Player Matchup

Skadi
Skadi
AbutreDiabo
Skadi
Level 18
God Stats
57W - 39L
1,657 SR
Queue Stats
155W - 155L
1,531 Elo+
Solo
Charybdis
Charybdis
NeyDoPlay
Charybdis
Level 29
God Stats
1W - 5L
1,464 SR
Queue Stats
55W - 94L
1,419 Elo+
Solo
Tsukuyomi
Tsukuyomi
Rock2310
Tsukuyomi
Level 28
God Stats
10W - 9L
1,806 SR
Queue Stats
57W - 72L
1,516 Elo+
Party 2
Scylla
Scylla
Shodowx98
Scylla
Level 29
God Stats
1W - 0L
1,441 SR
Queue Stats
3W - 3L
1,317 Elo+
Solo
Artio
Artio
skyy21
Artio
Level 26
God Stats
1W - 2L
1,291 SR
Queue Stats
106W - 153L
1,403 Elo+
Party 2
Team Averages
Level 26
1,532 SR
1,437 Elo+

VS

Team Averages
Level 18
1,576 SR
1,555 Elo+
Amaterasu
Amaterasu
LuKaSTaVeN
Amaterasu
Level 23
God Stats
3W - 2L
1,811 SR
Queue Stats
66W - 55L
1,441 Elo+
Solo
Medusa
Medusa
Stheer
Medusa
Level 6
God Stats
0W - 1L
1,495 SR
Queue Stats
1W - 1L
1,699 Elo+
Party 1
Ganesha
Ganesha
YukaMochi
Ganesha
Level 15
God Stats
1W - 2L
1,489 SR
Queue Stats
8W - 8L
1,465 Elo+
Party 1
Da Ji
Da Ji
indJHINNginado
Da Ji
Level 25
God Stats
4W - 2L
1,586 SR
Queue Stats
59W - 48L
1,609 Elo+
Party 1
Nu Wa
Nu Wa
yMlopesZ2
Nu Wa
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
50W - 43L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 5 / 5
11,129
655
13,590
13,533
4,396
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Charybdis
NeyDoPlay
Charybdis
12
0 / 8 / 4
7,820
460
4,735
10,029
2,497
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Rock2310
Tsukuyomi
15
7 / 2 / 5
10,317
607
6,341
12,193
4,989
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Scylla
Shodowx98
Scylla
18
13 / 4 / 4
12,096
712
17,920
10,229
2,982
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artio
skyy21
Artio
11
0 / 1 / 5
7,750
456
1,444
7,507
7,153
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
LuKaSTaVeN
Amaterasu
14
4 / 6 / 0
9,356
550
3,743
10,609
6,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Stheer
Medusa
11
5 / 6 / 2
7,851
462
5,497
9,066
2,705
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ganesha
YukaMochi
Ganesha
13
0 / 4 / 10
8,424
496
4,319
13,729
9,377
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
9 / 4 / 3
11,508
677
12,493
14,144
5,528
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
yMlopesZ2
Nu Wa
12
2 / 9 / 2
7,729
455
7,128
15,126
5,393
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
37
29
Kills
20
20
Deaths
29
23
Assists
17
Player
Kills
Deaths
Assists
KDA
W
9
5
5
2.3
L
Amaterasu
LuKaSTaVeN
Amaterasu
4
6
0
0.67
W
Charybdis
NeyDoPlay
Charybdis
0
8
4
0.25
W
Tsukuyomi
Rock2310
Tsukuyomi
7
2
5
4.75
W
Scylla
Shodowx98
Scylla
13
4
4
3.75
L
Medusa
Stheer
Medusa
5
6
2
1
L
Ganesha
YukaMochi
Ganesha
0
4
10
1.25
L
9
4
3
2.63
W
Artio
skyy21
Artio
0
1
5
2.5
L
Nu Wa
yMlopesZ2
Nu Wa
2
9
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,030
Damage
33,180
53,491
Taken
62,674
22,017
Mitigated
29,153
10,488
Healing
8,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,590
6,849
0
2,540
13,533
4,396
2,503
1,525
12,008
0
70,983
L
Amaterasu
LuKaSTaVeN
Amaterasu
3,743
1,060
0
893
10,609
6,150
122
1,754
8,812
0
31,752
W
Charybdis
NeyDoPlay
Charybdis
4,735
2,921
0
1,169
10,029
2,497
1,873
2,971
7,034
0
32,989
W
Tsukuyomi
Rock2310
Tsukuyomi
6,341
1,830
0
4,986
12,193
4,989
0
763
11,404
0
68,163
W
Scylla
Shodowx98
Scylla
17,920
2,516
0
50
10,229
2,982
2,386
4,958
5,271
87,913
0
L
Medusa
Stheer
Medusa
5,497
3,405
0
1,097
9,066
2,705
707
2,455
6,456
0
27,704
L
Ganesha
YukaMochi
Ganesha
4,319
509
147
565
13,729
9,377
355
4,315
9,135
32,496
0
L
12,493
5,658
0
4,570
14,144
5,528
1,173
1,224
12,920
0
73,666
W
Artio
skyy21
Artio
1,444
0
300
1,443
7,507
7,153
728
1,180
6,327
11,429
0
L
Nu Wa
yMlopesZ2
Nu Wa
7,128
1,764
0
861
15,126
5,393
25
9,299
5,782
32,593
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,112
Gold Earned
44,868
448
Minions Killed
349
0
Camps Cleared
0
1,528,833
Distance Traveled
1,522,595
7
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
11,129
655
127
7
0
286,440
0
L
Amaterasu
9,356
550
64
4
0
323,318
1
W
Charybdis
7,820
460
55
3
0
265,931
2
W
Tsukuyomi
10,317
607
86
5
0
353,746
0
W
Scylla
12,096
712
154
9
0
313,933
4
L
Medusa
7,851
462
73
4
0
300,523
0
L
Ganesha
8,424
496
17
1
0
315,837
2
L
Da Ji
11,508
677
142
8
0
336,816
1
W
Artio
7,750
456
26
2
0
308,783
1
L
Nu Wa
7,729
455
53
3
0
246,101
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role