Player Matchup

Discordia
Discordia
AdmirabIe Sins
Discordia
Level 158
God Stats
31W - 22L
1,611 SR
Queue Stats
245W - 155L
1,728 Elo+
Party 2
Jormungandr
Jormungandr
AreYouAnxiousYet
Jormungandr
Level 133
God Stats
7W - 6L
1,630 SR
Queue Stats
34W - 20L
1,760 Elo+
Party 2
Bellona
Bellona
SBZ michael
Bellona
Level 109
God Stats
20W - 23L
1,644 SR
Queue Stats
140W - 112L
1,551 Elo+
Party 2
Team Averages
Level 133
1,628 SR
1,680 Elo+

VS

Team Averages
Level 98
1,633 SR
1,659 Elo+
Thor
Thor
Brentanious
Thor
Level 120
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 48L
1,662 Elo+
Party 1
Neith
Neith
Nerrus
Neith
Level 69
God Stats
1W - 2L
1,689 SR
Queue Stats
132W - 59L
1,680 Elo+
Party 1
Anubis
Anubis
OverlordBen
Anubis
Level 105
God Stats
19W - 3L
1,709 SR
Queue Stats
210W - 141L
1,636 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AdmirabIe Sins
Discordia
16
9 / 8 / 6
12,942
719
19,420
15,455
4,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Jormungandr
AreYouAnxiousYet
Jormungandr
14
4 / 6 / 10
11,606
645
10,454
23,459
34,250
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
SBZ michael
Bellona
16
8 / 8 / 9
13,370
743
16,287
22,212
12,252
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 6 / 8
14,011
778
13,390
19,671
10,730
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Mace

Mace

+10
Physical Power

Neith
Nerrus
Neith
17
7 / 4 / 11
13,346
741
16,898
16,999
5,568
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Anubis
16
6 / 11 / 11
13,311
740
15,955
18,956
8,188
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
51
21
Kills
21
22
Deaths
21
25
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Discordia
AdmirabIe Sins
Discordia
9
8
6
1.5
L
Jormungandr
AreYouAnxiousYet
Jormungandr
4
6
10
1.5
W
8
6
8
2
W
Neith
Nerrus
Neith
7
4
11
3.13
W
Anubis
6
11
11
1.05
L
Bellona
SBZ michael
Bellona
8
8
9
1.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,161
Damage
46,243
61,126
Taken
55,626
51,416
Mitigated
24,486
8,129
Healing
11,882
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AdmirabIe Sins
Discordia
19,420
1,409
0
1,190
15,455
4,914
1,411
3,535
11,920
53,529
0
L
Jormungandr
AreYouAnxiousYet
Jormungandr
10,454
1,471
0
1,969
23,459
34,250
483
6,381
17,078
21,423
0
W
13,390
3,721
0
4,028
19,671
10,730
1,196
6,779
11,912
0
50,546
W
Neith
Nerrus
Neith
16,898
5,749
0
3,099
16,999
5,568
356
9,360
6,756
0
49,678
W
Anubis
15,955
691
115
4,640
18,956
8,188
1,136
11,586
6,436
38,678
0
L
Bellona
SBZ michael
Bellona
16,287
7,670
0
4,970
22,212
12,252
314
6,421
15,791
0
38,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,918
Gold Earned
40,668
163
Minions Killed
183
8
Camps Cleared
6
882,294
Distance Traveled
884,584
8
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
12,942
719
82
5
5
269,888
1
L
Jormungandr
11,606
645
24
1
1
300,088
3
W
Thor
14,011
778
69
4
3
300,840
2
W
Neith
13,346
741
64
4
1
337,776
2
W
Anubis
13,311
740
50
3
2
245,968
3
L
Bellona
13,370
743
57
3
2
312,318
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role