Player Matchup

Cthulhu
Cthulhu
ProFeeN
Cthulhu
Level 85
God Stats
13W - 9L
1,590 SR
Queue Stats
50W - 55L
1,373 Elo+
Solo
Danzaburou
Danzaburou
TotalTurdd
Danzaburou
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 13L
1,328 Elo+
Party 2
Discordia
Discordia
marmarcandybar
Discordia
Level 41
God Stats
15W - 20L
1,386 SR
Queue Stats
31W - 46L
1,317 Elo+
Party 2
Team Averages
Level 44
1,492 SR
1,339 Elo+

VS

Team Averages
Level 54
1,585 SR
1,543 Elo+
Fafnir
Fafnir
DLW99
Fafnir
Level 64
God Stats
22W - 11L
1,617 SR
Queue Stats
193W - 144L
1,539 Elo+
Party 1
Cupid
Cupid
NGT Solutions
Cupid
Level 28
God Stats
13W - 8L
1,638 SR
Queue Stats
91W - 62L
1,553 Elo+
Party 1
Olorun
Olorun
ayeyocory
Olorun
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
154W - 117L
1,538 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ProFeeN
Cthulhu
11
3 / 2 / 5
8,157
680
6,666
8,236
6,149
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
TotalTurdd
Danzaburou
14
8 / 0 / 4
9,566
797
11,670
5,494
2,141
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Discordia
marmarcandybar
Discordia
12
1 / 0 / 5
7,699
642
6,303
3,162
1,120
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
DLW99
Fafnir
10
0 / 4 / 1
7,240
603
2,922
12,187
13,859
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
1 / 2 / 0
6,565
547
2,788
6,804
2,004
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
ayeyocory
Olorun
9
0 / 6 / 1
6,467
539
5,434
11,653
4,245
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
3
12
Kills
1
2
Deaths
12
14
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Fafnir
DLW99
Fafnir
0
4
1
0.13
L
1
2
0
0.5
W
Cthulhu
ProFeeN
Cthulhu
3
2
5
2.75
W
Danzaburou
TotalTurdd
Danzaburou
8
0
4
10
L
Olorun
ayeyocory
Olorun
0
6
1
0.08
W
Discordia
marmarcandybar
Discordia
1
0
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,639
Damage
11,144
16,892
Taken
30,644
9,410
Mitigated
20,108
3,195
Healing
9,045
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
DLW99
Fafnir
2,922
606
309
3,315
12,187
13,859
0
3,590
8,097
7,406
0
L
2,788
955
223
1,092
6,804
2,004
0
3,349
3,299
0
13,584
W
Cthulhu
ProFeeN
Cthulhu
6,666
27
311
948
8,236
6,149
210
4,359
3,877
19,604
0
W
Danzaburou
TotalTurdd
Danzaburou
11,670
3,144
0
1,486
5,494
2,141
1,837
2,838
2,656
0
38,977
L
Olorun
ayeyocory
Olorun
5,434
2,399
1,060
3,046
11,653
4,245
0
5,223
6,190
23,775
1,424
W
Discordia
marmarcandybar
Discordia
6,303
290
0
450
3,162
1,120
412
1,558
1,604
22,386
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,422
Gold Earned
20,272
134
Minions Killed
89
8
Camps Cleared
2
657,691
Distance Traveled
572,605
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,240
603
8
1
0
214,498
2
L
Cupid
6,565
547
37
3
1
180,820
2
W
Cthulhu
8,157
680
27
2
2
206,190
2
W
Danzaburou
9,566
797
69
6
4
221,117
3
L
Olorun
6,467
539
44
4
1
177,287
1
W
Discordia
7,699
642
38
3
2
230,384
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role