Player Matchup

Nemesis
Nemesis
ITZ_XTOMATO
Nemesis
Level 26
God Stats
4W - 2L
1,560 SR
Queue Stats
32W - 52L
1,135 Elo+
Solo
Ra
Ra
OH_MackyBoy
Ra
Level 6
God Stats
1W - 2L
1,716 SR
Queue Stats
6W - 16L
1,028 Elo+
Solo
Hades
Hades
Silverback7631
Hades
Level 24
God Stats
2W - 3L
1,682 SR
Queue Stats
9W - 22L
1,185 Elo+
Solo
Team Averages
Level 19
1,653 SR
1,116 Elo+

VS

Team Averages
Level 31
1,360 SR
1,171 Elo+
Ah Muzen Cab
Ah Muzen Cab
R00K1181
Ah Muzen Cab
Level 38
God Stats
3W - 4L
1,502 SR
Queue Stats
37W - 50L
1,201 Elo+
Solo
Merlin
Merlin
Walt Gnome
Merlin
Level 29
God Stats
7W - 4L
1,259 SR
Queue Stats
17W - 28L
1,148 Elo+
Party 1
Ymir
Ymir
darrinb22
Ymir
Level 26
God Stats
5W - 3L
1,319 SR
Queue Stats
20W - 35L
1,163 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ITZ_XTOMATO
Nemesis
17
5 / 7 / 6
15,996
667
14,125
38,773
23,717
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

15
3 / 16 / 9
14,647
610
12,284
23,995
14,222
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

18
9 / 9 / 4
16,446
685
26,697
40,240
19,877
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
R00K1181
Ah Muzen Cab
19
9 / 8 / 11
16,373
682
33,156
20,405
7,846
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Merlin
Walt Gnome
Merlin
19
15 / 5 / 10
17,025
709
33,480
17,220
8,340
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
19
7 / 4 / 21
17,596
733
16,604
33,125
55,741
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
73
17
Kills
31
32
Deaths
17
19
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Nemesis
ITZ_XTOMATO
Nemesis
5
7
6
1.14
L
3
16
9
0.47
W
Ah Muzen Cab
R00K1181
Ah Muzen Cab
9
8
11
1.81
L
9
9
4
1.22
W
Merlin
Walt Gnome
Merlin
15
5
10
4
W
Ymir
7
4
21
4.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,106
Damage
83,240
103,008
Taken
70,750
57,816
Mitigated
71,927
20,699
Healing
13,199
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
ITZ_XTOMATO
Nemesis
14,125
4,877
0
2,784
38,773
23,717
1,114
20,209
18,564
6,480
54,447
L
12,284
3,215
948
1,789
23,995
14,222
381
12,422
11,573
37,188
0
W
Ah Muzen Cab
R00K1181
Ah Muzen Cab
33,156
17,976
0
7,851
20,405
7,846
1,430
15,273
5,132
0
89,497
L
26,697
5,814
1,571
13,607
40,240
19,877
1,207
19,198
21,042
76,508
0
W
Merlin
Walt Gnome
Merlin
33,480
1,413
107
352
17,220
8,340
1,308
9,954
7,266
69,361
0
W
Ymir
16,604
3,017
55
4,834
33,125
55,741
520
16,112
17,013
29,473
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,089
Gold Earned
50,994
237
Minions Killed
207
10
Camps Cleared
4
1,008,883
Distance Traveled
1,152,844
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
15,996
667
93
4
8
392,551
0
L
Ra
14,647
610
54
2
0
293,886
0
W
Ah Muzen Cab
16,373
682
121
5
2
382,587
0
L
Hades
16,446
685
90
4
2
322,446
0
W
Merlin
17,025
709
61
3
2
384,873
1
W
Ymir
17,596
733
25
1
0
385,384
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role