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Heimdallr
davidassasin55
Heimdallr
12
2 / 3 / 3
7,153
421
7,547
12,527
4,507
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Nemesis
thanxmein_15
Nemesis
10
0 / 11 / 3
6,501
382
2,769
12,456
5,032
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Bryan100Ch
Kukulkan
13
4 / 4 / 4
8,526
502
8,866
11,081
3,372
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hercules
13
1 / 0 / 5
7,954
468
4,637
8,108
7,390
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

12
8 / 2 / 8
8,997
529
8,585
12,928
18,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Xbalanque
13
8 / 5 / 6
8,636
508
14,744
12,302
3,498
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nemesis
v Kras v
Nemesis
13
4 / 2 / 2
7,692
452
5,946
6,931
2,064
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
50
13
Kills
25
27
Deaths
13
12
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Bryan100Ch
Kukulkan
4
4
4
1.5
W
Hercules
1
0
5
3.5
L
8
1
0
8
L
Sylvanus
1
3
4
1
L
2
9
2
0.33
L
Heimdallr
davidassasin55
Heimdallr
2
3
3
1.17
W
8
2
8
6
L
Nemesis
thanxmein_15
Nemesis
0
11
3
0.14
W
Xbalanque
8
5
6
2.2
W
Nemesis
v Kras v
Nemesis
4
2
2
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,791
Damage
42,778
62,628
Taken
51,350
28,415
Mitigated
34,443
13,012
Healing
13,221
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Bryan100Ch
Kukulkan
8,866
869
0
2,945
11,081
3,372
996
878
10,203
43,735
0
W
Hercules
4,637
1,725
0
2,023
8,108
7,390
1,453
571
7,537
0
38,824
L
8,403
3,348
0
3,625
13,001
7,076
0
2,349
10,604
0
70,587
L
Sylvanus
6,856
1,498
736
4,409
12,975
7,161
0
3,564
9,411
29,031
0
L
4,216
2,560
0
886
11,669
4,639
490
3,462
8,117
0
20,823
L
Heimdallr
davidassasin55
Heimdallr
7,547
4,179
0
2,717
12,527
4,507
1,243
5,518
6,875
0
32,702
W
8,585
3,039
0
3,540
12,928
18,119
538
2,904
10,024
28,677
0
L
Nemesis
thanxmein_15
Nemesis
2,769
471
0
639
12,456
5,032
12
2,558
9,813
0
21,350
W
Xbalanque
14,744
6,623
94
3,536
12,302
3,498
1,520
2,383
9,919
0
42,241
W
Nemesis
v Kras v
Nemesis
5,946
2,446
0
1,083
6,931
2,064
1,168
120
6,808
0
25,811

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,526
Gold Earned
41,805
320
Minions Killed
297
0
Camps Cleared
0
1,534,738
Distance Traveled
1,697,970
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
8,526
502
79
5
0
346,815
0
W
Hercules
7,954
468
82
5
0
360,302
0
L
Set
9,816
577
128
8
0
365,224
0
L
Sylvanus
7,377
434
57
3
0
291,047
0
L
Anhur
6,679
393
35
2
0
262,778
0
L
Heimdallr
7,153
421
60
4
0
296,922
1
W
Kuzenbo
8,997
529
30
2
0
309,058
0
L
Nemesis
6,501
382
40
2
0
318,767
6
W
Xbalanque
8,636
508
60
4
0
287,096
0
W
Nemesis
7,692
452
46
3
0
394,699
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role