Player Matchup

Loki
Loki
MR SAINT kills
Loki
Level 18
God Stats
0W - 1L
1,404 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Charybdis
Charybdis
Measlybear mkII
Charybdis
Level 24
God Stats
0W - 1L
1,401 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Fenrir
Fenrir
Ranger DeViLzZ
Fenrir
Level 25
God Stats
0W - 1L
1,562 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
SaixEmperor
Gilgamesh
Level 27
God Stats
0W - 1L
1,688 SR
Queue Stats
7W - 10L
1,431 Elo+
Solo
Ganesha
Ganesha
tehy121
Ganesha
Level 7
God Stats
2W - 2L
1,843 SR
Queue Stats
55W - 47L
1,625 Elo+
Solo
Team Averages
Level 20
1,580 SR
1,511 Elo+

VS

Team Averages
Level 23
1,397 SR
1,502 Elo+
Amaterasu
Amaterasu
Chillum94
Amaterasu
Level 21
God Stats
1W - 1L
1,375 SR
Queue Stats
11W - 14L
1,360 Elo+
Solo
Thanatos
Thanatos
FaiSeuR_De_Pluie
Thanatos
Level 24
God Stats
1W - 5L
1,108 SR
Queue Stats
9W - 9L
1,444 Elo+
Solo
Izanami
Izanami
ForDome93
Izanami
Level 16
God Stats
2W - 0L
1,500 SR
Queue Stats
43W - 17L
1,751 Elo+
Party 1
Ah Puch
Ah Puch
marcxsain
Ah Puch
Level 25
God Stats
2W - 1L
1,264 SR
Queue Stats
22W - 32L
1,250 Elo+
Solo
Sylvanus
Sylvanus
zweiadrig_Vorhof
Sylvanus
Level 28
God Stats
16W - 7L
1,738 SR
Queue Stats
116W - 65L
1,704 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
4
1 / 3 / 1
4,056
406
651
3,283
1,145
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Charybdis
Measlybear mkII
Charybdis
5
1 / 4 / 0
4,148
415
1,206
3,157
438
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

3
0 / 3 / 0
3,432
343
212
2,552
447
Short Bow

Short Bow

+15%
Attack Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Gilgamesh
SaixEmperor
Gilgamesh
7
1 / 4 / 1
4,522
452
4,176
8,446
2,557
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Ganesha
tehy121
Ganesha
8
0 / 1 / 1
4,545
455
1,317
6,436
3,001
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Chillum94
Amaterasu
10
1 / 0 / 1
6,133
613
1,824
3,773
1,417
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

8
3 / 2 / 1
5,530
553
2,940
4,428
1,595
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
ForDome93
Izanami
11
2 / 0 / 5
6,839
684
2,937
5,601
1,727
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
marcxsain
Ah Puch
10
5 / 1 / 0
6,127
613
3,453
4,836
1,923
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

10
4 / 0 / 3
6,172
617
2,313
1,515
942
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
25
3
Kills
15
15
Deaths
3
3
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Chillum94
Amaterasu
1
0
1
1.5
W
3
2
1
1.75
W
Izanami
ForDome93
Izanami
2
0
5
4.5
L
1
3
1
0.5
L
Charybdis
Measlybear mkII
Charybdis
1
4
0
0.25
L
0
3
0
0
L
Gilgamesh
SaixEmperor
Gilgamesh
1
4
1
0.38
W
Ah Puch
marcxsain
Ah Puch
5
1
0
5
L
Ganesha
tehy121
Ganesha
0
1
1
0.5
W
4
0
3
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,562
Damage
13,467
23,874
Taken
20,153
7,588
Mitigated
7,604
1,951
Healing
10,146
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Chillum94
Amaterasu
1,824
464
0
1,722
3,773
1,417
0
553
3,220
0
24,572
W
2,940
736
0
3,665
4,428
1,595
0
193
4,235
0
18,534
W
Izanami
ForDome93
Izanami
2,937
2,061
0
2,336
5,601
1,727
2,472
138
5,463
0
44,683
L
651
293
0
0
3,283
1,145
146
963
2,320
0
7,710
L
Charybdis
Measlybear mkII
Charybdis
1,206
504
0
60
3,157
438
72
822
2,335
0
10,634
L
212
76
0
0
2,552
447
0
802
1,750
0
1,540
L
Gilgamesh
SaixEmperor
Gilgamesh
4,176
1,811
0
1,738
8,446
2,557
0
1,412
7,034
0
21,140
W
Ah Puch
marcxsain
Ah Puch
3,453
333
0
1,192
4,836
1,923
1,300
320
4,516
20,002
0
L
Ganesha
tehy121
Ganesha
1,317
201
21
132
6,436
3,001
0
1,413
5,023
14,712
0
W
2,313
811
434
797
1,515
942
1,282
113
1,402
16,784
4,521

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,703
Gold Earned
30,801
104
Minions Killed
279
0
Camps Cleared
0
728,022
Distance Traveled
916,807
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,133
613
69
7
0
181,785
0
W
Thanatos
5,530
553
31
3
0
209,323
1
W
Izanami
6,839
684
94
9
0
171,993
2
L
Loki
4,056
406
16
2
0
152,573
2
L
Charybdis
4,148
415
22
2
0
128,088
2
L
Fenrir
3,432
343
5
1
0
87,703
0
L
Gilgamesh
4,522
452
45
5
0
182,295
1
W
Ah Puch
6,127
613
39
4
0
173,005
0
L
Ganesha
4,545
455
16
2
0
177,363
0
W
Sylvanus
6,172
617
46
5
0
180,701
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role