Player Matchup

Hercules
Hercules
JHonIV
Hercules
Level 103
God Stats
0W - 3L
1,321 SR
Queue Stats
52W - 56L
1,488 Elo+
Solo
Neith
Neith
Janglelang69
Neith
Level 29
God Stats
1W - 4L
1,455 SR
Queue Stats
13W - 19L
1,239 Elo+
Party 2
Arachne
Arachne
KyderBlackwell
Arachne
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 111L
1,418 Elo+
Party 2
Kukulkan
Kukulkan
Maxificent420
Kukulkan
Level 17
God Stats
0W - 2L
1,525 SR
Queue Stats
0W - 2L
1,242 Elo+
Party 2
Sun Wukong
Sun Wukong
OMEGAMONXV
Sun Wukong
Level 126
God Stats
1W - 1L
1,344 SR
Queue Stats
60W - 42L
1,498 Elo+
Solo
Team Averages
Level 67
1,429 SR
1,377 Elo+

VS

Team Averages
Level 147
1,528 SR
1,439 Elo+
Bacchus
Bacchus
AFlyGuy_
Bacchus
Level 156
God Stats
3W - 2L
1,603 SR
Queue Stats
60W - 81L
1,407 Elo+
Party 3
Bellona
Bellona
Cronos214
Bellona
Level 145
God Stats
1W - 1L
1,500 SR
Queue Stats
428W - 410L
1,499 Elo+
Solo
Olorun
Olorun
Just4Shiggles
Olorun
Level 129
God Stats
25W - 25L
1,543 SR
Queue Stats
1,549W - 1,710L
1,457 Elo+
Party 1
Discordia
Discordia
RetroKelp
Discordia
Level 145
God Stats
1W - 2L
1,511 SR
Queue Stats
27W - 38L
1,413 Elo+
Party 3
Heimdallr
Heimdallr
WildMtDewMan
Heimdallr
Level 158
God Stats
24W - 29L
1,482 SR
Queue Stats
694W - 849L
1,421 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
JHonIV
Hercules
16
0 / 3 / 4
9,401
588
6,630
28,673
28,747
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

18
0 / 4 / 3
10,075
630
9,603
12,304
4,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
4 / 6 / 3
11,672
730
7,674
20,406
7,956
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Maxificent420
Kukulkan
17
4 / 8 / 3
11,261
704
11,842
13,706
5,965
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sun Wukong
OMEGAMONXV
Sun Wukong
17
3 / 5 / 4
10,964
685
18,125
22,605
22,252
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
AFlyGuy_
Bacchus
17
3 / 1 / 18
11,602
725
12,867
16,885
28,536
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Bellona
Cronos214
Bellona
18
6 / 3 / 9
12,049
753
15,018
17,943
16,304
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
0 / 3 / 10
10,903
681
11,377
9,905
3,828
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Discordia
RetroKelp
Discordia
20
10 / 1 / 10
13,482
843
20,625
5,086
1,931
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Heimdallr
WildMtDewMan
Heimdallr
19
7 / 3 / 13
13,028
814
20,181
16,533
7,860
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
86
11
Kills
26
26
Deaths
11
17
Assists
60
Player
Kills
Deaths
Assists
KDA
W
Bacchus
AFlyGuy_
Bacchus
3
1
18
12
W
Bellona
Cronos214
Bellona
6
3
9
3.5
L
Hercules
JHonIV
Hercules
0
3
4
0.67
L
0
4
3
0.38
W
0
3
10
1.67
L
4
6
3
0.92
L
Kukulkan
Maxificent420
Kukulkan
4
8
3
0.69
L
Sun Wukong
OMEGAMONXV
Sun Wukong
3
5
4
1
W
Discordia
RetroKelp
Discordia
10
1
10
15
W
Heimdallr
WildMtDewMan
Heimdallr
7
3
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,874
Damage
80,068
97,694
Taken
66,352
69,483
Mitigated
58,459
23,312
Healing
11,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
AFlyGuy_
Bacchus
12,867
1,916
0
770
16,885
28,536
0
4,140
12,259
30,487
0
W
Bellona
Cronos214
Bellona
15,018
6,271
0
1,807
17,943
16,304
1,389
4,741
12,663
0
39,470
L
Hercules
JHonIV
Hercules
6,630
1,922
0
10,970
28,673
28,747
1
11,727
16,701
0
22,698
L
9,603
4,846
79
3,072
12,304
4,563
0
5,452
6,609
0
49,561
W
11,377
4,926
858
2,809
9,905
3,828
1,804
1,491
7,305
59,046
0
L
7,674
6,151
0
5,424
20,406
7,956
692
9,987
10,055
0
22,407
L
Kukulkan
Maxificent420
Kukulkan
11,842
1,605
0
556
13,706
5,965
0
8,143
5,474
30,318
0
L
Sun Wukong
OMEGAMONXV
Sun Wukong
18,125
2,132
0
3,211
22,605
22,252
0
9,560
12,596
2,459
43,982
W
Discordia
RetroKelp
Discordia
20,625
750
0
1,114
5,086
1,931
512
412
4,341
53,116
0
W
Heimdallr
WildMtDewMan
Heimdallr
20,181
8,358
0
3,759
16,533
7,860
777
2,484
13,724
0
50,670

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,373
Gold Earned
61,064
283
Minions Killed
390
6
Camps Cleared
8
1,431,146
Distance Traveled
1,412,365
3
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,602
725
39
2
2
262,981
2
W
Bellona
12,049
753
72
5
2
321,121
0
L
Hercules
9,401
588
39
2
0
303,025
3
L
Neith
10,075
630
103
6
4
257,219
0
W
Olorun
10,903
681
124
8
1
250,263
4
L
Arachne
11,672
730
37
2
1
291,868
0
L
Kukulkan
11,261
704
49
3
1
278,880
0
L
Sun Wukong
10,964
685
55
3
0
300,154
0
W
Discordia
13,482
843
87
5
0
300,163
5
W
Heimdallr
13,028
814
68
4
3
277,837
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role