Player Matchup

Ares
Ares
Danni_Lynn34
Ares
Level 16
God Stats
2W - 0L
1,387 SR
Queue Stats
12W - 13L
1,234 Elo+
Solo
Zeus
Zeus
Uptown1012
Zeus
Level 29
God Stats
2W - 2L
1,500 SR
Queue Stats
114W - 148L
1,342 Elo+
Solo
Guan Yu
Guan Yu
Yours_Tru
Guan Yu
Level 7
God Stats
3W - 3L
1,500 SR
Queue Stats
106W - 139L
1,000 Elo+
Solo
Neith
Neith
carnage03
Neith
Level 16
God Stats
64W - 91L
1,291 SR
Queue Stats
215W - 261L
1,226 Elo+
Solo
Fafnir
Fafnir
ďåřķşťàłkêř
Fafnir
Level 26
God Stats
10W - 16L
1,500 SR
Queue Stats
268W - 284L
1,390 Elo+
Solo
Team Averages
Level 19
1,436 SR
1,238 Elo+

VS

Team Averages
Level 9
1,378 SR
1,258 Elo+
Chaac
Chaac
ArchToker
Chaac
Level 16
God Stats
1W - 2L
1,470 SR
Queue Stats
1W - 2L
1,347 Elo+
Solo
Fafnir
Fafnir
LolyGagHer
Fafnir
Level 8
God Stats
26W - 41L
1,445 SR
Queue Stats
514W - 663L
1,285 Elo+
Party 1
Persephone
Persephone
PegForPog
Persephone
Level 6
God Stats
2W - 7L
1,256 SR
Queue Stats
194W - 335L
1,202 Elo+
Party 1
Zeus
Zeus
aalexjahirr
Zeus
Level 7
God Stats
39W - 43L
1,344 SR
Queue Stats
208W - 253L
1,249 Elo+
Solo
Tiamat
Tiamat
marimishi
Tiamat
Level 8
God Stats
1W - 2L
1,377 SR
Queue Stats
36W - 48L
1,207 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 21
12,078
929
14,701
15,939
17,030
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
16 / 0 / 13
14,029
1,079
32,795
6,626
3,556
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Guan Yu
Yours_Tru
Guan Yu
19
1 / 2 / 22
11,775
906
10,258
19,494
29,458
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Neith
carnage03
Neith
19
0 / 0 / 18
11,405
877
5,414
4,118
1,777
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
13 / 0 / 15
14,107
1,085
18,301
13,093
8,082
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

259

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
ArchToker
Chaac
17
1 / 5 / 3
11,218
863
16,180
26,677
28,450
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fafnir
LolyGagHer
Fafnir
17
2 / 10 / 3
12,058
928
9,585
26,589
34,206
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Persephone
PegForPog
Persephone
16
0 / 12 / 4
10,669
821
9,897
19,610
6,655
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
2 / 7 / 2
10,963
843
15,120
15,918
5,054
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Tiamat
marimishi
Tiamat
16
0 / 0 / 0
9,350
719
0
0
0

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
17
33
Kills
5
5
Deaths
34
89
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Chaac
ArchToker
Chaac
1
5
3
0.5
W
3
3
21
4.5
L
Fafnir
LolyGagHer
Fafnir
2
10
3
0.35
L
Persephone
PegForPog
Persephone
0
12
4
0.17
W
16
0
13
22.5
W
Guan Yu
Yours_Tru
Guan Yu
1
2
22
6
L
2
7
2
0.43
W
Neith
carnage03
Neith
0
0
18
9
L
Tiamat
marimishi
Tiamat
0
0
0
0
W
13
0
15
20.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,469
Damage
50,782
59,270
Taken
88,794
59,903
Mitigated
74,365
11,566
Healing
11,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
ArchToker
Chaac
16,180
2,906
0
5,217
26,677
28,450
0
20,087
6,590
1,874
52,025
W
14,701
1,365
0
0
15,939
17,030
0
9,572
5,768
34,607
0
L
Fafnir
LolyGagHer
Fafnir
9,585
5,177
649
2,922
26,589
34,206
0
20,565
6,024
16,962
0
L
Persephone
PegForPog
Persephone
9,897
2,459
76
1,575
19,610
6,655
0
13,868
5,730
23,808
0
W
32,795
5,340
226
236
6,626
3,556
0
4,157
2,425
64,314
0
W
Guan Yu
Yours_Tru
Guan Yu
10,258
2,350
3,316
3,004
19,494
29,458
0
11,035
7,693
0
23,330
L
15,120
2,407
93
1,020
15,918
5,054
0
11,265
4,653
43,194
0
W
Neith
carnage03
Neith
5,414
4,755
0
758
4,118
1,777
0
2,781
1,238
0
24,415
L
Tiamat
marimishi
Tiamat
0
0
0
0
0
0
0
0
0
0
0
W
18,301
6,006
0
4,026
13,093
8,082
0
8,230
4,345
26,779
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,394
Gold Earned
54,258
237
Minions Killed
198
1
Camps Cleared
2
1,099,327
Distance Traveled
728,762
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
11,218
863
97
7
2
239,106
1
W
Ares
12,078
929
45
3
0
222,672
0
L
Fafnir
12,058
928
5
0
0
176,068
0
L
Persephone
10,669
821
25
2
0
163,700
0
W
Zeus
14,029
1,079
86
7
1
227,078
0
W
Guan Yu
11,775
906
24
2
0
237,850
0
L
Zeus
10,963
843
71
5
0
147,947
0
W
Neith
11,405
877
57
4
0
160,779
2
L
Tiamat
9,350
719
0
0
0
1,941
0
W
Fafnir
14,107
1,085
25
2
0
250,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role