Player Matchup

Charybdis
Charybdis
BARSDYKTDREW7
Charybdis
Level 121
God Stats
0W - 1L
1,181 SR
Queue Stats
13W - 17L
1,817 Elo+
Party 1
Chaac
Chaac
Shootfast
Chaac
Level 85
God Stats
1W - 1L
1,215 SR
Queue Stats
43W - 33L
1,625 Elo+
Party 1
Vulcan
Vulcan
cheekclapper5000
Vulcan
Level 15
God Stats
6W - 6L
1,607 SR
Queue Stats
9W - 13L
1,500 Elo+
Party 1
Team Averages
Level 74
1,334 SR
1,647 Elo+

VS

Team Averages
Level 26
1,588 SR
1,523 Elo+
Ao Kuang
Ao Kuang
Bampion
Ao Kuang
Level 29
God Stats
7W - 8L
1,489 SR
Queue Stats
157W - 137L
1,529 Elo+
Party 2
Izanami
Izanami
Glodere
Izanami
Level 45
God Stats
12W - 5L
1,786 SR
Queue Stats
248W - 194L
1,541 Elo+
Party 2
Cthulhu
Cthulhu
Lumacious
Cthulhu
Level 5
God Stats
1W - 0L
1,490 SR
Queue Stats
6W - 13L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BARSDYKTDREW7
Charybdis
12
1 / 5 / 7
8,605
662
7,265
9,207
3,011
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chaac
Shootfast
Chaac
13
4 / 4 / 4
8,892
684
10,965
15,908
15,265
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
4 / 3 / 3
9,517
732
10,586
8,747
3,048
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Bampion
Ao Kuang
12
4 / 3 / 6
9,470
728
8,632
11,753
4,513
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Izanami
Glodere
Izanami
15
7 / 2 / 3
10,667
821
15,153
10,321
3,484
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Lumacious
Cthulhu
12
1 / 4 / 6
8,949
688
5,206
12,900
6,165
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
27
9
Kills
12
12
Deaths
9
14
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Charybdis
BARSDYKTDREW7
Charybdis
1
5
7
0.9
W
Ao Kuang
Bampion
Ao Kuang
4
3
6
2.33
W
Izanami
Glodere
Izanami
7
2
3
4.25
W
Cthulhu
Lumacious
Cthulhu
1
4
6
1
L
Chaac
Shootfast
Chaac
4
4
4
1.5
L
4
3
3
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,816
Damage
28,991
33,862
Taken
34,974
21,324
Mitigated
14,162
8,072
Healing
8,419
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
BARSDYKTDREW7
Charybdis
7,265
5,226
0
1,675
9,207
3,011
0
4,323
4,884
0
27,826
W
Ao Kuang
Bampion
Ao Kuang
8,632
2,097
0
2,735
11,753
4,513
113
2,609
8,936
29,195
0
W
Izanami
Glodere
Izanami
15,153
11,937
0
2,740
10,321
3,484
2,622
3,081
6,940
0
63,058
W
Cthulhu
Lumacious
Cthulhu
5,206
322
279
2,665
12,900
6,165
235
5,470
7,050
17,073
0
L
Chaac
Shootfast
Chaac
10,965
1,430
0
5,515
15,908
15,265
0
6,911
8,997
0
25,700
L
10,586
3,392
91
791
8,747
3,048
0
2,958
5,789
32,994
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,014
Gold Earned
29,086
128
Minions Killed
173
5
Camps Cleared
7
706,780
Distance Traveled
705,875
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
8,605
662
47
4
5
223,089
3
W
Ao Kuang
9,470
728
29
2
4
251,876
1
W
Izanami
10,667
821
116
9
2
237,421
3
W
Cthulhu
8,949
688
28
2
1
216,578
3
L
Chaac
8,892
684
34
3
0
231,764
4
L
Vulcan
9,517
732
47
4
0
251,927
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role