Player Matchup

Artio
Artio
Dr_ErChivo
Artio
Level 99
God Stats
3W - 4L
1,694 SR
Queue Stats
157W - 155L
1,388 Elo+
Party 3
Ravana
Ravana
ExiledWolfie
Ravana
Level 104
God Stats
4W - 2L
1,596 SR
Queue Stats
338W - 369L
1,384 Elo+
Party 2
He Bo
He Bo
erpaco12
He Bo
Level 97
God Stats
9W - 10L
1,324 SR
Queue Stats
155W - 172L
1,387 Elo+
Party 3
Cernunnos
Cernunnos
la_mia12
Cernunnos
Level 99
God Stats
1W - 4L
1,447 SR
Queue Stats
101W - 97L
1,304 Elo+
Party 3
Hercules
Hercules
scoobycapt19
Hercules
Level 105
God Stats
6W - 7L
1,536 SR
Queue Stats
349W - 380L
1,380 Elo+
Party 2
Team Averages
Level 101
1,519 SR
1,369 Elo+

VS

Team Averages
Level 56
1,300 SR
1,318 Elo+
Thanatos
Thanatos
FIREst0rm
Thanatos
Level 61
God Stats
5W - 6L
1,429 SR
Queue Stats
170W - 192L
1,364 Elo+
Solo
Scylla
Scylla
IMilenia
Scylla
Level 45
God Stats
1W - 5L
1,166 SR
Queue Stats
103W - 143L
1,263 Elo+
Party 1
Gilgamesh
Gilgamesh
UmbralScythe
Gilgamesh
Level 63
God Stats
9W - 17L
1,305 SR
Queue Stats
226W - 308L
1,332 Elo+
Party 1
Khepri
Khepri
VileBlessing
Khepri
Level 84
God Stats
0W - 2L
1,285 SR
Queue Stats
396W - 480L
1,377 Elo+
Party 1
Artemis
Artemis
bunnyfirelordUWU
Artemis
Level 27
God Stats
3W - 8L
1,313 SR
Queue Stats
62W - 90L
1,256 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
8
0 / 2 / 4
4,943
494
1,910
6,939
4,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Ravana
10
6 / 1 / 2
6,339
634
3,904
4,647
1,357
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

He Bo
erpaco12
He Bo
11
6 / 0 / 1
6,616
662
6,372
4,589
1,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
la_mia12
Cernunnos
9
2 / 2 / 1
5,379
538
3,760
4,723
1,284
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hercules
scoobycapt19
Hercules
10
4 / 0 / 1
6,235
624
3,901
5,619
2,551
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
FIREst0rm
Thanatos
6
0 / 6 / 1
4,363
436
2,902
6,562
2,280
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Scylla
IMilenia
Scylla
8
2 / 3 / 1
5,164
516
3,131
4,505
1,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
UmbralScythe
Gilgamesh
7
0 / 5 / 0
4,530
453
4,601
7,597
3,563
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Khepri
7
0 / 3 / 1
4,478
448
2,154
8,662
3,178
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

8
3 / 1 / 2
5,297
530
3,132
3,437
949
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
10
18
Kills
5
5
Deaths
18
9
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Artio
0
2
4
1
W
Ravana
6
1
2
7
L
Thanatos
FIREst0rm
Thanatos
0
6
1
0.08
L
Scylla
IMilenia
Scylla
2
3
1
0.83
L
Gilgamesh
UmbralScythe
Gilgamesh
0
5
0
0
L
Khepri
0
3
1
0.17
L
3
1
2
4
W
He Bo
erpaco12
He Bo
6
0
1
6.5
W
Cernunnos
la_mia12
Cernunnos
2
2
1
1.25
W
Hercules
scoobycapt19
Hercules
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,847
Damage
15,920
26,517
Taken
30,763
10,921
Mitigated
11,014
10,887
Healing
7,893
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artio
1,910
213
303
2,203
6,939
4,474
25
1,538
5,401
11,984
0
W
Ravana
3,904
1,499
0
2,726
4,647
1,357
0
777
3,870
0
26,401
L
Thanatos
FIREst0rm
Thanatos
2,902
1,241
0
2,414
6,562
2,280
0
1,179
5,331
0
17,129
L
Scylla
IMilenia
Scylla
3,131
416
0
244
4,505
1,044
163
1,359
3,016
20,355
0
L
Gilgamesh
UmbralScythe
Gilgamesh
4,601
1,616
0
845
7,597
3,563
0
1,011
6,424
0
21,466
L
Khepri
2,154
678
250
2,664
8,662
3,178
0
3,717
4,853
19,079
0
L
3,132
1,738
293
1,183
3,437
949
0
780
2,657
0
13,820
W
He Bo
erpaco12
He Bo
6,372
504
0
1,021
4,589
1,255
364
1,443
3,146
40,045
0
W
Cernunnos
la_mia12
Cernunnos
3,760
2,001
401
1,633
4,723
1,284
0
1,527
3,196
0
27,229
W
Hercules
scoobycapt19
Hercules
3,901
1,702
0
2,600
5,619
2,551
0
0
5,619
0
24,466

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,512
Gold Earned
23,832
270
Minions Killed
160
0
Camps Cleared
0
958,633
Distance Traveled
889,519
14
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
4,943
494
22
2
0
185,073
1
W
Ravana
6,339
634
52
5
0
227,432
2
L
Thanatos
4,363
436
36
4
0
189,459
2
L
Scylla
5,164
516
32
3
0
169,589
0
L
Gilgamesh
4,530
453
39
4
0
171,806
0
L
Khepri
4,478
448
33
3
0
168,710
2
L
Artemis
5,297
530
20
2
0
189,955
0
W
He Bo
6,616
662
79
8
0
185,785
4
W
Cernunnos
5,379
538
56
6
0
173,774
2
W
Hercules
6,235
624
61
6
0
186,569
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role