Player Matchup

Hachiman
Hachiman
Dimples6665914
Hachiman
Level 124
God Stats
10W - 12L
1,452 SR
Queue Stats
1,042W - 1,108L
1,399 Elo+
Solo
Ne Zha
Ne Zha
FarLeyyyy
Ne Zha
Level 57
God Stats
1W - 1L
1,721 SR
Queue Stats
24W - 39L
1,376 Elo+
Party 1
Nemesis
Nemesis
fooster09
Nemesis
Level 73
God Stats
0W - 1L
1,444 SR
Queue Stats
34W - 43L
1,409 Elo+
Party 1
Cabrakan
Cabrakan
wickedshadow861
Cabrakan
Level 128
God Stats
2W - 2L
1,500 SR
Queue Stats
191W - 189L
1,376 Elo+
Solo
Ullr
Ullr
xKiLaMaSsaCre
Ullr
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 25L
1,411 Elo+
Party 1
Team Averages
Level 89
1,524 SR
1,394 Elo+

VS

Team Averages
Level 83
1,466 SR
1,442 Elo+
Izanami
Izanami
DeliriumH
Izanami
Level 148
God Stats
1W - 1L
1,482 SR
Queue Stats
238W - 253L
1,454 Elo+
Party 2
Nox
Nox
GoopyCheese
Nox
Level 83
God Stats
1W - 1L
1,288 SR
Queue Stats
62W - 64L
1,378 Elo+
Solo
Sun Wukong
Sun Wukong
SelfishDuckee
Sun Wukong
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 7L
1,461 Elo+
Solo
Thanatos
Thanatos
eDomZ
Thanatos
Level 69
God Stats
2W - 2L
1,558 SR
Queue Stats
85W - 60L
1,468 Elo+
Solo
Eset
Eset
xXQueenHollowXx
Eset
Level 48
God Stats
2W - 0L
1,500 SR
Queue Stats
31W - 29L
1,451 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
19
3 / 3 / 9
11,354
757
10,464
14,812
17,351
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
FarLeyyyy
Ne Zha
17
3 / 6 / 14
11,006
734
11,711
13,654
9,140
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nemesis
fooster09
Nemesis
17
3 / 4 / 11
9,997
666
10,932
14,742
8,823
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cabrakan
17
3 / 4 / 14
11,153
744
7,616
18,287
30,813
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

18
6 / 5 / 9
11,069
738
11,595
11,448
6,689
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeliriumH
Izanami
20
6 / 2 / 13
12,242
816
22,302
10,700
5,369
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

17
3 / 5 / 11
10,691
713
10,032
12,739
6,062
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
SelfishDuckee
Sun Wukong
17
3 / 6 / 16
10,848
723
9,795
15,192
15,569
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Thanatos
eDomZ
Thanatos
19
9 / 2 / 6
12,005
800
13,520
14,551
8,145
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

18
1 / 3 / 12
10,602
707
5,577
8,104
3,108
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
80
18
Kills
22
22
Deaths
18
57
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Izanami
DeliriumH
Izanami
6
2
13
6.25
L
Hachiman
3
3
9
2.5
L
Ne Zha
FarLeyyyy
Ne Zha
3
6
14
1.67
W
3
5
11
1.7
W
Sun Wukong
SelfishDuckee
Sun Wukong
3
6
16
1.83
W
Thanatos
eDomZ
Thanatos
9
2
6
6
L
Nemesis
fooster09
Nemesis
3
4
11
2.13
L
Cabrakan
3
4
14
2.5
L
6
5
9
2.1
W
1
3
12
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,318
Damage
61,226
72,943
Taken
61,286
72,816
Mitigated
38,253
23,775
Healing
25,815
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
DeliriumH
Izanami
22,302
12,013
1,668
3,431
10,700
5,369
3,933
1,705
8,995
0
70,448
L
Hachiman
10,464
4,321
3,137
3,194
14,812
17,351
1,393
4,688
10,124
0
35,934
L
Ne Zha
FarLeyyyy
Ne Zha
11,711
1,835
1,186
1,924
13,654
9,140
584
2,511
11,143
0
27,796
W
10,032
182
357
2,131
12,739
6,062
507
2,224
10,515
23,414
0
W
Sun Wukong
SelfishDuckee
Sun Wukong
9,795
760
270
2,033
15,192
15,569
0
1,314
13,878
0
16,125
W
Thanatos
eDomZ
Thanatos
13,520
1,446
1,623
11,609
14,551
8,145
705
1,407
13,144
0
21,347
L
Nemesis
fooster09
Nemesis
10,932
4,712
2,113
3,343
14,742
8,823
1,178
1,441
13,301
0
15,145
L
Cabrakan
7,616
1,029
2,261
3,974
18,287
30,813
399
4,743
13,544
12,346
0
L
11,595
8,805
2,024
619
11,448
6,689
2,466
2,226
9,222
0
28,017
W
5,577
121
1,975
718
8,104
3,108
561
966
7,138
16,803
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,579
Gold Earned
56,388
135
Minions Killed
180
0
Camps Cleared
0
1,249,973
Distance Traveled
1,381,157
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,242
816
93
6
0
264,939
0
L
Hachiman
11,354
757
53
4
0
197,438
0
L
Ne Zha
11,006
734
25
2
0
245,166
0
W
Nox
10,691
713
30
2
0
260,267
1
W
Sun Wukong
10,848
723
10
1
0
267,075
0
W
Thanatos
12,005
800
16
1
0
294,817
4
L
Nemesis
9,997
666
11
1
0
299,571
0
L
Cabrakan
11,153
744
9
1
0
278,544
0
L
Ullr
11,069
738
37
2
0
229,254
0
W
Eset
10,602
707
31
2
0
294,059
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role