Player Matchup

Chang'e
Chang'e
Gold III
CGB08
Chang'e
Gold III
Level 153
God Stats
341W - 264L
1,614 SR
Queue Stats
645W - 647L
1,418 MMR
Solo
Baron Samedi
Baron Samedi
Gold IV
NIFIDOA
Baron Samedi
Gold IV
Level 149
God Stats
2W - 2L
1,667 SR
Queue Stats
396W - 413L
1,302 MMR
Solo
Kali
Kali
Gold II
xNintendoH0e
Kali
Gold II
Level 148
God Stats
5W - 7L
1,627 SR
Queue Stats
92W - 92L
1,625 MMR
Party 1
Yemoja
Yemoja
Silver I
xPlayBoyBunny
Yemoja
Silver I
Level 129
God Stats
7W - 3L
1,526 SR
Queue Stats
33W - 38L
1,276 MMR
Party 1
Skadi
Skadi
Gold V
zolee992
Skadi
Gold V
Level 117
God Stats
18W - 23L
1,518 SR
Queue Stats
609W - 610L
1,386 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 139
1,590 SR
1,401 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 124
1,541 SR
1,412 MMR
Fenrir
Fenrir
Gold II
 
Fenrir
Gold II
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Nu Wa
Nu Wa
Gold V
IsmaelLuzuriaga
Nu Wa
Gold V
Level 67
God Stats
22W - 8L
1,718 SR
Queue Stats
323W - 311L
1,254 MMR
Solo
Charybdis
Charybdis
Gold IV
SweeTPain6-
Charybdis
Gold IV
Level 139
God Stats
0W - 3L
1,644 SR
Queue Stats
105W - 103L
1,430 MMR
Party 2
Geb
Geb
Silver IV
Wardabro
Geb
Silver IV
Level 108
God Stats
1W - 3L
1,213 SR
Queue Stats
69W - 75L
1,332 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold III
true_assamita
Morgan Le Fay
Gold III
Level 149
God Stats
11W - 6L
1,630 SR
Queue Stats
478W - 482L
1,546 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
CGB08
Chang'e
20
6 / 0 / 7
14,870
647
13,689
18,282
8,179
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
NIFIDOA
Baron Samedi
19
4 / 1 / 5
12,508
544
11,835
15,238
15,816
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
2 / 2 / 4
12,650
550
8,849
21,225
10,732
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
3 / 1 / 6
11,598
504
4,252
13,889
15,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Skadi
zolee992
Skadi
20
5 / 3 / 5
14,444
628
13,570
18,404
7,401
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
Cu ChulainnSetPersephoneTiamatAthena

VS

Bans
GilgameshAresSun WukongKing ArthurCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
2 / 2 / 3
9,175
399
5,344
11,506
4,016
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
1 / 5 / 4
9,246
402
14,009
15,979
7,741
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Charybdis
SweeTPain6-
Charybdis
16
0 / 3 / 2
9,614
418
5,777
13,647
3,894
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
2 / 3 / 1
8,662
377
6,391
16,686
18,021
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Morgan Le Fay
true_assamita
Morgan Le Fay
19
2 / 7 / 0
11,461
498
9,049
14,044
5,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
17
20
Kills
7
7
Deaths
20
27
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
2
2
3
1.75
W
Chang'e
CGB08
Chang'e
6
0
7
9.5
L
1
5
4
0.6
W
Baron Samedi
NIFIDOA
Baron Samedi
4
1
5
6.5
L
Charybdis
SweeTPain6-
Charybdis
0
3
2
0.33
L
2
3
1
0.83
L
Morgan Le Fay
true_assamita
Morgan Le Fay
2
7
0
0.29
W
2
2
4
2
W
3
1
6
6
W
Skadi
zolee992
Skadi
5
3
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,195
Damage
40,570
87,038
Taken
71,862
57,149
Mitigated
39,380
46,990
Healing
10,833
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
5,344
1,201
0
4,008
11,506
4,016
0
3,108
8,398
0
53,519
W
Chang'e
CGB08
Chang'e
13,689
329
2,047
12,073
18,282
8,179
1,680
5,186
13,096
125,302
0
L
14,009
2,668
0
3,378
15,979
7,741
0
9,997
5,982
56,820
0
W
Baron Samedi
NIFIDOA
Baron Samedi
11,835
650
1,386
7,304
15,238
15,816
859
7,484
7,754
80,039
0
L
Charybdis
SweeTPain6-
Charybdis
5,777
2,544
0
1,612
13,647
3,894
0
3,729
9,918
0
64,418
L
6,391
366
0
747
16,686
18,021
270
7,768
8,918
26,641
0
L
Morgan Le Fay
true_assamita
Morgan Le Fay
9,049
66
0
1,088
14,044
5,708
0
5,243
8,801
91,739
0
W
8,849
3,831
0
8,482
21,225
10,732
1,218
4,970
16,124
0
111,343
W
4,252
1,586
3,456
3,925
13,889
15,021
1,690
5,569
8,320
28,645
0
W
Skadi
zolee992
Skadi
13,570
7,970
0
8,317
18,404
7,401
9,562
6,631
11,773
0
131,916

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,070
Gold Earned
48,158
728
Minions Killed
518
0
Camps Cleared
0
2,080,682
Distance Traveled
1,841,166
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,175
399
96
4
0
364,328
1
W
Chang'e
14,870
647
212
9
0
437,608
6
L
Nu Wa
9,246
402
86
4
0
372,162
1
W
Baron Samedi
12,508
544
122
5
0
393,162
5
L
Charybdis
9,614
418
127
6
0
318,819
5
L
Geb
8,662
377
34
1
0
370,087
1
L
Morgan Le Fay
11,461
498
175
8
0
415,770
8
W
Kali
12,650
550
137
6
0
467,380
1
W
Yemoja
11,598
504
45
2
0
360,757
1
W
Skadi
14,444
628
212
9
0
421,775
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role