Player Matchup

Terra
Terra
Shadowmist297
Terra
Level 109
God Stats
1W - 5L
1,500 SR
Queue Stats
284W - 294L
1,444 Elo+
Party 2
Merlin
Merlin
SuSpectKilla96
Merlin
Level 115
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 5L
1,500 Elo+
Solo
Mercury
Mercury
Swimmabledust5
Mercury
Level 58
God Stats
4W - 4L
1,574 SR
Queue Stats
43W - 49L
1,444 Elo+
Party 2
Team Averages
Level 94
1,525 SR
1,463 Elo+

VS

Team Averages
Level 104
1,444 SR
1,546 Elo+
Achilles
Achilles
Cinnamonrosez
Achilles
Level 115
God Stats
1W - 0L
1,503 SR
Queue Stats
16W - 3L
1,745 Elo+
Solo
Baron Samedi
Baron Samedi
Lil Fumble
Baron Samedi
Level 117
God Stats
1W - 2L
1,379 SR
Queue Stats
667W - 666L
1,580 Elo+
Party 1
Pele
Pele
ihsan17
Pele
Level 81
God Stats
12W - 11L
1,449 SR
Queue Stats
141W - 178L
1,314 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 5
10,099
631
8,286
18,081
7,681
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
4 / 6 / 3
10,274
642
16,138
13,070
4,050
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
1 / 8 / 6
9,158
572
5,704
14,129
4,244
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Cinnamonrosez
Achilles
16
9 / 0 / 11
11,833
740
16,845
15,097
17,574
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baron Samedi
Lil Fumble
Baron Samedi
14
2 / 2 / 15
10,707
669
11,038
15,042
8,054
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pele
ihsan17
Pele
15
9 / 5 / 5
11,937
746
9,765
13,156
4,136
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
51
7
Kills
20
20
Deaths
7
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Achilles
Cinnamonrosez
Achilles
9
0
11
14.5
W
Baron Samedi
Lil Fumble
Baron Samedi
2
2
15
4.75
L
2
6
5
0.75
L
4
6
3
0.92
L
1
8
6
0.5
W
Pele
ihsan17
Pele
9
5
5
2.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,128
Damage
37,648
45,280
Taken
43,295
15,975
Mitigated
29,764
11,713
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Cinnamonrosez
Achilles
16,845
4,083
0
3,884
15,097
17,574
711
6,438
8,659
0
33,884
W
Baron Samedi
Lil Fumble
Baron Samedi
11,038
526
727
4,827
15,042
8,054
1,119
11,561
3,481
36,637
0
L
8,286
1,807
3,014
3,517
18,081
7,681
0
4,991
12,545
19,616
0
L
16,138
802
0
2,262
13,070
4,050
155
3,409
9,147
53,627
0
L
5,704
2,096
668
2,252
14,129
4,244
131
3,340
10,255
0
20,934
W
Pele
ihsan17
Pele
9,765
3,128
824
4,919
13,156
4,136
870
7,284
5,872
0
43,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,531
Gold Earned
34,477
145
Minions Killed
166
7
Camps Cleared
6
811,049
Distance Traveled
837,674
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,833
740
40
3
1
316,151
1
W
Baron Samedi
10,707
669
60
4
1
261,816
3
L
Terra
10,099
631
35
2
1
270,763
3
L
Merlin
10,274
642
77
5
2
238,886
2
L
Mercury
9,158
572
33
2
4
301,400
8
W
Pele
11,937
746
66
4
4
259,707
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role