Player Matchup

Neith
Neith
Duckluckcluck
Neith
Level 5
God Stats
2W - 0L
1,701 SR
Queue Stats
25W - 17L
1,575 Elo+
Solo
Kukulkan
Kukulkan
Googlepacer
Kukulkan
Level 22
God Stats
25W - 15L
1,561 SR
Queue Stats
37W - 21L
1,562 Elo+
Solo
Sylvanus
Sylvanus
MAR1SSA
Sylvanus
Level 14
God Stats
9W - 10L
1,680 SR
Queue Stats
60W - 45L
1,535 Elo+
Solo
Ah Puch
Ah Puch
ThanatosIsBusted
Ah Puch
Level 29
God Stats
3W - 3L
1,323 SR
Queue Stats
163W - 189L
1,518 Elo+
Solo
Arachne
Arachne
thunderbill
Arachne
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 18L
1,558 Elo+
Solo
Team Averages
Level 18
1,553 SR
1,549 Elo+

VS

Team Averages
Level 19
1,436 SR
1,568 Elo+
Neith
Neith
BanditMcCoy
Neith
Level 17
God Stats
1W - 4L
1,262 SR
Queue Stats
5W - 8L
1,382 Elo+
Party 2
Ne Zha
Ne Zha
TheBlackMing
Ne Zha
Level 28
God Stats
4W - 3L
1,500 SR
Queue Stats
179W - 171L
1,589 Elo+
Solo
Kukulkan
Kukulkan
TheSoleGamer
Kukulkan
Level 13
God Stats
6W - 7L
1,537 SR
Queue Stats
106W - 81L
1,746 Elo+
Party 1
King Arthur
King Arthur
UnsolicitedBeef
King Arthur
Level 33
God Stats
3W - 5L
1,379 SR
Queue Stats
315W - 262L
1,623 Elo+
Party 1
Yemoja
Yemoja
siquidd
Yemoja
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
23 / 1 / 8
13,742
687
27,251
15,703
9,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Kukulkan
Googlepacer
Kukulkan
19
6 / 3 / 6
12,576
629
9,218
10,542
3,683
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sylvanus
MAR1SSA
Sylvanus
17
7 / 4 / 20
11,931
597
12,929
19,891
28,149
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
2 / 5 / 8
10,978
549
9,993
12,928
4,905
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Arachne
thunderbill
Arachne
19
12 / 3 / 7
12,454
623
13,677
18,659
10,782
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 13 / 2
7,544
377
6,731
16,146
3,335
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ne Zha
15
5 / 9 / 6
9,990
500
9,703
15,973
6,126
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Kukulkan
TheSoleGamer
Kukulkan
18
8 / 6 / 2
11,691
585
13,633
17,454
6,396
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

King Arthur
UnsolicitedBeef
King Arthur
14
2 / 10 / 3
8,716
436
12,636
19,516
16,189
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Yemoja
siquidd
Yemoja
9
0 / 12 / 3
6,813
341
1,608
16,014
8,667
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

99
Kill Participation
32
50
Kills
16
16
Deaths
50
49
Assists
16
Player
Kills
Deaths
Assists
KDA
L
1
13
2
0.15
W
23
1
8
27
W
Kukulkan
Googlepacer
Kukulkan
6
3
6
3
W
Sylvanus
MAR1SSA
Sylvanus
7
4
20
4.25
W
2
5
8
1.2
L
Ne Zha
5
9
6
0.89
L
Kukulkan
TheSoleGamer
Kukulkan
8
6
2
1.5
L
King Arthur
UnsolicitedBeef
King Arthur
2
10
3
0.35
L
Yemoja
siquidd
Yemoja
0
12
3
0.13
W
Arachne
thunderbill
Arachne
12
3
7
5.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,068
Damage
44,311
77,723
Taken
85,103
56,625
Mitigated
40,713
31,402
Healing
10,504
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,731
2,821
0
1,636
16,146
3,335
563
4,651
11,485
0
33,413
W
27,251
16,112
0
8,066
15,703
9,106
7,309
2,304
13,213
0
106,901
W
Kukulkan
Googlepacer
Kukulkan
9,218
1,981
0
4,222
10,542
3,683
2,663
726
9,054
85,717
0
W
Sylvanus
MAR1SSA
Sylvanus
12,929
4,458
3,840
7,410
19,891
28,149
613
5,449
14,276
47,464
17,403
W
9,993
524
0
3,012
12,928
4,905
525
4,051
8,877
62,744
0
L
Ne Zha
9,703
3,817
0
2,381
15,973
6,126
0
6,323
9,650
0
42,721
L
Kukulkan
TheSoleGamer
Kukulkan
13,633
1,031
0
3,075
17,454
6,396
0
7,696
9,718
81,535
0
L
King Arthur
UnsolicitedBeef
King Arthur
12,636
1,599
0
1,806
19,516
16,189
0
7,147
12,048
837
55,600
L
Yemoja
siquidd
Yemoja
1,608
606
1,262
344
16,014
8,667
101
4,433
11,541
7,744
0
W
Arachne
thunderbill
Arachne
13,677
10,337
0
4,852
18,659
10,782
717
3,513
15,012
0
95,359

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,681
Gold Earned
44,754
644
Minions Killed
416
0
Camps Cleared
0
1,768,788
Distance Traveled
1,601,156
21
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,544
377
54
3
0
345,021
3
W
Neith
13,742
687
146
7
0
360,715
6
W
Kukulkan
12,576
629
172
9
0
343,476
3
W
Sylvanus
11,931
597
71
4
0
324,536
2
W
Ah Puch
10,978
549
118
6
0
321,730
3
L
Ne Zha
9,990
500
80
4
0
319,332
2
L
Kukulkan
11,691
585
176
9
0
330,368
2
L
King Arthur
8,716
436
86
4
0
319,110
4
L
Yemoja
6,813
341
20
1
0
287,325
1
W
Arachne
12,454
623
137
7
0
418,331
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role