Player Matchup

He Bo
He Bo
BaybeChimp
He Bo
Level 121
God Stats
12W - 4L
1,675 SR
Queue Stats
148W - 127L
1,590 Elo+
Party 1
Sylvanus
Sylvanus
Blesseday
Sylvanus
Level 6
God Stats
31W - 16L
1,695 SR
Queue Stats
145W - 125L
1,780 Elo+
Party 1
Ymir
Ymir
OldBensAlt
Ymir
Level 20
God Stats
18W - 13L
1,575 SR
Queue Stats
46W - 28L
1,599 Elo+
Solo
Chiron
Chiron
SnowqueenMiggy
Chiron
Level 23
God Stats
2W - 2L
1,788 SR
Queue Stats
141W - 90L
1,653 Elo+
Solo
Thanatos
Thanatos
diegoBest200
Thanatos
Level 29
God Stats
3W - 0L
1,827 SR
Queue Stats
63W - 51L
1,556 Elo+
Solo
Team Averages
Level 40
1,712 SR
1,636 Elo+

VS

Team Averages
Level 23
1,572 SR
1,578 Elo+
Neith
Neith
 
Neith
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ra
Ra
COPENHAGENxRDNK
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
104W - 112L
1,524 Elo+
Solo
Thor
Thor
JosephSugarman
Thor
Level 28
God Stats
2W - 7L
1,351 SR
Queue Stats
79W - 73L
1,614 Elo+
Solo
Tsukuyomi
Tsukuyomi
SaintLaurentDon
Tsukuyomi
Level 29
God Stats
12W - 7L
1,881 SR
Queue Stats
160W - 127L
1,693 Elo+
Solo
Jormungandr
Jormungandr
lanceremil300
Jormungandr
Level 28
God Stats
6W - 6L
1,625 SR
Queue Stats
128W - 100L
1,561 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
15
7 / 0 / 0
8,400
646
6,489
4,639
1,755
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Sylvanus
Blesseday
Sylvanus
14
3 / 0 / 2
8,331
641
4,724
6,084
6,321
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

10
1 / 1 / 5
6,741
519
3,053
8,465
7,480
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

13
5 / 1 / 2
7,885
607
7,147
8,250
2,615
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Thanatos
diegoBest200
Thanatos
12
2 / 2 / 6
7,240
557
5,417
8,538
2,963
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
10
3 / 2 / 1
6,200
477
3,246
6,176
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

10
0 / 4 / 0
5,749
442
644
6,477
2,235
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

12
0 / 4 / 2
6,496
500
4,348
9,909
3,187
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Tsukuyomi
SaintLaurentDon
Tsukuyomi
9
0 / 4 / 0
5,416
417
3,623
7,275
2,029
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Jormungandr
lanceremil300
Jormungandr
8
1 / 4 / 3
5,760
443
4,647
10,453
10,448
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
10
18
Kills
4
4
Deaths
18
15
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
3
2
1
1.75
W
He Bo
7
0
0
7
W
Sylvanus
Blesseday
Sylvanus
3
0
2
4
L
0
4
0
0
L
0
4
2
0.25
W
1
1
5
3.5
L
Tsukuyomi
SaintLaurentDon
Tsukuyomi
0
4
0
0
W
5
1
2
6
W
Thanatos
diegoBest200
Thanatos
2
2
6
2.5
L
Jormungandr
lanceremil300
Jormungandr
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,830
Damage
16,508
35,976
Taken
40,290
21,134
Mitigated
19,642
20,262
Healing
10,117
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,246
881
0
1,274
6,176
1,743
232
368
5,808
0
26,345
W
He Bo
6,489
603
0
2,163
4,639
1,755
0
644
3,995
59,579
0
W
Sylvanus
Blesseday
Sylvanus
4,724
1,055
608
4,590
6,084
6,321
234
0
6,084
33,422
8,643
L
644
0
0
1,566
6,477
2,235
0
4,622
1,855
28,091
0
L
4,348
1,409
0
3,426
9,909
3,187
0
3,343
6,566
0
44,246
W
3,053
571
0
1,427
8,465
7,480
189
1,323
7,142
23,379
0
L
Tsukuyomi
SaintLaurentDon
Tsukuyomi
3,623
1,064
0
2,539
7,275
2,029
0
4,174
3,101
0
22,852
W
7,147
2,758
416
3,664
8,250
2,615
1,192
1,727
6,523
0
55,513
W
Thanatos
diegoBest200
Thanatos
5,417
2,215
0
7,394
8,538
2,963
0
1,597
6,941
0
39,204
L
Jormungandr
lanceremil300
Jormungandr
4,647
1,377
0
1,312
10,453
10,448
162
1,334
9,119
20,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,597
Gold Earned
29,621
447
Minions Killed
297
0
Camps Cleared
0
1,167,312
Distance Traveled
1,061,367
6
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
6,200
477
62
5
0
242,948
5
W
He Bo
8,400
646
101
8
0
245,502
3
W
Sylvanus
8,331
641
117
9
0
197,082
1
L
Ra
5,749
442
62
5
0
168,735
1
L
Thor
6,496
500
96
7
0
217,750
4
W
Ymir
6,741
519
37
3
0
256,261
0
L
Tsukuyomi
5,416
417
50
4
0
204,215
0
W
Chiron
7,885
607
117
9
0
224,118
1
W
Thanatos
7,240
557
75
6
0
244,349
1
L
Jormungandr
5,760
443
27
2
0
227,719
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role