Player Matchup

Medusa
Medusa
 
Medusa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
Chrismillion
He Bo
Level 57
God Stats
9W - 7L
1,456 SR
Queue Stats
107W - 134L
1,436 Elo+
Party 1
Yemoja
Yemoja
DoNz14WoRtH
Yemoja
Level 86
God Stats
3W - 5L
1,514 SR
Queue Stats
174W - 178L
1,409 Elo+
Party 1
Team Averages
Level 76
1,490 SR
1,449 Elo+

VS

Team Averages
Level 62
1,662 SR
1,269 Elo+
Fenrir
Fenrir
AndytheH
Fenrir
Level 145
God Stats
11W - 9L
1,745 SR
Queue Stats
132W - 186L
1,433 Elo+
Solo
Kukulkan
Kukulkan
Mika273
Kukulkan
Level 13
God Stats
2W - 2L
1,681 SR
Queue Stats
37W - 45L
1,358 Elo+
Solo
Ares
Ares
segi-segisyri
Ares
Level 27
God Stats
1W - 2L
1,560 SR
Queue Stats
1W - 7L
1,017 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
11
3 / 1 / 7
7,314
731
8,179
6,188
2,367
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
4 / 2 / 5
7,293
729
6,600
7,046
2,382
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Yemoja
11
3 / 1 / 7
7,349
735
5,110
6,662
5,249
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AndytheH
Fenrir
10
1 / 3 / 2
6,260
626
5,185
7,864
3,413
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
Mika273
Kukulkan
10
2 / 4 / 1
6,600
660
6,226
6,100
2,627
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

10
0 / 3 / 4
6,145
615
3,227
10,776
7,781
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
10
10
Kills
3
4
Deaths
10
19
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
3
1
7
6.5
L
Fenrir
AndytheH
Fenrir
1
3
2
0.67
W
4
2
5
3.25
W
Yemoja
3
1
7
6.5
L
Kukulkan
Mika273
Kukulkan
2
4
1
0.63
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,889
Damage
14,638
19,896
Taken
24,740
9,998
Mitigated
13,821
7,020
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
8,179
2,744
0
1,919
6,188
2,367
109
2,462
3,726
0
25,782
L
Fenrir
AndytheH
Fenrir
5,185
1,233
184
3,043
7,864
3,413
0
3,818
3,936
0
20,499
W
6,600
548
201
1,356
7,046
2,382
20
3,086
3,960
18,840
0
W
Yemoja
5,110
750
2,083
1,461
6,662
5,249
0
4,183
2,479
12,289
0
L
Kukulkan
Mika273
Kukulkan
6,226
660
0
0
6,100
2,627
0
3,168
2,836
23,081
0
L
3,227
381
0
3,001
10,776
7,781
0
4,877
5,739
9,948
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,956
Gold Earned
19,005
101
Minions Killed
96
4
Camps Cleared
5
537,991
Distance Traveled
480,228
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,314
731
37
4
2
198,011
3
L
Fenrir
6,260
626
32
3
3
171,422
3
W
He Bo
7,293
729
54
5
1
165,425
2
W
Yemoja
7,349
735
10
1
1
174,555
2
L
Kukulkan
6,600
660
39
4
0
144,909
0
L
Ares
6,145
615
25
3
2
163,897
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role