Player Matchup

Thor
Thor
EiierNacken
Thor
Level 62
God Stats
0W - 2L
1,306 SR
Queue Stats
27W - 25L
1,478 Elo+
Party 2
Nike
Nike
KaleosAscendant
Nike
Level 29
God Stats
0W - 2L
1,500 SR
Queue Stats
97W - 100L
1,617 Elo+
Solo
Neith
Neith
Ole2325246
Neith
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 10L
1,713 Elo+
Party 2
Agni
Agni
Phex1407
Agni
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 9L
1,713 Elo+
Party 2
Kukulkan
Kukulkan
SuNNytheDank
Kukulkan
Level 48
God Stats
0W - 2L
1,268 SR
Queue Stats
23W - 26L
1,429 Elo+
Party 2
Team Averages
Level 32
1,415 SR
1,590 Elo+

VS

Team Averages
Level 17
1,395 SR
1,471 Elo+
Ares
Ares
Ardenhaim
Ares
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
59W - 57L
1,482 Elo+
Party 1
Persephone
Persephone
PhoeniXofReLife
Persephone
Level 6
God Stats
1W - 0L
1,175 SR
Queue Stats
2W - 5L
1,447 Elo+
Solo
Ra
Ra
XeldoR7
Ra
Level 22
God Stats
7W - 6L
1,243 SR
Queue Stats
140W - 178L
1,398 Elo+
Party 1
Danzaburou
Danzaburou
clasicsadguy
Danzaburou
Level 18
God Stats
7W - 7L
1,445 SR
Queue Stats
119W - 150L
1,428 Elo+
Party 1
Nemesis
Nemesis
coomsoop
Nemesis
Level 22
God Stats
45W - 34L
1,614 SR
Queue Stats
50W - 38L
1,601 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 3 / 0
7,306
487
4,541
9,309
3,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
5 / 7 / 1
7,767
518
8,001
12,909
6,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Neith
9
0 / 4 / 1
5,933
396
3,729
7,956
2,013
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Agni
10
0 / 6 / 0
6,157
410
5,095
8,853
2,303
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kukulkan
SuNNytheDank
Kukulkan
12
2 / 4 / 2
7,565
504
3,663
8,629
2,649
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
12
2 / 0 / 9
8,151
543
6,145
9,730
8,716
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Persephone
PhoeniXofReLife
Persephone
11
1 / 7 / 8
7,479
499
5,738
7,417
1,990
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

13
1 / 3 / 6
8,013
534
4,416
7,597
2,544
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Danzaburou
clasicsadguy
Danzaburou
15
5 / 0 / 2
8,892
593
4,495
5,602
1,876
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Nemesis
coomsoop
Nemesis
16
15 / 1 / 2
10,390
693
13,150
12,641
4,309
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
51
11
Kills
24
24
Deaths
11
4
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Ares
2
0
9
6.5
L
4
3
0
1.33
L
5
7
1
0.79
L
Neith
0
4
1
0.13
L
Agni
0
6
0
0
W
Persephone
PhoeniXofReLife
Persephone
1
7
8
0.71
L
Kukulkan
SuNNytheDank
Kukulkan
2
4
2
0.75
W
1
3
6
1.33
W
Danzaburou
clasicsadguy
Danzaburou
5
0
2
6
W
Nemesis
coomsoop
Nemesis
15
1
2
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,029
Damage
33,944
47,656
Taken
42,987
16,719
Mitigated
19,435
5,680
Healing
10,987
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
6,145
0
0
2,037
9,730
8,716
0
1,650
7,850
26,009
0
L
4,541
1,544
0
1,628
9,309
3,549
0
2,243
6,988
0
42,581
L
8,001
1,337
0
1,468
12,909
6,205
0
3,596
9,249
0
40,499
L
Neith
3,729
1,556
0
1,322
7,956
2,013
364
2,673
5,263
0
26,453
L
Agni
5,095
506
0
751
8,853
2,303
0
3,886
4,917
24,894
0
W
Persephone
PhoeniXofReLife
Persephone
5,738
100
0
723
7,417
1,990
75
2,069
5,095
20,961
0
L
Kukulkan
SuNNytheDank
Kukulkan
3,663
263
0
511
8,629
2,649
0
3,489
4,940
47,239
0
W
4,416
682
57
1,920
7,597
2,544
599
2,214
5,240
44,776
0
W
Danzaburou
clasicsadguy
Danzaburou
4,495
1,983
0
3,033
5,602
1,876
2,960
1,643
3,648
0
60,368
W
Nemesis
coomsoop
Nemesis
13,150
6,384
0
3,217
12,641
4,309
0
837
11,195
0
63,146

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,728
Gold Earned
42,925
357
Minions Killed
387
0
Camps Cleared
0
1,376,945
Distance Traveled
1,502,164
8
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
8,151
543
29
2
0
309,404
5
L
Thor
7,306
487
75
5
0
284,386
3
L
Nike
7,767
518
81
5
0
275,363
1
L
Neith
5,933
396
50
3
0
249,361
1
L
Agni
6,157
410
50
3
0
286,934
1
W
Persephone
7,479
499
31
2
0
274,712
2
L
Kukulkan
7,565
504
101
7
0
280,901
2
W
Ra
8,013
534
87
6
0
272,111
3
W
Danzaburou
8,892
593
131
9
0
282,606
3
W
Nemesis
10,390
693
109
7
0
363,331
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role