Player Matchup

Sylvanus
Sylvanus
AyKamcraft040419
Sylvanus
Level 83
God Stats
7W - 2L
1,695 SR
Queue Stats
372W - 404L
1,424 Elo+
Party 1
Anubis
Anubis
Bigdamnbridge
Anubis
Level 65
God Stats
7W - 8L
1,532 SR
Queue Stats
291W - 315L
1,394 Elo+
Party 1
Nemesis
Nemesis
RemovedCoyote98
Nemesis
Level 8
God Stats
10W - 4L
1,635 SR
Queue Stats
17W - 10L
1,593 Elo+
Solo
Team Averages
Level 52
1,621 SR
1,470 Elo+

VS

Team Averages
Level 79
1,508 SR
1,469 Elo+
Eset
Eset
IVIASTER-oF-VVAR
Eset
Level 107
God Stats
33W - 37L
1,408 SR
Queue Stats
137W - 153L
1,430 Elo+
Party 2
Sylvanus
Sylvanus
Mancuhh
Sylvanus
Level 17
God Stats
1W - 1L
1,554 SR
Queue Stats
16W - 17L
1,551 Elo+
Solo
Thanatos
Thanatos
YUNG_T0AST3R--
Thanatos
Level 113
God Stats
9W - 10L
1,561 SR
Queue Stats
93W - 101L
1,425 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 11
11,398
712
6,636
17,042
18,500
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

13
1 / 5 / 10
10,135
633
5,715
14,252
6,989
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

17
13 / 2 / 1
12,709
794
16,867
14,090
5,566
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 7 / 4
10,490
656
12,000
13,091
2,877
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Sylvanus
Mancuhh
Sylvanus
11
1 / 0 / 5
9,385
587
5,798
9,699
8,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
13
3 / 8 / 4
10,004
625
12,189
17,655
6,937
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
21
15
Kills
8
8
Deaths
15
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
1
11
6.5
W
1
5
10
1.2
L
4
7
4
0.86
L
Sylvanus
Mancuhh
Sylvanus
1
0
5
3.5
W
13
2
1
6.75
L
Thanatos
3
8
4
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,218
Damage
29,987
45,384
Taken
40,445
31,055
Mitigated
18,409
20,799
Healing
16,410
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,636
1,419
4,983
8,481
17,042
18,500
394
7,107
9,284
18,286
0
W
5,715
662
342
4,760
14,252
6,989
315
6,878
7,111
38,987
0
L
12,000
356
693
2,057
13,091
2,877
0
4,462
8,629
35,975
0
L
Sylvanus
Mancuhh
Sylvanus
5,798
1,573
1,449
4,604
9,699
8,595
0
2,569
7,130
18,498
0
W
16,867
10,450
0
2,233
14,090
5,566
2,025
4,971
8,744
0
55,054
L
Thanatos
12,189
2,196
0
7,607
17,655
6,937
0
5,398
12,257
0
26,111

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,242
Gold Earned
29,879
166
Minions Killed
121
10
Camps Cleared
2
844,930
Distance Traveled
704,406
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
11,398
712
20
1
1
271,663
5
W
Anubis
10,135
633
73
5
3
246,348
3
L
Eset
10,490
656
50
3
0
241,243
0
L
Sylvanus
9,385
587
33
2
1
205,337
2
W
Nemesis
12,709
794
73
5
6
326,919
1
L
Thanatos
10,004
625
38
2
1
257,826
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role