Player Matchup

Ullr
Ullr
CasualWill
Ullr
Level 28
God Stats
10W - 7L
1,650 SR
Queue Stats
89W - 101L
1,416 Elo+
Party 1
Ares
Ares
batboy0068
Ares
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
84W - 98L
1,435 Elo+
Party 1
Kukulkan
Kukulkan
notcazi
Kukulkan
Level 9
God Stats
2W - 0L
1,721 SR
Queue Stats
15W - 6L
1,545 Elo+
Solo
Terra
Terra
stinkyvans
Terra
Level 5
God Stats
6W - 4L
1,539 SR
Queue Stats
6W - 6L
1,476 Elo+
Solo
Sun Wukong
Sun Wukong
zZVkrakenVZz
Sun Wukong
Level 28
God Stats
7W - 11L
1,386 SR
Queue Stats
72W - 85L
1,431 Elo+
Solo
Team Averages
Level 17
1,559 SR
1,461 Elo+

VS

Team Averages
Level 21
1,353 SR
1,423 Elo+
King Arthur
King Arthur
AgileBat489688
King Arthur
Level 27
God Stats
0W - 2L
1,271 SR
Queue Stats
69W - 91L
1,347 Elo+
Solo
Ymir
Ymir
Metaroid
Ymir
Level 29
God Stats
0W - 1L
1,134 SR
Queue Stats
20W - 29L
1,290 Elo+
Solo
Sun Wukong
Sun Wukong
TheKlak
Sun Wukong
Level 14
God Stats
2W - 7L
1,301 SR
Queue Stats
3W - 8L
1,323 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
carson12344
Morgan Le Fay
Level 28
God Stats
14W - 14L
1,561 SR
Queue Stats
72W - 71L
1,537 Elo+
Solo
Jing Wei
Jing Wei
zenwayslol24
Jing Wei
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 5L
1,619 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 4
8,806
400
9,932
16,039
5,287
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
3 / 3 / 2
10,433
474
6,882
20,336
21,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Kukulkan
notcazi
Kukulkan
20
13 / 5 / 0
13,573
617
21,039
16,334
5,921
Archmage's Gem

Archmage's Gem

+120
Magical Power
+200
Mana
+25
Mp 5

PASSIVE - Every 0.5s you gain a stack of Demise, causing your next damaging ability that hits an enemy god deals an additional 1.5% of your Magical Power in damage and remove all stacks. This effect stacks up to 20 times.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Terra
13
1 / 3 / 1
8,483
386
923
14,645
11,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sun Wukong
zZVkrakenVZz
Sun Wukong
19
3 / 2 / 2
11,522
524
19,321
18,477
10,279
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
AgileBat489688
King Arthur
13
0 / 4 / 1
8,379
381
5,544
23,540
11,944
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heavy Mace

Heavy Mace

+30
Physical Power

Ymir
14
2 / 3 / 5
9,892
450
8,408
14,491
15,263
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Sun Wukong
TheKlak
Sun Wukong
13
2 / 1 / 3
9,189
418
5,154
11,796
7,929
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Morgan Le Fay
carson12344
Morgan Le Fay
19
9 / 6 / 2
12,653
575
20,811
16,408
6,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jing Wei
zenwayslol24
Jing Wei
13
6 / 7 / 3
9,467
430
16,730
16,722
5,610
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
33
21
Kills
19
20
Deaths
21
9
Assists
14
Player
Kills
Deaths
Assists
KDA
L
King Arthur
AgileBat489688
King Arthur
0
4
1
0.13
W
1
7
4
0.43
L
Ymir
2
3
5
1.5
L
Sun Wukong
TheKlak
Sun Wukong
2
1
3
3.5
W
3
3
2
1.33
L
Morgan Le Fay
carson12344
Morgan Le Fay
9
6
2
1.67
W
Kukulkan
notcazi
Kukulkan
13
5
0
2.6
W
Terra
1
3
1
0.5
W
Sun Wukong
zZVkrakenVZz
Sun Wukong
3
2
2
2
L
Jing Wei
zenwayslol24
Jing Wei
6
7
3
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,097
Damage
56,647
85,831
Taken
82,957
53,884
Mitigated
47,322
21,132
Healing
19,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
AgileBat489688
King Arthur
5,544
1,475
0
7,365
23,540
11,944
279
804
22,706
0
39,820
W
9,932
3,397
0
2,168
16,039
5,287
1,968
4,133
11,906
0
45,700
L
Ymir
8,408
1,701
0
3,583
14,491
15,263
102
7,947
6,493
46,845
0
L
Sun Wukong
TheKlak
Sun Wukong
5,154
835
0
2,430
11,796
7,929
254
1,744
10,010
4,135
31,058
W
6,882
1,227
98
4,043
20,336
21,237
1,028
6,489
13,847
32,918
0
L
Morgan Le Fay
carson12344
Morgan Le Fay
20,811
3,156
0
1,571
16,408
6,576
835
12,665
3,431
76,482
0
W
Kukulkan
notcazi
Kukulkan
21,039
2,095
0
3,115
16,334
5,921
1,108
9,977
6,357
126,654
0
W
Terra
923
241
583
4,080
14,645
11,160
224
5,874
8,771
30,895
0
W
Sun Wukong
zZVkrakenVZz
Sun Wukong
19,321
4,039
0
7,045
18,477
10,279
900
3,321
15,156
0
95,563
L
Jing Wei
zenwayslol24
Jing Wei
16,730
14,968
0
5,050
16,722
5,610
0
5,597
11,011
0
50,686

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,817
Gold Earned
49,580
531
Minions Killed
407
0
Camps Cleared
0
1,947,233
Distance Traveled
1,920,546
5
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
8,379
381
57
3
0
388,115
11
W
Ullr
8,806
400
75
3
0
350,472
0
L
Ymir
9,892
450
86
4
0
386,017
1
L
Sun Wukong
9,189
418
74
3
0
391,195
0
W
Ares
10,433
474
43
2
0
397,916
0
L
Morgan Le Fay
12,653
575
128
6
0
404,546
1
W
Kukulkan
13,573
617
195
9
0
395,773
3
W
Terra
8,483
386
59
3
0
385,811
2
W
Sun Wukong
11,522
524
159
7
0
417,261
0
L
Jing Wei
9,467
430
62
3
0
350,673
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role