Player Matchup

Chronos
Chronos
 
Chronos
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nox
Nox
Spawn11000
Nox
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
41W - 9L
1,763 Elo+
Party 1
Odin
Odin
alexomega19
Odin
Level 25
God Stats
8W - 0L
1,865 SR
Queue Stats
63W - 24L
1,739 Elo+
Party 1
Artemis
Artemis
death-pool_1234
Artemis
Level 160
God Stats
1W - 0L
1,811 SR
Queue Stats
31W - 15L
1,706 Elo+
Party 1
Da Ji
Da Ji
itsButcher
Da Ji
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
36W - 13L
1,818 Elo+
Party 1
Team Averages
Level 56
1,635 SR
1,705 Elo+

VS

Team Averages
Level 16
1,498 SR
1,459 Elo+
Agni
Agni
FrostSpades
Agni
Level 11
God Stats
1W - 4L
1,500 SR
Queue Stats
22W - 24L
1,529 Elo+
Solo
Kukulkan
Kukulkan
Mononoke176
Kukulkan
Level 7
God Stats
11W - 13L
1,229 SR
Queue Stats
28W - 33L
1,377 Elo+
Solo
Zhong Kui
Zhong Kui
OptimumDeathDr
Zhong Kui
Level 29
God Stats
1W - 2L
1,766 SR
Queue Stats
40W - 34L
1,590 Elo+
Solo
Set
Set
ThatGuyBiscuit
Set
Level 29
God Stats
6W - 8L
1,492 SR
Queue Stats
188W - 184L
1,463 Elo+
Solo
Geb
Geb
cookiesnsoda
Geb
Level 6
God Stats
2W - 2L
1,500 SR
Queue Stats
602W - 686L
1,335 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
 
Chronos
18
8 / 1 / 27
11,450
1,272
15,790
9,420
4,080
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

18
7 / 1 / 25
11,293
1,255
19,444
5,734
2,592
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
5 / 1 / 26
10,521
1,169
9,654
8,328
8,782
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

18
17 / 3 / 14
12,146
1,350
34,345
14,103
7,417
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Da Ji
18
8 / 4 / 17
10,313
1,146
15,129
8,695
4,074
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Team 1 Tickets

332

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 11 / 7
9,711
1,079
5,597
18,945
5,928
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Kukulkan
Mononoke176
Kukulkan
16
1 / 12 / 7
9,855
1,095
7,152
20,818
10,856
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
OptimumDeathDr
Zhong Kui
15
5 / 10 / 4
10,267
1,141
14,422
26,763
15,248
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
1 / 3 / 3
8,729
970
3,542
14,323
7,496
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

14
0 / 9 / 4
8,122
902
1,967
19,105
14,280
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Match Insights

Player Kills, Deaths, and Assists

154
Kill Participation
34
45
Kills
9
10
Deaths
45
109
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Chronos
 
Chronos
8
1
27
21.5
L
2
11
7
0.5
L
Kukulkan
Mononoke176
Kukulkan
1
12
7
0.38
L
Zhong Kui
OptimumDeathDr
Zhong Kui
5
10
4
0.7
W
7
1
25
19.5
L
1
3
3
0.83
W
5
1
26
18
L
0
9
4
0.22
W
17
3
14
8
W
Da Ji
8
4
17
4.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,362
Damage
32,680
46,280
Taken
99,954
26,945
Mitigated
53,808
12,839
Healing
2,660
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chronos
 
Chronos
15,790
8,420
0
3,237
9,420
4,080
0
7,351
2,069
28,563
0
L
5,597
395
0
56
18,945
5,928
0
7,456
11,489
22,416
0
L
Kukulkan
Mononoke176
Kukulkan
7,152
881
0
277
20,818
10,856
0
6,020
14,798
23,978
0
L
Zhong Kui
OptimumDeathDr
Zhong Kui
14,422
621
76
1,271
26,763
15,248
0
8,581
18,182
25,821
0
W
19,444
1,123
346
1,886
5,734
2,592
0
3,917
1,817
34,432
0
L
3,542
739
0
0
14,323
7,496
0
6,199
8,087
0
11,211
W
9,654
1,139
0
0
8,328
8,782
0
5,776
2,552
0
17,227
L
1,967
676
450
530
19,105
14,280
0
6,800
12,164
5,248
0
W
34,345
23,562
0
7,143
14,103
7,417
0
7,083
7,020
0
60,752
W
Da Ji
15,129
3,784
0
227
8,695
4,074
0
5,011
2,852
0
23,148

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,723
Gold Earned
46,684
163
Minions Killed
117
11
Camps Cleared
2
835,682
Distance Traveled
640,460
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chronos
11,450
1,272
19
2
3
175,057
0
L
Agni
9,711
1,079
34
4
0
135,421
0
L
Kukulkan
9,855
1,095
35
4
1
122,193
0
L
Zhong Kui
10,267
1,141
29
3
1
138,938
0
W
Nox
11,293
1,255
39
4
1
190,511
0
L
Set
8,729
970
16
2
0
148,033
0
W
Odin
10,521
1,169
17
2
1
189,923
0
L
Geb
8,122
902
3
0
0
95,875
0
W
Artemis
12,146
1,350
63
7
4
136,808
0
W
Da Ji
10,313
1,146
25
3
2
143,383
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role