Player Matchup

Ne Zha
Ne Zha
 
Ne Zha
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nox
Nox
VengefulFlyer01
Nox
Level 57
God Stats
1W - 1L
1,741 SR
Queue Stats
149W - 172L
1,401 Elo+
Solo
Ymir
Ymir
Wraithlord21
Ymir
Level 75
God Stats
1W - 1L
1,580 SR
Queue Stats
34W - 43L
1,342 Elo+
Solo
Izanami
Izanami
beanobutt
Izanami
Level 17
God Stats
4W - 10L
1,421 SR
Queue Stats
4W - 10L
1,440 Elo+
Party 1
Horus
Horus
yungsippintg
Horus
Level 22
God Stats
3W - 7L
1,313 SR
Queue Stats
5W - 14L
1,378 Elo+
Party 1
Team Averages
Level 57
1,511 SR
1,412 Elo+

VS

Team Averages
Level 121
1,524 SR
1,423 Elo+
Hou Yi
Hou Yi
FineMonster76
Hou Yi
Level 127
God Stats
3W - 2L
1,716 SR
Queue Stats
56W - 60L
1,398 Elo+
Solo
Raijin
Raijin
Gnuko
Raijin
Level 104
God Stats
2W - 2L
1,500 SR
Queue Stats
142W - 141L
1,494 Elo+
Solo
Hercules
Hercules
Hanker1321
Hercules
Level 114
God Stats
21W - 20L
1,478 SR
Queue Stats
482W - 579L
1,378 Elo+
Solo
Hades
Hades
The88Man
Hades
Level 160
God Stats
4W - 5L
1,509 SR
Queue Stats
120W - 134L
1,385 Elo+
Solo
Nemesis
Nemesis
narutoandroid2
Nemesis
Level 99
God Stats
2W - 3L
1,417 SR
Queue Stats
159W - 145L
1,460 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
 
Ne Zha
14
2 / 3 / 1
7,486
749
5,579
7,101
2,934
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

12
2 / 4 / 2
7,140
714
5,609
6,499
2,467
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
0 / 4 / 3
6,415
642
3,421
9,948
9,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Izanami
beanobutt
Izanami
13
1 / 3 / 1
7,169
717
4,979
9,185
3,297
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

11
0 / 4 / 1
5,928
593
4,208
9,674
8,020
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 10
7,691
769
5,536
6,025
2,137
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Raijin
Gnuko
Raijin
15
3 / 0 / 2
8,086
809
7,604
3,840
1,429
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
Hanker1321
Hercules
14
3 / 2 / 7
8,638
864
4,726
11,786
11,118
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hades
The88Man
Hades
15
8 / 1 / 4
9,608
961
9,376
9,859
5,326
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Magic Focus

Magic Focus

+20
Magical Power

13
3 / 1 / 8
7,942
794
7,409
6,958
2,499
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
49
5
Kills
18
18
Deaths
5
8
Assists
31
Player
Kills
Deaths
Assists
KDA
L
Ne Zha
 
Ne Zha
2
3
1
0.83
W
1
1
10
6
W
Raijin
Gnuko
Raijin
3
0
2
4
W
Hercules
Hanker1321
Hercules
3
2
7
3.25
W
Hades
The88Man
Hades
8
1
4
10
L
2
4
2
0.75
L
0
4
3
0.38
L
Izanami
beanobutt
Izanami
1
3
1
0.5
W
3
1
8
7
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,796
Damage
34,651
42,407
Taken
38,468
26,402
Mitigated
22,509
8,487
Healing
12,192
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ne Zha
 
Ne Zha
5,579
1,496
0
1,614
7,101
2,934
0
2,938
4,083
0
27,543
W
5,536
2,056
0
347
6,025
2,137
1,895
2,434
3,523
0
26,552
W
Raijin
Gnuko
Raijin
7,604
379
0
1,758
3,840
1,429
272
467
3,373
28,039
0
W
Hercules
Hanker1321
Hercules
4,726
1,120
280
4,167
11,786
11,118
189
2,270
9,290
0
18,476
W
Hades
The88Man
Hades
9,376
856
560
4,622
9,859
5,326
279
1,216
8,503
29,392
0
L
5,609
173
0
305
6,499
2,467
0
2,962
3,471
15,460
0
L
3,421
505
0
1,580
9,948
9,684
0
3,513
6,170
13,510
0
L
Izanami
beanobutt
Izanami
4,979
3,879
0
1,261
9,185
3,297
1,469
3,723
5,344
0
25,627
W
7,409
3,629
0
458
6,958
2,499
402
2,286
4,500
0
16,075
L
4,208
2,030
1,108
2,619
9,674
8,020
0
3,387
6,058
0
8,786

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
41,965
177
Minions Killed
235
6
Camps Cleared
9
874,594
Distance Traveled
938,187
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ne Zha
7,486
749
52
5
4
164,435
4
W
Hou Yi
7,691
769
54
5
2
172,605
3
W
Raijin
8,086
809
70
7
0
189,936
1
W
Hercules
8,638
864
33
3
1
199,867
2
W
Hades
9,608
961
57
6
5
172,806
0
L
Nox
7,140
714
41
4
2
192,877
3
L
Ymir
6,415
642
11
1
0
178,267
0
L
Izanami
7,169
717
63
6
0
173,607
3
W
Nemesis
7,942
794
21
2
1
202,973
2
L
Horus
5,928
593
10
1
0
165,408
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role