Player Matchup

Janus
Janus
Rangerdanger552
Janus
Level 28
God Stats
4W - 2L
1,742 SR
Queue Stats
80W - 37L
1,740 Elo+
Solo
Ymir
Ymir
SenseiWu3924
Ymir
Level 20
God Stats
3W - 6L
1,427 SR
Queue Stats
65W - 64L
1,542 Elo+
Solo
Charybdis
Charybdis
Shots1Qstns2
Charybdis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 31L
1,584 Elo+
Solo
Bellona
Bellona
UAVarsityStar
Bellona
Level 28
God Stats
3W - 1L
1,864 SR
Queue Stats
143W - 53L
1,570 Elo+
Solo
Mulan
Mulan
Wrenchtoolit
Mulan
Level 15
God Stats
6W - 8L
1,290 SR
Queue Stats
253W - 192L
1,698 Elo+
Solo
Team Averages
Level 21
1,565 SR
1,627 Elo+

VS

Team Averages
Level 16
1,695 SR
1,591 Elo+
Jormungandr
Jormungandr
HellBringerOni
Jormungandr
Level 29
God Stats
1W - 1L
1,732 SR
Queue Stats
173W - 173L
1,560 Elo+
Solo
Hachiman
Hachiman
Johnnynomatix
Hachiman
Level 18
God Stats
9W - 5L
1,714 SR
Queue Stats
147W - 143L
1,581 Elo+
Solo
Ymir
Ymir
Paradoxical_Ant
Ymir
Level 13
God Stats
4W - 2L
1,780 SR
Queue Stats
19W - 17L
1,638 Elo+
Solo
Thanatos
Thanatos
SASSYNSWEET88
Thanatos
Level 15
God Stats
6W - 9L
1,653 SR
Queue Stats
22W - 23L
1,566 Elo+
Solo
Bellona
Bellona
TolerableKrabz
Bellona
Level 5
God Stats
5W - 3L
1,598 SR
Queue Stats
8W - 6L
1,611 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 1
7,132
648
3,283
4,662
1,098
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
1 / 1 / 7
5,371
488
4,110
4,564
1,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Charybdis
Shots1Qstns2
Charybdis
11
2 / 1 / 4
6,579
598
3,381
6,596
2,253
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Bellona
11
5 / 0 / 0
6,524
593
4,025
4,589
4,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

12
10 / 0 / 2
7,504
682
8,112
6,054
2,421
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
HellBringerOni
Jormungandr
11
0 / 1 / 0
6,241
567
1,118
4,488
1,684
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Hachiman
Johnnynomatix
Hachiman
8
0 / 5 / 1
4,853
441
3,114
7,227
1,618
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

7
0 / 4 / 2
4,917
447
2,186
9,153
5,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thanatos
SASSYNSWEET88
Thanatos
9
2 / 7 / 0
5,303
482
5,529
8,660
3,184
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
0 / 3 / 0
5,592
508
2,289
7,933
7,706
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
20
Kills
2
2
Deaths
20
14
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
HellBringerOni
Jormungandr
0
1
0
0
L
Hachiman
Johnnynomatix
Hachiman
0
5
1
0.1
L
0
4
2
0.25
W
2
0
1
2.5
L
Thanatos
SASSYNSWEET88
Thanatos
2
7
0
0.29
W
1
1
7
4.5
W
Charybdis
Shots1Qstns2
Charybdis
2
1
4
4
L
0
3
0
0
W
Bellona
5
0
0
5
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,911
Damage
14,236
26,465
Taken
37,461
11,559
Mitigated
19,618
7,558
Healing
8,097
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
HellBringerOni
Jormungandr
1,118
374
0
1,084
4,488
1,684
0
1,347
3,083
44,432
0
L
Hachiman
Johnnynomatix
Hachiman
3,114
1,130
0
1,363
7,227
1,618
0
1,972
5,077
0
22,100
L
2,186
614
0
999
9,153
5,426
0
1,566
7,349
13,189
0
W
3,283
479
0
1,012
4,662
1,098
0
1,118
3,544
46,693
0
L
Thanatos
SASSYNSWEET88
Thanatos
5,529
1,527
0
4,123
8,660
3,184
0
1,826
6,626
0
26,245
W
4,110
568
174
906
4,564
1,681
0
888
3,676
13,940
0
W
Charybdis
Shots1Qstns2
Charybdis
3,381
1,664
0
3,459
6,596
2,253
50
1,039
5,557
0
40,342
L
2,289
508
0
528
7,933
7,706
404
0
7,933
7,517
21,146
W
Bellona
4,025
966
0
842
4,589
4,106
743
277
4,312
0
28,333
W
8,112
2,489
0
1,165
6,054
2,421
0
647
5,407
0
41,247

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,110
Gold Earned
26,906
355
Minions Killed
276
0
Camps Cleared
0
1,164,801
Distance Traveled
1,070,914
14
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
6,241
567
113
10
0
223,528
5
L
Hachiman
4,853
441
43
4
0
186,869
3
L
Ymir
4,917
447
14
1
0
204,952
0
W
Janus
7,132
648
123
11
0
257,663
4
L
Thanatos
5,303
482
39
4
0
230,808
1
W
Ymir
5,371
488
18
2
0
227,568
4
W
Charybdis
6,579
598
80
7
0
190,076
1
L
Bellona
5,592
508
67
6
0
224,757
1
W
Bellona
6,524
593
63
6
0
215,708
4
W
Mulan
7,504
682
71
6
0
273,786
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role