Player Matchup

Izanami
Izanami
HellishScorpionX
Izanami
Level 62
God Stats
5W - 13L
1,400 SR
Queue Stats
88W - 134L
1,334 Elo+
Solo
Tsukuyomi
Tsukuyomi
PhantomSlayer031
Tsukuyomi
Level 22
God Stats
1W - 2L
1,262 SR
Queue Stats
2W - 5L
1,293 Elo+
Party 1
Neith
Neith
ToxicArabInBound
Neith
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 30
1,387 SR
1,376 Elo+

VS

Team Averages
Level 93
1,605 SR
1,260 Elo+
Chang'e
Chang'e
aliltobiased
Chang'e
Level 67
God Stats
6W - 9L
1,529 SR
Queue Stats
55W - 100L
1,155 Elo+
Solo
Tsukuyomi
Tsukuyomi
deatheater_66665
Tsukuyomi
Level 123
God Stats
16W - 17L
1,516 SR
Queue Stats
66W - 146L
1,282 Elo+
Solo
Chaac
Chaac
rocharocha81
Chaac
Level 89
God Stats
3W - 0L
1,771 SR
Queue Stats
43W - 47L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
5 / 6 / 3
11,592
725
18,579
17,394
6,695
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Tsukuyomi
12
2 / 11 / 4
9,948
622
6,891
15,981
17,318
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

12
1 / 10 / 6
9,947
622
10,067
15,280
6,060
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
aliltobiased
Chang'e
16
6 / 2 / 15
11,717
732
7,448
16,505
8,369
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tsukuyomi
14
6 / 4 / 13
11,191
699
10,559
13,043
13,724
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

17
15 / 2 / 12
13,346
834
22,656
23,571
18,956
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
67
8
Kills
27
27
Deaths
8
13
Assists
40
Player
Kills
Deaths
Assists
KDA
L
5
6
3
1.08
L
Tsukuyomi
2
11
4
0.36
L
1
10
6
0.4
W
Chang'e
aliltobiased
Chang'e
6
2
15
6.75
W
Tsukuyomi
6
4
13
3.13
W
15
2
12
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,537
Damage
40,663
48,655
Taken
53,119
30,073
Mitigated
41,049
6,576
Healing
17,442
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,579
11,825
173
2,672
17,394
6,695
239
2,201
15,193
0
59,106
L
Tsukuyomi
6,891
724
0
525
15,981
17,318
178
2,428
13,553
0
17,365
L
10,067
5,426
0
3,206
15,280
6,060
504
2,819
12,461
0
32,561
W
Chang'e
aliltobiased
Chang'e
7,448
1,268
2,882
4,671
16,505
8,369
1,431
204
16,301
25,885
0
W
Tsukuyomi
10,559
2,538
448
1,593
13,043
13,724
651
0
13,043
0
29,762
W
22,656
4,733
0
7,848
23,571
18,956
360
392
23,179
0
66,282

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,487
Gold Earned
36,254
137
Minions Killed
159
0
Camps Cleared
11
695,564
Distance Traveled
913,648
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
11,592
725
85
5
0
235,057
0
L
Tsukuyomi
9,948
622
13
1
0
252,354
0
L
Neith
9,947
622
39
2
0
208,153
0
W
Chang'e
11,717
732
34
2
2
294,201
0
W
Tsukuyomi
11,191
699
34
2
2
297,199
5
W
Chaac
13,346
834
91
6
7
322,248
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role