Player Matchup

Neith
Neith
 
Neith
Level 16
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
D0oidinh0
Cthulhu
Level 14
God Stats
1W - 3L
1,695 SR
Queue Stats
9W - 13L
1,473 Elo+
Party 1
Ymir
Ymir
NeyDoPlay
Ymir
Level 29
God Stats
0W - 1L
1,475 SR
Queue Stats
55W - 94L
1,433 Elo+
Solo
Nu Wa
Nu Wa
ZEKITO876
Nu Wa
Level 16
God Stats
16W - 17L
1,530 SR
Queue Stats
77W - 79L
1,421 Elo+
Solo
Tsukuyomi
Tsukuyomi
ikkiUsui
Tsukuyomi
Level 27
God Stats
14W - 12L
1,377 SR
Queue Stats
78W - 83L
1,447 Elo+
Party 1
Team Averages
Level 20
1,515 SR
1,455 Elo+

VS

Team Averages
Level 22
1,487 SR
1,403 Elo+
Mulan
Mulan
Angel_miranda_hd
Mulan
Level 26
God Stats
8W - 3L
1,500 SR
Queue Stats
95W - 92L
1,464 Elo+
Solo
Janus
Janus
LuKaSTaVeN
Janus
Level 23
God Stats
13W - 7L
1,469 SR
Queue Stats
66W - 55L
1,429 Elo+
Solo
Hou Yi
Hou Yi
flanteslho
Hou Yi
Level 27
God Stats
1W - 0L
1,704 SR
Queue Stats
82W - 81L
1,393 Elo+
Solo
Yemoja
Yemoja
mathias2002
Yemoja
Level 29
God Stats
5W - 6L
1,492 SR
Queue Stats
20W - 17L
1,487 Elo+
Solo
Nemesis
Nemesis
vitu_du_palmitu
Nemesis
Level 5
God Stats
3W - 4L
1,271 SR
Queue Stats
3W - 7L
1,242 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
9
1 / 3 / 0
5,864
391
3,990
4,950
1,256
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
D0oidinh0
Cthulhu
7
0 / 5 / 0
5,054
337
2,825
6,483
3,202
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Ymir
9
1 / 6 / 2
6,099
407
3,756
9,363
6,450
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Nu Wa
ZEKITO876
Nu Wa
2
0 / 1 / 0
4,458
297
138
573
120
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
ikkiUsui
Tsukuyomi
8
2 / 5 / 0
5,915
394
3,132
8,183
2,511
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 0 / 5
10,194
680
8,278
9,751
4,787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Janus
12
3 / 3 / 3
7,965
531
4,663
6,293
1,823
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hou Yi
flanteslho
Hou Yi
12
3 / 0 / 8
7,667
511
5,636
5,348
1,747
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Yemoja
11
4 / 0 / 4
7,878
525
3,417
7,156
5,806
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

9
0 / 2 / 7
6,274
418
754
5,502
1,581
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
4
Kills
20
20
Deaths
5
2
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Neith
 
Neith
1
3
0
0.33
W
10
0
5
12.5
L
Cthulhu
D0oidinh0
Cthulhu
0
5
0
0
W
Janus
3
3
3
1.5
L
Ymir
1
6
2
0.33
L
Nu Wa
ZEKITO876
Nu Wa
0
1
0
0
W
Hou Yi
flanteslho
Hou Yi
3
0
8
7
L
Tsukuyomi
ikkiUsui
Tsukuyomi
2
5
0
0.4
W
Yemoja
4
0
4
6
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,841
Damage
22,748
29,552
Taken
34,050
13,539
Mitigated
15,744
3,392
Healing
12,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
 
Neith
3,990
1,244
0
861
4,950
1,256
0
1,000
3,950
0
21,719
W
8,278
1,917
0
6,220
9,751
4,787
521
2,494
7,257
0
77,764
L
Cthulhu
D0oidinh0
Cthulhu
2,825
0
0
284
6,483
3,202
0
2,432
3,971
10,578
0
W
Janus
4,663
625
0
242
6,293
1,823
2,186
1,077
5,216
36,814
0
L
Ymir
3,756
893
0
990
9,363
6,450
304
3,069
6,104
20,379
0
L
Nu Wa
ZEKITO876
Nu Wa
138
31
0
0
573
120
0
233
300
1,827
0
W
Hou Yi
flanteslho
Hou Yi
5,636
1,731
0
2,911
5,348
1,747
1,053
494
4,743
0
40,048
L
Tsukuyomi
ikkiUsui
Tsukuyomi
3,132
608
0
1,257
8,183
2,511
0
1,006
7,147
0
18,757
W
Yemoja
3,417
905
477
1,586
7,156
5,806
783
2,312
4,727
25,515
0
W
754
196
0
601
5,502
1,581
1,225
311
5,151
0
10,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,390
Gold Earned
39,978
140
Minions Killed
359
0
Camps Cleared
0
1,011,070
Distance Traveled
1,416,982
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
5,864
391
53
4
0
272,898
1
W
Mulan
10,194
680
146
10
0
297,251
7
L
Cthulhu
5,054
337
18
1
0
226,549
3
W
Janus
7,965
531
88
6
0
258,002
1
L
Ymir
6,099
407
27
2
0
220,400
2
L
Nu Wa
4,458
297
3
0
0
55,604
0
W
Hou Yi
7,667
511
67
4
0
280,424
8
L
Tsukuyomi
5,915
394
39
3
0
235,619
4
W
Yemoja
7,878
525
43
3
0
258,062
4
W
Nemesis
6,274
418
15
1
0
323,243
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role