Player Matchup

Bacchus
Bacchus
DoYouWantMore
Bacchus
Level 4
God Stats
0W - 3L
1,449 SR
Queue Stats
3W - 5L
1,500 Elo+
Party 2
Geb
Geb
HaremMC69
Geb
Level 24
God Stats
0W - 1L
1,324 SR
Queue Stats
34W - 26L
1,651 Elo+
Party 2
Neith
Neith
joaquinkch
Neith
Level 48
God Stats
1W - 1L
1,567 SR
Queue Stats
39W - 24L
1,625 Elo+
Party 2
Team Averages
Level 25
1,447 SR
1,592 Elo+

VS

Team Averages
Level 86
1,724 SR
1,652 Elo+
Ravana
Ravana
AdmiralSpacebar
Ravana
Level 134
God Stats
10W - 6L
1,666 SR
Queue Stats
277W - 191L
1,782 Elo+
Party 1
Hera
Hera
Ryusan37
Hera
Level 29
God Stats
12W - 5L
2,004 SR
Queue Stats
181W - 116L
1,786 Elo+
Party 1
Artio
Artio
youngmx
Artio
Level 96
God Stats
6W - 12L
1,502 SR
Queue Stats
105W - 137L
1,388 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
12
5 / 8 / 7
9,539
734
8,777
15,137
10,720
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

12
2 / 7 / 7
8,685
668
7,859
16,517
6,551
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Neith
14
5 / 3 / 7
9,544
734
11,253
10,769
3,887
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
16 / 2 / 2
12,233
941
18,949
13,032
5,717
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Hera
14
2 / 4 / 14
9,709
747
12,338
6,039
1,756
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Artio
youngmx
Artio
12
0 / 6 / 12
8,645
665
3,277
15,364
13,110
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
46
12
Kills
18
18
Deaths
12
21
Assists
28
Player
Kills
Deaths
Assists
KDA
W
16
2
2
8.5
L
Bacchus
5
8
7
1.06
L
2
7
7
0.79
W
Hera
2
4
14
2.25
L
Neith
5
3
7
2.83
W
Artio
youngmx
Artio
0
6
12
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,889
Damage
34,564
42,423
Taken
34,435
21,158
Mitigated
20,583
11,656
Healing
8,384
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
18,949
3,513
0
3,354
13,032
5,717
1,621
6,413
6,619
0
36,525
L
Bacchus
8,777
1,050
827
2,513
15,137
10,720
224
7,213
7,924
20,242
0
L
7,859
661
602
4,345
16,517
6,551
0
6,354
10,163
28,049
0
W
Hera
12,338
2,859
21
906
6,039
1,756
722
2,365
3,674
37,711
0
L
Neith
11,253
4,585
0
3,369
10,769
3,887
794
2,645
8,124
0
46,433
W
Artio
youngmx
Artio
3,277
147
1,081
3,022
15,364
13,110
410
8,114
7,250
14,418
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,768
Gold Earned
30,587
137
Minions Killed
129
6
Camps Cleared
6
672,582
Distance Traveled
737,139
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
12,233
941
38
3
2
265,981
1
L
Bacchus
9,539
734
24
2
1
210,111
0
L
Geb
8,685
668
44
3
3
230,374
2
W
Hera
9,709
747
59
5
3
240,389
4
L
Neith
9,544
734
69
5
2
232,097
1
W
Artio
8,645
665
32
2
1
230,769
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role