Player Matchup

Gilgamesh
Gilgamesh
AltaiirValhalla
Gilgamesh
Level 28
God Stats
3W - 2L
1,654 SR
Queue Stats
89W - 120L
1,317 Elo+
Party 2
Merlin
Merlin
EzioAuditore22
Merlin
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,500 Elo+
Party 2
Camazotz
Camazotz
MicroMalice
Camazotz
Level 4
God Stats
0W - 2L
1,286 SR
Queue Stats
0W - 3L
1,099 Elo+
Solo
Cerberus
Cerberus
Yamaneko1223
Cerberus
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 18L
1,329 Elo+
Solo
Sol
Sol
ansatsuken90
Sol
Level 27
God Stats
3W - 5L
1,553 SR
Queue Stats
71W - 79L
1,525 Elo+
Solo
Team Averages
Level 15
1,498 SR
1,354 Elo+

VS

Team Averages
Level 19
1,508 SR
1,368 Elo+
Kali
Kali
DeathTheKat
Kali
Level 28
God Stats
4W - 8L
1,264 SR
Queue Stats
21W - 27L
1,360 Elo+
Party 1
Zeus
Zeus
GimmeAKheprisun
Zeus
Level 25
God Stats
8W - 0L
1,854 SR
Queue Stats
17W - 11L
1,474 Elo+
Solo
Thanatos
Thanatos
KazamiiYuuji
Thanatos
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 22L
1,278 Elo+
Solo
Chaac
Chaac
awwwwman
Chaac
Level 29
God Stats
2W - 1L
1,525 SR
Queue Stats
233W - 232L
1,383 Elo+
Solo
Kukulkan
Kukulkan
complex_tree
Kukulkan
Level 8
God Stats
3W - 3L
1,395 SR
Queue Stats
13W - 17L
1,346 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
AltaiirValhalla
Gilgamesh
16
3 / 9 / 8
11,302
1,130
9,276
19,248
13,073
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
4 / 6 / 6
10,675
1,068
11,409
10,317
3,260
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
MicroMalice
Camazotz
16
1 / 16 / 5
9,226
923
8,567
22,984
7,388
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cerberus
Yamaneko1223
Cerberus
16
2 / 2 / 7
10,289
1,029
3,943
12,614
11,262
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

17
4 / 5 / 7
10,530
1,053
13,997
13,308
3,675
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Team 1 Tickets

63

VS

Team 2 Tickets

231

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 1 / 22
11,260
1,126
8,157
10,660
3,801
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

19
18 / 3 / 15
13,775
1,378
26,081
10,822
3,976
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
KazamiiYuuji
Thanatos
18
3 / 4 / 17
10,847
1,085
9,020
8,654
3,312
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Chaac
awwwwman
Chaac
19
7 / 2 / 23
11,878
1,188
14,131
12,023
15,911
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kukulkan
complex_tree
Kukulkan
18
5 / 4 / 19
11,186
1,119
12,287
8,977
3,535
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
134
14
Kills
38
38
Deaths
14
33
Assists
96
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
AltaiirValhalla
Gilgamesh
3
9
8
0.78
W
5
1
22
16
L
4
6
6
1.17
W
18
3
15
8.5
W
Thanatos
KazamiiYuuji
Thanatos
3
4
17
2.88
L
Camazotz
MicroMalice
Camazotz
1
16
5
0.22
L
Cerberus
Yamaneko1223
Cerberus
2
2
7
2.75
L
4
5
7
1.5
W
Chaac
awwwwman
Chaac
7
2
23
9.25
W
Kukulkan
complex_tree
Kukulkan
5
4
19
3.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,192
Damage
69,676
78,471
Taken
51,136
38,658
Mitigated
30,535
10,387
Healing
13,439
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
AltaiirValhalla
Gilgamesh
9,276
2,331
0
1,875
19,248
13,073
0
10,483
8,117
274
21,367
W
8,157
3,855
0
2,242
10,660
3,801
0
6,229
4,431
0
17,098
L
11,409
1,154
0
842
10,317
3,260
0
4,634
5,311
22,681
0
W
26,081
3,302
691
2,799
10,822
3,976
0
6,067
4,755
46,766
0
W
Thanatos
KazamiiYuuji
Thanatos
9,020
2,406
0
4,538
8,654
3,312
0
4,934
3,720
128
23,226
L
Camazotz
MicroMalice
Camazotz
8,567
3,454
0
2,779
22,984
7,388
0
9,853
12,282
0
22,757
L
Cerberus
Yamaneko1223
Cerberus
3,943
253
0
1,742
12,614
11,262
0
4,735
7,335
27,982
0
L
13,997
4,234
140
3,009
13,308
3,675
0
7,621
5,286
36,584
0
W
Chaac
awwwwman
Chaac
14,131
2,533
0
3,131
12,023
15,911
0
7,332
4,691
294
25,831
W
Kukulkan
complex_tree
Kukulkan
12,287
1,740
0
38
8,977
3,535
0
5,061
3,916
39,203
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,022
Gold Earned
58,946
185
Minions Killed
203
5
Camps Cleared
9
863,020
Distance Traveled
948,012
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
11,302
1,130
26
3
1
188,989
0
W
Kali
11,260
1,126
12
1
1
200,664
0
L
Merlin
10,675
1,068
27
3
0
187,575
0
W
Zeus
13,775
1,378
58
6
2
175,394
1
W
Thanatos
10,847
1,085
23
2
5
181,774
2
L
Camazotz
9,226
923
20
2
0
173,007
1
L
Cerberus
10,289
1,029
69
7
1
180,773
0
L
Sol
10,530
1,053
43
4
3
132,676
0
W
Chaac
11,878
1,188
25
3
0
201,377
0
W
Kukulkan
11,186
1,119
85
9
1
188,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role