Player Matchup

Chaac
Chaac
CareLessBurrito
Chaac
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 29L
1,412 Elo+
Party 2
Ymir
Ymir
Leozimgamer3892
Ymir
Level 29
God Stats
7W - 7L
1,456 SR
Queue Stats
53W - 100L
1,256 Elo+
Party 3
Nu Wa
Nu Wa
MamonSandwich
Nu Wa
Level 10
God Stats
2W - 1L
1,500 SR
Queue Stats
9W - 9L
1,524 Elo+
Party 2
Hachiman
Hachiman
MiniOrochin
Hachiman
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,479 Elo+
Party 3
Olorun
Olorun
iamabigboynow
Olorun
Level 29
God Stats
0W - 1L
1,256 SR
Queue Stats
49W - 97L
1,298 Elo+
Solo
Team Averages
Level 27
1,442 SR
1,394 Elo+

VS

Team Averages
Level 20
1,606 SR
1,389 Elo+
Artemis
Artemis
SToRMz NinGAz
Artemis
Level 3
God Stats
1W - 1L
1,241 SR
Queue Stats
1W - 1L
1,154 Elo+
Solo
Ares
Ares
complyance
Ares
Level 28
God Stats
11W - 1L
1,826 SR
Queue Stats
29W - 17L
1,360 Elo+
Party 1
Pele
Pele
hurtfels
Pele
Level 35
God Stats
4W - 1L
1,837 SR
Queue Stats
4W - 1L
1,723 Elo+
Party 1
Neith
Neith
itzEx___
Neith
Level 23
God Stats
4W - 2L
1,840 SR
Queue Stats
18W - 12L
1,360 Elo+
Party 1
Anubis
Anubis
kaythegoatcARR
Anubis
Level 12
God Stats
5W - 1L
1,287 SR
Queue Stats
51W - 64L
1,348 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
8,148
453
6,876
13,382
10,354
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 12 / 2
6,788
377
5,768
17,065
9,485
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

9
1 / 8 / 0
6,510
362
6,654
10,042
2,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Hachiman
MiniOrochin
Hachiman
11
1 / 3 / 1
6,846
380
4,521
10,882
2,897
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

4
0 / 3 / 0
5,116
284
302
2,319
488
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
3
0 / 0 / 0
5,404
300
0
1,154
203
Short Bow

Short Bow

+15%
Attack Speed

13
8 / 2 / 12
9,559
531
9,080
11,719
10,093
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Pele
15
6 / 0 / 4
9,202
511
10,368
10,811
3,764
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Neith
itzEx___
Neith
13
11 / 0 / 14
9,184
510
16,738
9,191
2,955
Short Bow

Short Bow

+15%
Attack Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

11
3 / 2 / 5
7,761
431
5,682
6,844
2,325
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
63
4
Kills
28
28
Deaths
4
4
Assists
35
Player
Kills
Deaths
Assists
KDA
L
2
2
1
1.25
L
0
12
2
0.08
L
1
8
0
0.13
L
Hachiman
MiniOrochin
Hachiman
1
3
1
0.5
W
Artemis
0
0
0
0
W
8
2
12
7
W
Pele
6
0
4
8
L
0
3
0
0
W
Neith
itzEx___
Neith
11
0
14
18
W
3
2
5
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,121
Damage
41,868
53,690
Taken
39,719
25,312
Mitigated
19,340
11,882
Healing
14,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,876
2,104
149
5,219
13,382
10,354
105
2,779
10,603
0
34,727
L
5,768
927
459
1,219
17,065
9,485
99
4,175
12,890
20,229
0
L
6,654
1,103
0
500
10,042
2,088
246
4,131
5,911
20,434
0
L
Hachiman
MiniOrochin
Hachiman
4,521
3,093
0
4,083
10,882
2,897
40
3,488
7,394
0
26,917
W
Artemis
0
0
0
299
1,154
203
0
210
898
0
1,204
W
9,080
826
0
3,038
11,719
10,093
955
3,721
7,644
28,020
0
W
Pele
10,368
2,170
79
2,820
10,811
3,764
1,713
2,775
7,549
0
61,289
L
302
250
92
161
2,319
488
144
189
2,130
1,597
0
W
Neith
itzEx___
Neith
16,738
9,386
0
4,557
9,191
2,955
1,352
2,299
6,655
0
48,960
W
5,682
480
455
3,033
6,844
2,325
1,266
2,777
3,568
31,850
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,408
Gold Earned
41,110
172
Minions Killed
271
0
Camps Cleared
0
1,141,018
Distance Traveled
1,263,599
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
8,148
453
59
3
0
285,249
1
L
Ymir
6,788
377
30
2
0
259,218
0
L
Nu Wa
6,510
362
29
2
0
266,035
1
L
Hachiman
6,846
380
48
3
0
254,768
0
W
Artemis
5,404
300
1
0
0
59,760
1
W
Ares
9,559
531
45
3
0
311,044
0
W
Pele
9,202
511
106
6
0
380,458
1
L
Olorun
5,116
284
6
0
0
75,748
2
W
Neith
9,184
510
57
3
0
313,721
0
W
Anubis
7,761
431
62
3
0
198,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role